Player Matchup

Heimdallr
Heimdallr
BIOLLANTE69
Heimdallr
Level 147
God Stats
2W - 3L
1,550 SR
Queue Stats
133W - 124L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
Lfam14
Xing Tian
Level 104
God Stats
4W - 2L
1,783 SR
Queue Stats
24W - 25L
1,527 Elo+
Party 2
Thor
Thor
Mods V20
Thor
Level 34
God Stats
4W - 5L
1,658 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2
Ymir
Ymir
SakerOfDeath
Ymir
Level 100
God Stats
5W - 2L
1,727 SR
Queue Stats
77W - 69L
1,543 Elo+
Party 2
Tiamat
Tiamat
spartan16166
Tiamat
Level 126
God Stats
0W - 1L
1,539 SR
Queue Stats
70W - 59L
1,558 Elo+
Party 2
Team Averages
Level 102
1,652 SR
1,503 Elo+

VS

Team Averages
Level 95
1,786 SR
1,565 Elo+
He Bo
He Bo
 
He Bo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Connor_Fritter
Cthulhu
Level 122
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
greencup69
Hercules
Level 25
God Stats
2W - 0L
1,999 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
trislast360
Guan Yu
Level 141
God Stats
7W - 1L
1,963 SR
Queue Stats
64W - 65L
1,543 Elo+
Solo
Rama
Rama
ΑnkaraMessi
Rama
Level 155
God Stats
1W - 1L
1,954 SR
Queue Stats
29W - 7L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIOLLANTE69
Heimdallr
12
1 / 7 / 0
7,111
418
8,435
15,690
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Lfam14
Xing Tian
10
0 / 5 / 3
6,745
397
4,974
19,063
14,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
12
1 / 1 / 1
7,154
421
5,387
9,703
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 0
8,520
501
11,849
18,304
13,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
0 / 10 / 2
6,623
390
5,834
14,073
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
8 / 1 / 3
10,016
589
16,324
12,646
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 4
7,760
456
8,060
11,675
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
greencup69
Hercules
14
7 / 0 / 5
9,113
536
11,052
12,716
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
trislast360
Guan Yu
13
1 / 3 / 7
8,510
501
8,480
16,819
12,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 0 / 4
11,130
655
17,646
18,182
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
26
26
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
3
9.5
L
Heimdallr
BIOLLANTE69
Heimdallr
1
7
0
0.14
W
0
1
4
2
L
Xing Tian
Lfam14
Xing Tian
0
5
3
0.3
L
Thor
1
1
1
1.5
L
3
3
0
1
W
Hercules
greencup69
Hercules
7
0
5
9.5
L
Tiamat
0
10
2
0.1
W
Guan Yu
trislast360
Guan Yu
1
3
7
1.5
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
61,562
76,833
Taken
72,038
45,611
Mitigated
41,828
19,193
Healing
34,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,324
1,824
0
4,907
12,646
5,094
0
5,601
7,045
92,355
0
L
Heimdallr
BIOLLANTE69
Heimdallr
8,435
4,099
0
3,682
15,690
5,114
0
559
15,131
0
53,765
W
8,060
208
571
3,747
11,675
8,767
351
7,137
4,538
43,985
0
L
Xing Tian
Lfam14
Xing Tian
4,974
467
1,937
2,103
19,063
14,631
0
4,106
14,869
21,005
0
L
Thor
5,387
487
0
2,650
9,703
4,196
0
2,105
7,542
0
44,935
L
11,849
4,462
0
7,297
18,304
13,195
462
9,810
7,810
62,324
0
W
Hercules
greencup69
Hercules
11,052
5,902
0
4,746
12,716
8,344
0
4,378
8,338
0
52,040
L
Tiamat
5,834
1,038
0
1,524
14,073
8,475
0
6,878
7,097
32,200
0
W
Guan Yu
trislast360
Guan Yu
8,480
1,852
1,984
5,116
16,819
12,330
1,501
6,266
10,553
0
41,592
W
17,646
14,233
0
13,491
18,182
7,293
145
2,603
15,579
0
106,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
46,529
363
Minions Killed
472
0
Camps Cleared
0
1,484,916
Distance Traveled
1,715,185
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,016
589
130
8
0
331,482
0
L
Heimdallr
7,111
418
87
5
0
277,012
2
W
Cthulhu
7,760
456
65
4
0
336,978
1
L
Xing Tian
6,745
397
26
2
0
335,280
2
L
Thor
7,154
421
77
5
0
353,532
0
L
Ymir
8,520
501
111
7
0
218,487
4
W
Hercules
9,113
536
71
4
0
397,116
0
L
Tiamat
6,623
390
62
4
0
300,605
4
W
Guan Yu
8,510
501
59
3
0
327,069
3
W
Rama
11,130
655
147
9
0
322,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role