Player Matchup

Loki
Loki
TROMNO69
Loki
Level 78
God Stats
3W - 4L
1,445 SR
Queue Stats
74W - 86L
1,399 Elo+
Solo
Da Ji
Da Ji
WeskersVora
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
andrewisvibing
Bellona
Level 81
God Stats
13W - 27L
1,355 SR
Queue Stats
392W - 469L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
kalizaki
Ao Kuang
Level 38
God Stats
3W - 1L
1,694 SR
Queue Stats
38W - 49L
1,308 Elo+
Solo
Nu Wa
Nu Wa
toptierpapi
Nu Wa
Level 102
God Stats
3W - 3L
1,548 SR
Queue Stats
89W - 83L
1,374 Elo+
Party 2
Team Averages
Level 61
1,508 SR
1,389 Elo+

VS

Team Averages
Level 60
1,484 SR
1,335 Elo+
Neith
Neith
DrNobodyy
Neith
Level 76
God Stats
14W - 6L
1,588 SR
Queue Stats
56W - 53L
1,405 Elo+
Solo
Chaac
Chaac
LadisHandsome
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,333 Elo+
Party 1
Sobek
Sobek
Xulvens
Sobek
Level 45
God Stats
56W - 57L
1,477 SR
Queue Stats
80W - 103L
1,360 Elo+
Party 3
Pele
Pele
l1UPl Daany07
Pele
Level 69
God Stats
103W - 92L
1,443 SR
Queue Stats
166W - 184L
1,337 Elo+
Party 3
Janus
Janus
vhle
Janus
Level 101
God Stats
1W - 0L
1,410 SR
Queue Stats
7W - 9L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 6 / 0
7,170
422
4,532
12,352
5,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,237
367
2,665
11,833
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 0
8,589
505
6,001
13,380
8,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
kalizaki
Ao Kuang
13
4 / 4 / 1
8,290
488
10,964
15,371
12,569
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
6,848
403
7,089
11,644
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrNobodyy
Neith
14
1 / 0 / 1
9,059
533
4,668
7,617
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 4 / 1
10,187
599
15,064
16,149
13,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Xulvens
Sobek
12
2 / 0 / 7
7,987
470
4,344
13,699
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 4
8,643
508
3,519
12,020
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
vhle
Janus
13
5 / 2 / 3
8,396
494
10,655
8,633
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
18
18
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
DrNobodyy
Neith
1
0
1
1.5
W
9
4
1
2.38
L
Loki
2
6
0
0.33
L
0
3
1
0.17
W
Sobek
Xulvens
Sobek
2
0
7
5.5
L
0
0
0
0
L
Ao Kuang
kalizaki
Ao Kuang
4
4
1
1.13
W
1
0
4
3
L
0
5
1
0.1
W
Janus
vhle
Janus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
38,250
64,580
Taken
58,118
37,464
Mitigated
40,580
18,253
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrNobodyy
Neith
4,668
2,240
0
1,961
7,617
2,936
327
970
6,647
0
66,703
W
15,064
4,578
0
3,589
16,149
13,931
1,818
8,923
7,226
0
63,405
L
Loki
4,532
866
0
1,849
12,352
5,288
0
1,969
10,383
0
45,963
L
2,665
476
0
4,057
11,833
4,829
69
3,403
8,430
0
28,183
W
Sobek
Xulvens
Sobek
4,344
577
0
3,712
13,699
15,450
766
2,967
10,732
17,243
0
L
6,001
1,341
0
5,884
13,380
8,596
501
1,730
11,650
0
72,182
L
Ao Kuang
kalizaki
Ao Kuang
10,964
3,807
0
5,623
15,371
12,569
708
2,539
12,753
38,704
0
W
3,519
830
0
4,002
12,020
4,790
804
798
11,222
0
84,643
L
7,089
1,697
0
840
11,644
6,182
77
5,358
6,286
37,776
0
W
Janus
vhle
Janus
10,655
818
0
1,575
8,633
3,473
1,253
4,395
4,238
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
44,272
352
Minions Killed
500
0
Camps Cleared
0
1,542,346
Distance Traveled
1,577,398
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,059
533
126
7
0
281,961
4
W
Chaac
10,187
599
122
7
0
313,649
0
L
Loki
7,170
422
64
4
0
329,118
0
L
Da Ji
6,237
367
39
2
0
322,020
0
W
Sobek
7,987
470
28
2
0
307,468
0
L
Bellona
8,589
505
125
7
0
343,325
7
L
Ao Kuang
8,290
488
56
3
0
281,148
0
W
Pele
8,643
508
126
7
0
382,829
0
L
Nu Wa
6,848
403
68
4
0
266,735
1
W
Janus
8,396
494
98
6
0
291,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role