Player Matchup

Fenrir
Fenrir
CauakKa
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 1
Chronos
Chronos
DavidRodri
Chronos
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
LionGoldx1
Jormungandr
Level 102
God Stats
17W - 9L
1,701 SR
Queue Stats
189W - 174L
1,475 Elo+
Party 1
He Bo
He Bo
MarkAstrid
He Bo
Level 49
God Stats
1W - 1L
1,821 SR
Queue Stats
26W - 27L
1,463 Elo+
Party 1
Loki
Loki
PartyShrek
Loki
Level 69
God Stats
15W - 14L
1,571 SR
Queue Stats
56W - 59L
1,476 Elo+
Solo
Team Averages
Level 47
1,656 SR
1,499 Elo+

VS

Team Averages
Level 122
1,528 SR
1,475 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Blayde17
Ymir
Level 146
God Stats
128W - 102L
1,526 SR
Queue Stats
759W - 797L
1,482 Elo+
Solo
Neith
Neith
Donneto07
Neith
Level 97
God Stats
101W - 96L
1,534 SR
Queue Stats
307W - 361L
1,421 Elo+
Solo
Chaac
Chaac
TopDeLinha2018
Chaac
Level 76
God Stats
9W - 12L
1,555 SR
Queue Stats
37W - 41L
1,411 Elo+
Solo
Ra
Ra
frankitoadb
Ra
Level 149
God Stats
13W - 11L
1,525 SR
Queue Stats
271W - 257L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CauakKa
Fenrir
9
0 / 4 / 0
5,087
391
3,789
9,379
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
DavidRodri
Chronos
10
0 / 4 / 0
5,684
437
2,610
6,050
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
LionGoldx1
Jormungandr
9
1 / 3 / 0
5,544
426
7,551
12,060
7,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
9
0 / 4 / 0
5,083
391
2,074
8,065
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 0
6,032
464
3,262
8,744
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 2 / 6
6,913
532
6,578
11,424
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
14
3 / 0 / 1
8,310
639
7,190
7,284
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Donneto07
Neith
12
4 / 0 / 2
7,454
573
5,751
7,501
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 3
6,842
526
2,739
5,932
3,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 0 / 4
8,549
658
7,902
4,030
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
16
16
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
6
2
W
Ymir
3
0
1
3.5
L
Fenrir
CauakKa
Fenrir
0
4
0
0
L
Chronos
DavidRodri
Chronos
0
4
0
0
W
Neith
Donneto07
Neith
4
0
2
5
L
Jormungandr
LionGoldx1
Jormungandr
1
3
0
0.33
L
He Bo
0
4
0
0
L
1
1
0
1
W
3
0
3
4.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
30,160
44,298
Taken
36,171
19,969
Mitigated
16,917
7,815
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,578
355
0
1,701
11,424
4,438
0
2,703
8,524
0
46,215
W
Ymir
7,190
1,941
0
4,225
7,284
4,010
509
426
6,561
49,275
0
L
Fenrir
CauakKa
Fenrir
3,789
1,442
0
1,279
9,379
5,273
353
6,251
2,756
0
16,600
L
Chronos
DavidRodri
Chronos
2,610
1,034
0
383
6,050
2,184
195
0
6,050
23,219
0
W
Neith
Donneto07
Neith
5,751
2,625
0
4,679
7,501
3,199
798
4,531
2,970
0
43,846
L
Jormungandr
LionGoldx1
Jormungandr
7,551
3,267
32
1,925
12,060
7,099
0
3,619
8,397
30,025
1,164
L
He Bo
2,074
88
0
250
8,065
2,483
0
3,305
4,760
20,636
0
L
3,262
898
0
3,946
8,744
2,930
0
1,497
7,243
0
37,888
W
2,739
335
464
2,227
5,932
3,261
904
2,471
3,461
0
29,230
W
7,902
1,012
876
1,855
4,030
2,009
0
1,733
2,297
80,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
38,068
234
Minions Killed
440
0
Camps Cleared
0
1,199,942
Distance Traveled
1,311,522
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,913
532
73
6
0
302,199
5
W
Ymir
8,310
639
101
8
0
230,058
8
L
Fenrir
5,087
391
32
2
0
218,982
0
L
Chronos
5,684
437
54
4
0
208,966
0
W
Neith
7,454
573
79
6
0
225,182
2
L
Jormungandr
5,544
426
52
4
0
265,074
2
L
He Bo
5,083
391
23
2
0
224,020
12
L
Loki
6,032
464
73
6
0
282,900
3
W
Chaac
6,842
526
51
4
0
254,033
3
W
Ra
8,549
658
136
10
0
300,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role