Player Matchup

Freya
Freya
Alopecio
Freya
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 7L
1,611 Elo+
Party 2
Chiron
Chiron
HulkO0
Chiron
Level 152
God Stats
2W - 0L
1,919 SR
Queue Stats
58W - 37L
1,646 Elo+
Party 2
Janus
Janus
Rochibiri
Janus
Level 160
God Stats
2W - 1L
1,438 SR
Queue Stats
90W - 54L
1,643 Elo+
Party 2
Tyr
Tyr
SKLIAS13
Tyr
Level 155
God Stats
3W - 3L
1,537 SR
Queue Stats
675W - 688L
1,510 Elo+
Solo
Ne Zha
Ne Zha
aalonsop
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,635 Elo+
Party 2
Team Averages
Level 138
1,536 SR
1,609 Elo+

VS

Team Averages
Level 110
1,601 SR
1,507 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ArmsV1
Maui
Level 157
God Stats
2W - 4L
1,525 SR
Queue Stats
210W - 210L
1,524 Elo+
Solo
Atlas
Atlas
CaroVechhioZeus
Atlas
Level 80
God Stats
0W - 1L
1,765 SR
Queue Stats
94W - 89L
1,516 Elo+
Solo
He Bo
He Bo
Yoursins
He Bo
Level 92
God Stats
0W - 1L
1,840 SR
Queue Stats
38W - 31L
1,541 Elo+
Party 1
Pele
Pele
Zubiaheyo
Pele
Level 102
God Stats
4W - 5L
1,372 SR
Queue Stats
754W - 789L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alopecio
Freya
20
10 / 4 / 19
12,748
750
30,514
21,220
12,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
HulkO0
Chiron
19
5 / 5 / 19
12,290
723
20,900
19,948
11,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Rochibiri
Janus
20
9 / 2 / 15
14,215
836
29,202
16,446
11,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 20
12,332
725
8,983
26,952
40,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
aalonsop
Ne Zha
19
6 / 7 / 17
12,397
729
18,024
20,063
11,243
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 6 / 7
11,210
659
13,309
20,181
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
ArmsV1
Maui
17
0 / 6 / 11
10,468
616
5,926
30,133
35,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 7 / 14
10,888
640
13,073
24,978
33,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Yoursins
He Bo
19
6 / 7 / 15
11,729
690
25,484
23,000
10,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
10 / 7 / 9
12,266
722
18,747
21,923
13,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
33
Kills
22
23
Deaths
33
90
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
7
1.25
W
Freya
Alopecio
Freya
10
4
19
4.88
L
Maui
ArmsV1
Maui
0
6
11
0.92
L
2
7
14
1.29
W
Chiron
HulkO0
Chiron
5
5
19
2.9
W
Janus
Rochibiri
Janus
9
2
15
8.25
W
3
5
20
2.6
L
He Bo
Yoursins
He Bo
6
7
15
1.93
L
Pele
10
7
9
2.07
W
Ne Zha
aalonsop
Ne Zha
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,623
Damage
76,539
104,629
Taken
120,215
87,220
Mitigated
104,685
38,458
Healing
34,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,309
5,934
1,934
3,660
20,181
11,860
1,701
9,303
10,878
0
33,230
W
Freya
Alopecio
Freya
30,514
9,943
1,573
9,592
21,220
12,261
2,162
9,450
11,770
43,774
0
L
Maui
ArmsV1
Maui
5,926
32
2,128
6,898
30,133
35,320
170
15,711
14,422
9,193
0
L
13,073
2,649
1,517
1,409
24,978
33,175
130
11,845
13,133
28,631
0
W
Chiron
HulkO0
Chiron
20,900
10,164
2,911
7,380
19,948
11,265
2,933
10,863
9,085
0
50,082
W
Janus
Rochibiri
Janus
29,202
691
1,339
3,587
16,446
11,946
2,743
6,358
10,088
61,952
0
W
8,983
656
1,028
6,625
26,952
40,505
630
7,882
19,070
0
17,769
L
He Bo
Yoursins
He Bo
25,484
750
1,695
7,315
23,000
10,507
1,208
10,959
12,041
35,065
0
L
Pele
18,747
2,888
2,687
4,989
21,923
13,823
266
11,898
10,025
0
37,756
W
Ne Zha
aalonsop
Ne Zha
18,024
4,808
239
4,184
20,063
11,243
768
9,930
10,133
0
28,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,982
Gold Earned
56,561
185
Minions Killed
141
0
Camps Cleared
0
1,497,689
Distance Traveled
1,398,551
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,210
659
43
3
0
267,909
0
W
Freya
12,748
750
24
1
0
257,270
0
L
Maui
10,468
616
8
0
0
320,449
1
L
Atlas
10,888
640
24
1
0
281,869
0
W
Chiron
12,290
723
48
3
0
312,426
1
W
Janus
14,215
836
66
4
0
353,175
1
W
Tyr
12,332
725
13
1
0
307,179
1
L
He Bo
11,729
690
26
2
0
275,040
0
L
Pele
12,266
722
40
2
0
253,284
1
W
Ne Zha
12,397
729
34
2
0
267,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role