Player Matchup

Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MeatyChunks42
Agni
Level 127
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 4L
1,598 Elo+
Solo
Chronos
Chronos
SteamedRice2335
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,619 Elo+
Solo
Arachne
Arachne
qwbfnkjqb
Arachne
Level 117
God Stats
36W - 16L
1,729 SR
Queue Stats
315W - 305L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
ztrendkill
Cu Chulainn
Level 152
God Stats
10W - 19L
1,552 SR
Queue Stats
163W - 165L
1,568 Elo+
Solo
Team Averages
Level 107
1,570 SR
1,560 Elo+

VS

Team Averages
Level 97
1,687 SR
1,690 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
TyOakheart
Anhur
Level 149
God Stats
2W - 1L
1,562 SR
Queue Stats
69W - 64L
1,649 Elo+
Party 1
Hercules
Hercules
greencup69
Hercules
Level 25
God Stats
7W - 1L
2,017 SR
Queue Stats
47W - 4L
1,996 Elo+
Party 1
Baron Samedi
Baron Samedi
moi7611
Baron Samedi
Level 127
God Stats
16W - 17L
1,541 SR
Queue Stats
260W - 389L
1,360 Elo+
Solo
Da Ji
Da Ji
ΑnkaraMessi
Da Ji
Level 155
God Stats
1W - 0L
1,817 SR
Queue Stats
149W - 25L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 4 / 4
7,970
725
6,835
11,055
4,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 5 / 2
8,057
732
8,909
8,626
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 3
8,228
748
9,425
12,655
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
qwbfnkjqb
Arachne
13
1 / 1 / 5
7,522
684
10,130
13,465
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ztrendkill
Cu Chulainn
15
6 / 5 / 3
8,977
816
10,956
17,819
18,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 7
8,898
809
12,265
13,515
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
17
7 / 2 / 3
9,427
857
8,815
11,078
4,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
greencup69
Hercules
16
3 / 1 / 10
9,272
843
13,393
12,705
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
moi7611
Baron Samedi
14
2 / 3 / 7
8,105
737
5,995
9,217
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 9
8,369
761
11,384
14,298
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
19
19
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
4
0.75
W
Chang'e
 
Chang'e
5
1
7
8.5
L
3
5
2
0.8
L
1
4
3
0.63
W
Anhur
7
2
3
4.25
W
Hercules
greencup69
Hercules
3
1
10
8
W
Baron Samedi
moi7611
Baron Samedi
2
3
7
1.83
L
Arachne
qwbfnkjqb
Arachne
1
1
5
3.5
L
Cu Chulainn
ztrendkill
Cu Chulainn
6
5
3
1.5
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,255
Damage
51,852
63,620
Taken
60,813
39,038
Mitigated
37,869
8,995
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,835
2,643
0
1,502
11,055
4,431
0
2,747
8,308
0
33,933
W
Chang'e
 
Chang'e
12,265
1,123
1,814
6,528
13,515
6,246
64
3,727
9,716
34,028
0
L
8,909
964
0
415
8,626
3,275
0
2,887
5,739
18,386
0
L
9,425
2,652
0
1,242
12,655
5,600
583
4,798
7,857
30,022
0
W
Anhur
8,815
4,927
0
3,496
11,078
4,916
1,556
2,767
8,267
0
42,123
W
Hercules
greencup69
Hercules
13,393
4,941
0
3,725
12,705
13,140
51
3,780
8,799
0
24,686
W
Baron Samedi
moi7611
Baron Samedi
5,995
706
1,253
1,807
9,217
4,619
244
3,888
5,229
30,330
0
L
Arachne
qwbfnkjqb
Arachne
10,130
6,231
0
3,650
13,465
6,819
652
3,706
9,759
0
23,850
L
Cu Chulainn
ztrendkill
Cu Chulainn
10,956
1,269
0
2,186
17,819
18,913
0
4,122
13,572
0
34,047
W
11,384
2,404
0
2,760
14,298
8,948
46
3,586
10,468
0
23,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
44,071
220
Minions Killed
264
0
Camps Cleared
0
1,092,644
Distance Traveled
1,201,747
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,970
725
70
6
0
193,284
4
W
Chang'e
8,898
809
76
7
0
259,898
1
L
Agni
8,057
732
21
2
0
200,627
0
L
Chronos
8,228
748
63
6
0
204,746
2
W
Anhur
9,427
857
78
7
0
225,642
3
W
Hercules
9,272
843
29
3
0
265,590
0
W
Baron Samedi
8,105
737
51
5
0
208,589
1
L
Arachne
7,522
684
23
2
0
270,430
1
L
Cu Chulainn
8,977
816
43
4
0
223,557
2
W
Da Ji
8,369
761
30
3
0
242,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role