Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DinoSxmmy
Discordia
Level 95
God Stats
2W - 1L
1,430 SR
Queue Stats
134W - 164L
1,418 Elo+
Party 3
Ah Puch
Ah Puch
deking777
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Loki
Loki
spiritedeli
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,448 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xXRUGBIERPROXx
Kumbhakarna
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,512 Elo+
Party 2
Team Averages
Level 65
1,486 SR
1,475 Elo+

VS

Team Averages
Level 77
1,517 SR
1,412 Elo+
Janus
Janus
Ayerspin
Janus
Level 58
God Stats
4W - 3L
1,450 SR
Queue Stats
53W - 37L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Canneman1234
Hun Batz
Level 93
God Stats
12W - 9L
1,519 SR
Queue Stats
270W - 293L
1,351 Elo+
Party 1
Ymir
Ymir
Myhticx
Ymir
Level 67
God Stats
72W - 47L
1,543 SR
Queue Stats
151W - 148L
1,389 Elo+
Solo
Skadi
Skadi
Xyca48
Skadi
Level 64
God Stats
29W - 30L
1,428 SR
Queue Stats
163W - 200L
1,324 Elo+
Party 1
Amaterasu
Amaterasu
jhonnywar64
Amaterasu
Level 105
God Stats
30W - 17L
1,646 SR
Queue Stats
270W - 276L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 4 / 0
9,030
452
13,212
16,250
11,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
DinoSxmmy
Discordia
14
0 / 4 / 1
8,763
438
9,412
12,535
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
deking777
Ah Puch
13
1 / 5 / 0
8,374
419
8,531
11,769
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 0
8,419
421
6,985
16,549
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xXRUGBIERPROXx
Kumbhakarna
11
0 / 4 / 2
8,256
413
4,755
22,687
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ayerspin
Janus
19
7 / 0 / 5
11,689
584
12,590
10,006
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Canneman1234
Hun Batz
18
5 / 1 / 6
10,946
547
7,648
14,185
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Myhticx
Ymir
14
0 / 1 / 15
9,337
467
8,235
16,657
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Xyca48
Skadi
16
8 / 0 / 6
10,289
514
21,102
8,806
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
jhonnywar64
Amaterasu
16
3 / 1 / 7
10,270
514
9,826
23,007
21,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
23
23
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
W
Janus
Ayerspin
Janus
7
0
5
9.5
W
Hun Batz
Canneman1234
Hun Batz
5
1
6
8
L
Discordia
DinoSxmmy
Discordia
0
4
1
0.13
W
Ymir
Myhticx
Ymir
0
1
15
7.5
W
Skadi
Xyca48
Skadi
8
0
6
11
L
Ah Puch
deking777
Ah Puch
1
5
0
0.2
W
Amaterasu
jhonnywar64
Amaterasu
3
1
7
6.5
L
1
6
0
0.17
L
Kumbhakarna
xXRUGBIERPROXx
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
59,401
79,790
Taken
72,661
51,289
Mitigated
53,058
16,772
Healing
33,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,212
3,350
0
1,591
16,250
11,229
0
3,855
12,395
0
65,466
W
Janus
Ayerspin
Janus
12,590
1,450
0
3,798
10,006
4,525
91
3,917
6,089
100,700
0
W
Hun Batz
Canneman1234
Hun Batz
7,648
1,188
0
6,253
14,185
6,781
264
4,055
10,130
0
88,010
L
Discordia
DinoSxmmy
Discordia
9,412
247
0
2,924
12,535
4,724
0
3,932
8,603
62,142
3,293
W
Ymir
Myhticx
Ymir
8,235
1,190
974
5,552
16,657
16,843
182
9,521
7,136
33,160
0
W
Skadi
Xyca48
Skadi
21,102
12,846
0
4,151
8,806
3,677
5,599
2,887
5,919
0
87,528
L
Ah Puch
deking777
Ah Puch
8,531
1,389
0
2,302
11,769
4,086
693
5,174
6,595
48,835
840
W
Amaterasu
jhonnywar64
Amaterasu
9,826
5,036
0
12,782
23,007
21,232
1,623
2,215
20,792
0
62,608
L
6,985
1,835
0
5,244
16,549
5,964
0
3,556
12,993
26
48,185
L
Kumbhakarna
xXRUGBIERPROXx
Kumbhakarna
4,755
711
0
4,711
22,687
25,286
0
4,308
18,379
32,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
52,531
421
Minions Killed
583
0
Camps Cleared
0
1,777,475
Distance Traveled
1,957,119
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,030
452
103
5
0
339,771
4
W
Janus
11,689
584
165
8
0
417,149
3
W
Hun Batz
10,946
547
143
7
0
416,134
0
L
Discordia
8,763
438
114
6
0
350,143
2
W
Ymir
9,337
467
47
2
0
372,045
3
W
Skadi
10,289
514
134
7
0
362,833
2
L
Ah Puch
8,374
419
78
4
0
323,308
0
W
Amaterasu
10,270
514
94
5
0
388,958
2
L
Loki
8,419
421
84
4
0
405,512
0
L
Kumbhakarna
8,256
413
42
2
0
358,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role