Player Matchup

Nemesis
Nemesis
CallMeEnvy
Nemesis
Level 98
God Stats
16W - 27L
1,322 SR
Queue Stats
273W - 346L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
DJAEWSOME
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,028 Elo+
Party 2
Maui
Maui
Elmothesloth
Maui
Level 72
God Stats
9W - 17L
1,519 SR
Queue Stats
114W - 165L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
Yacocap1497
Sun Wukong
Level 66
God Stats
10W - 7L
1,492 SR
Queue Stats
79W - 92L
1,446 Elo+
Solo
Nu Wa
Nu Wa
iaelmo
Nu Wa
Level 68
God Stats
10W - 4L
1,467 SR
Queue Stats
136W - 174L
1,437 Elo+
Party 2
Team Averages
Level 63
1,460 SR
1,345 Elo+

VS

Team Averages
Level 105
1,571 SR
1,483 Elo+
Cernunnos
Cernunnos
Bunthorne
Cernunnos
Level 108
God Stats
7W - 7L
1,484 SR
Queue Stats
146W - 145L
1,393 Elo+
Solo
Hera
Hera
Clawzzo
Hera
Level 106
God Stats
2W - 0L
1,759 SR
Queue Stats
36W - 35L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dyoguu
Ah Muzen Cab
Level 94
God Stats
3W - 0L
1,825 SR
Queue Stats
26W - 25L
1,487 Elo+
Party 1
Cupid
Cupid
MEOW1143
Cupid
Level 111
God Stats
1W - 1L
1,289 SR
Queue Stats
85W - 80L
1,532 Elo+
Party 1
Ares
Ares
sLice099x
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeEnvy
Nemesis
16
4 / 8 / 0
10,093
505
10,652
20,486
10,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
DJAEWSOME
Jing Wei
12
0 / 7 / 0
7,168
358
1,860
14,276
4,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
6,950
348
3,583
16,007
10,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Yacocap1497
Sun Wukong
15
2 / 4 / 2
9,962
498
8,848
25,319
22,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
iaelmo
Nu Wa
13
1 / 9 / 1
8,565
428
7,977
15,102
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bunthorne
Cernunnos
16
8 / 1 / 10
11,041
552
11,848
12,229
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Clawzzo
Hera
17
5 / 2 / 6
11,070
554
11,803
16,860
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Dyoguu
Ah Muzen Cab
15
4 / 1 / 10
11,038
552
8,587
15,846
8,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cupid
MEOW1143
Cupid
19
15 / 1 / 9
13,278
664
23,700
19,476
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
17
2 / 2 / 8
11,011
551
13,032
19,041
16,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
7
Kills
34
34
Deaths
7
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bunthorne
Cernunnos
8
1
10
13
L
Nemesis
CallMeEnvy
Nemesis
4
8
0
0.5
W
Hera
Clawzzo
Hera
5
2
6
4
L
Jing Wei
DJAEWSOME
Jing Wei
0
7
0
0
W
Ah Muzen Cab
Dyoguu
Ah Muzen Cab
4
1
10
9
L
0
6
1
0.08
W
Cupid
MEOW1143
Cupid
15
1
9
19.5
L
Sun Wukong
Yacocap1497
Sun Wukong
2
4
2
0.75
L
Nu Wa
iaelmo
Nu Wa
1
9
1
0.17
W
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,920
Damage
68,970
91,190
Taken
83,452
53,056
Mitigated
48,769
14,802
Healing
34,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bunthorne
Cernunnos
11,848
6,423
0
6,102
12,229
5,462
5,216
2,193
10,036
0
77,062
L
Nemesis
CallMeEnvy
Nemesis
10,652
5,350
0
4,076
20,486
10,525
456
3,270
17,026
0
78,722
W
Hera
Clawzzo
Hera
11,803
4,102
0
4,835
16,860
7,758
1,984
2,540
13,320
84,668
10,821
L
Jing Wei
DJAEWSOME
Jing Wei
1,860
1,137
0
1,611
14,276
4,761
1,505
2,506
11,764
0
33,818
W
Ah Muzen Cab
Dyoguu
Ah Muzen Cab
8,587
3,464
2,829
5,724
15,846
8,865
1,057
2,213
13,633
0
59,427
L
3,583
510
332
710
16,007
10,642
0
3,116
11,903
20,608
5,510
W
Cupid
MEOW1143
Cupid
23,700
15,063
677
9,258
19,476
10,419
5,161
4,837
14,639
0
129,964
L
Sun Wukong
Yacocap1497
Sun Wukong
8,848
2,458
0
6,813
25,319
22,405
0
13,600
10,941
0
65,580
L
Nu Wa
iaelmo
Nu Wa
7,977
1,793
0
1,260
15,102
4,723
358
1,166
13,936
49,434
0
W
Ares
13,032
856
0
5,064
19,041
16,265
384
1,789
17,046
59,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
57,438
411
Minions Killed
557
0
Camps Cleared
0
1,642,469
Distance Traveled
1,770,221
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,041
552
91
5
0
330,166
3
L
Nemesis
10,093
505
138
7
0
386,652
4
W
Hera
11,070
554
114
6
0
361,795
6
L
Jing Wei
7,168
358
46
2
0
315,046
0
W
Ah Muzen Cab
11,038
552
67
3
0
314,435
5
L
Maui
6,950
348
50
3
0
320,527
8
W
Cupid
13,278
664
175
9
0
373,364
2
L
Sun Wukong
9,962
498
112
6
0
326,431
4
L
Nu Wa
8,565
428
65
3
0
293,813
1
W
Ares
11,011
551
110
6
0
390,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role