Player Matchup

Freya
Freya
Algalaes1816
Freya
Level 106
God Stats
2W - 3L
1,390 SR
Queue Stats
86W - 118L
1,333 Elo+
Party 2
Odin
Odin
ShadowGold1687
Odin
Level 86
God Stats
1W - 2L
1,605 SR
Queue Stats
109W - 133L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
javyayi
Heimdallr
Level 103
God Stats
0W - 1L
1,372 SR
Queue Stats
98W - 146L
1,272 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,332 Elo+

VS

Team Averages
Level 44
1,500 SR
1,367 Elo+
Medusa
Medusa
MomBanger6969
Medusa
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 1
Ra
Ra
jkhhhh
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
mr crepper99
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,921
660
10,164
18,207
8,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 2
8,681
723
7,890
22,328
18,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
javyayi
Heimdallr
13
1 / 5 / 3
8,358
697
12,025
16,196
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,387
699
8,666
10,687
4,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
17
8 / 1 / 5
10,855
905
21,164
14,598
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
4 / 0 / 7
10,007
834
12,680
13,933
16,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
3
6
1.33
L
1
3
2
0.67
L
Heimdallr
javyayi
Heimdallr
1
5
3
0.5
W
Ra
8
1
5
10.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,079
Damage
42,510
56,731
Taken
39,218
35,366
Mitigated
30,993
20,420
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,164
3,679
0
7,145
18,207
8,474
0
8,672
9,535
31,587
0
W
8,666
4,707
0
1,346
10,687
4,788
850
3,488
7,199
0
16,974
L
7,890
742
0
8,411
22,328
18,507
0
8,634
13,694
0
29,781
L
Heimdallr
javyayi
Heimdallr
12,025
5,860
0
4,864
16,196
8,385
0
6,425
9,771
0
49,507
W
Ra
21,164
2,940
4,730
10,905
14,598
9,990
1,126
3,044
11,554
64,330
0
W
12,680
1,935
0
3,734
13,933
16,215
659
3,662
10,271
6,776
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
29,249
126
Minions Killed
160
0
Camps Cleared
0
613,952
Distance Traveled
684,366
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,921
660
27
2
0
205,892
0
W
Medusa
8,387
699
14
1
0
188,216
1
L
Odin
8,681
723
24
2
0
242,658
2
L
Heimdallr
8,358
697
75
6
0
165,402
0
W
Ra
10,855
905
92
8
0
245,953
0
W
Chaac
10,007
834
54
5
0
250,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role