Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Genkizz
Yemoja
Level 137
God Stats
3W - 3L
1,548 SR
Queue Stats
15W - 27L
1,394 Elo+
Solo
Hou Yi
Hou Yi
RiseofHentai
Hou Yi
Level 61
God Stats
3W - 13L
1,254 SR
Queue Stats
151W - 209L
1,409 Elo+
Party 2
Loki
Loki
Slannp
Loki
Level 38
God Stats
17W - 11L
1,676 SR
Queue Stats
65W - 119L
1,345 Elo+
Party 2
Zeus
Zeus
oProfVerdadeiro
Zeus
Level 64
God Stats
3W - 1L
1,858 SR
Queue Stats
75W - 114L
1,365 Elo+
Party 2
Team Averages
Level 92
1,567 SR
1,403 Elo+

VS

Team Averages
Level 71
1,452 SR
1,368 Elo+
Zhong Kui
Zhong Kui
LaVergaPelua
Zhong Kui
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 52L
1,398 Elo+
Solo
Maui
Maui
Rezullince
Maui
Level 143
God Stats
5W - 2L
1,583 SR
Queue Stats
242W - 223L
1,415 Elo+
Party 1
Ravana
Ravana
TheZoshi
Ravana
Level 49
God Stats
7W - 6L
1,493 SR
Queue Stats
69W - 74L
1,403 Elo+
Party 1
Charybdis
Charybdis
ajjax1
Charybdis
Level 34
God Stats
2W - 1L
1,247 SR
Queue Stats
6W - 12L
1,170 Elo+
Solo
Ne Zha
Ne Zha
mateito343
Ne Zha
Level 86
God Stats
7W - 8L
1,439 SR
Queue Stats
330W - 347L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,580
507
1,449
3,622
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Genkizz
Yemoja
7
0 / 1 / 0
5,006
455
2,194
8,899
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
10
1 / 0 / 0
5,598
509
4,818
5,359
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
Slannp
Loki
8
0 / 1 / 1
5,006
455
947
7,976
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 0
4,970
452
3,227
5,782
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LaVergaPelua
Zhong Kui
11
4 / 0 / 1
6,500
591
6,650
5,360
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 4
5,091
463
2,294
7,096
4,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
TheZoshi
Ravana
11
2 / 0 / 0
6,417
583
1,657
3,198
2,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ajjax1
Charybdis
10
1 / 1 / 0
5,705
519
5,004
8,385
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
mateito343
Ne Zha
12
1 / 0 / 4
6,761
615
2,453
8,425
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Yemoja
Genkizz
Yemoja
0
1
0
0
W
Zhong Kui
LaVergaPelua
Zhong Kui
4
0
1
4.5
W
0
0
4
2
L
Hou Yi
1
0
0
1
L
Loki
Slannp
Loki
0
1
1
0.5
W
Ravana
TheZoshi
Ravana
2
0
0
2
W
Charybdis
ajjax1
Charybdis
1
1
0
1
W
Ne Zha
mateito343
Ne Zha
1
0
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
18,058
31,638
Taken
32,464
12,063
Mitigated
17,118
8,481
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,449
234
0
602
3,622
1,155
0
258
3,088
28,955
0
L
Yemoja
Genkizz
Yemoja
2,194
710
1,544
2,019
8,899
3,986
0
2,698
6,201
13,241
0
W
Zhong Kui
LaVergaPelua
Zhong Kui
6,650
1,842
0
3,196
5,360
4,309
0
2,825
2,535
39,075
0
W
2,294
357
307
2,005
7,096
4,501
50
1,188
5,908
15,107
4,100
L
Hou Yi
4,818
2,085
0
869
5,359
2,162
0
202
5,157
0
39,872
L
Loki
Slannp
Loki
947
54
0
3,352
7,976
2,382
0
1,159
6,817
0
21,114
W
Ravana
TheZoshi
Ravana
1,657
211
0
1,098
3,198
2,577
827
1,078
2,120
0
38,385
W
Charybdis
ajjax1
Charybdis
5,004
2,836
0
4,669
8,385
2,648
0
1,138
7,247
0
43,098
W
Ne Zha
mateito343
Ne Zha
2,453
850
0
1,777
8,425
3,083
0
641
7,784
0
57,266
L
3,227
558
0
95
5,782
2,378
0
4,264
1,518
28,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
30,474
248
Minions Killed
343
0
Camps Cleared
0
976,191
Distance Traveled
1,012,799
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,580
507
65
6
0
165,043
3
L
Yemoja
5,006
455
18
2
0
188,149
2
W
Zhong Kui
6,500
591
88
8
0
200,995
1
W
Maui
5,091
463
29
3
0
202,951
1
L
Hou Yi
5,598
509
69
6
0
211,585
1
L
Loki
5,006
455
52
5
0
219,189
0
W
Ravana
6,417
583
67
6
0
207,640
0
W
Charybdis
5,705
519
63
6
0
189,103
4
W
Ne Zha
6,761
615
96
9
0
212,110
1
L
Zeus
4,970
452
44
4
0
192,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role