Player Matchup

The Morrigan
The Morrigan
Bapts93
The Morrigan
Level 157
God Stats
2W - 4L
1,318 SR
Queue Stats
182W - 170L
1,489 Elo+
Party 1
Chang'e
Chang'e
SIRSnipesalot57
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
StarchildBlack
Gilgamesh
Level 55
God Stats
4W - 2L
1,281 SR
Queue Stats
87W - 91L
1,361 Elo+
Party 1
Chronos
Chronos
ianbyrd9727
Chronos
Level 102
God Stats
1W - 1L
1,263 SR
Queue Stats
124W - 131L
1,421 Elo+
Party 2
Bellona
Bellona
warchiefthunder
Bellona
Level 89
God Stats
3W - 1L
1,703 SR
Queue Stats
137W - 117L
1,401 Elo+
Solo
Team Averages
Level 94
1,413 SR
1,419 Elo+

VS

Team Averages
Level 88
1,417 SR
1,381 Elo+
Eset
Eset
AFKell93
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 3
Guan Yu
Guan Yu
BigBlazeRoyalty
Guan Yu
Level 107
God Stats
0W - 1L
1,270 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 3
Ravana
Ravana
ICantReadFam2
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,334 Elo+
Party 3
Agni
Agni
PALEBORN
Agni
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 3
Arachne
Arachne
PenAndInkMode
Arachne
Level 144
God Stats
1W - 3L
1,313 SR
Queue Stats
18W - 33L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bapts93
The Morrigan
20
9 / 4 / 20
13,917
819
30,778
12,202
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 16
12,902
759
21,291
22,012
10,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
StarchildBlack
Gilgamesh
20
8 / 2 / 23
14,014
824
19,513
31,418
29,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ianbyrd9727
Chronos
19
4 / 3 / 24
11,826
696
23,171
20,205
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 3 / 24
12,095
711
18,007
23,560
31,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 5 / 10
12,425
731
22,993
16,977
9,071
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 8 / 8
10,772
634
14,374
36,200
35,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 8 / 8
11,613
683
15,387
26,439
18,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
1 / 10 / 12
10,701
629
29,356
24,952
11,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
18
4 / 5 / 9
11,032
649
8,760
21,190
12,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
63
35
Kills
16
16
Deaths
36
107
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Eset
5
5
10
2
W
The Morrigan
Bapts93
The Morrigan
9
4
20
4.75
L
2
8
8
0.75
L
4
8
8
1
L
Agni
1
10
12
0.7
L
Arachne
4
5
9
1.7
W
11
4
16
4.75
W
Gilgamesh
StarchildBlack
Gilgamesh
8
2
23
9.75
W
Chronos
ianbyrd9727
Chronos
4
3
24
5.33
W
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,760
Damage
90,870
109,397
Taken
125,758
87,960
Mitigated
88,278
59,599
Healing
45,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
22,993
1,024
6,118
2,120
16,977
9,071
391
8,496
8,481
62,976
0
W
The Morrigan
Bapts93
The Morrigan
30,778
2,353
3,410
3,250
12,202
6,105
2,475
5,184
6,766
56,382
9,552
L
14,374
1,570
8,587
10,864
36,200
35,771
40
17,357
18,843
0
27,923
L
15,387
1,970
857
2,248
26,439
18,966
775
16,579
9,860
0
36,999
L
Agni
29,356
2,419
2,483
4,060
24,952
11,481
1,426
13,652
11,300
53,537
0
L
Arachne
8,760
5,072
1,524
6,328
21,190
12,989
674
12,893
8,297
0
16,381
W
21,291
4,406
17,783
10,069
22,012
10,877
1,707
11,425
10,587
45,436
0
W
Gilgamesh
StarchildBlack
Gilgamesh
19,513
4,301
4,410
12,945
31,418
29,291
1,161
14,378
17,040
1,347
28,927
W
Chronos
ianbyrd9727
Chronos
23,171
9,013
1,717
2,201
20,205
10,077
3,411
10,505
9,700
43,600
0
W
18,007
2,924
1,469
2,345
23,560
31,610
539
10,828
12,732
0
33,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,754
Gold Earned
56,543
236
Minions Killed
178
0
Camps Cleared
0
1,620,700
Distance Traveled
1,547,033
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,425
731
66
4
0
302,941
0
W
The Morrigan
13,917
819
78
5
0
307,354
0
L
Guan Yu
10,772
634
16
1
0
326,012
0
L
Ravana
11,613
683
32
2
0
304,784
1
L
Agni
10,701
629
42
2
0
267,262
3
L
Arachne
11,032
649
22
1
0
346,034
0
W
Chang'e
12,902
759
66
4
0
329,624
4
W
Gilgamesh
14,014
824
18
1
0
341,060
0
W
Chronos
11,826
696
42
2
0
297,868
0
W
Bellona
12,095
711
32
2
0
344,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role