Player Matchup

Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
NotAnEgirlBTW
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 2
Sobek
Sobek
Somnixx
Sobek
Level 43
God Stats
1W - 1L
1,578 SR
Queue Stats
41W - 53L
1,512 Elo+
Solo
Thanatos
Thanatos
StopClimatChange
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,506 Elo+
Party 3
Mercury
Mercury
azizgasmi
Mercury
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 150L
1,451 Elo+
Party 3
Team Averages
Level 47
1,516 SR
1,449 Elo+

VS

Team Averages
Level 88
1,766 SR
1,797 Elo+
Yu Huang
Yu Huang
Alko707
Yu Huang
Level 101
God Stats
3W - 2L
1,811 SR
Queue Stats
57W - 9L
1,896 Elo+
Party 1
Bellona
Bellona
Culpan
Bellona
Level 49
God Stats
2W - 3L
1,340 SR
Queue Stats
94W - 109L
1,536 Elo+
Solo
Bacchus
Bacchus
MeltedWelly
Bacchus
Level 27
God Stats
2W - 0L
1,779 SR
Queue Stats
162W - 22L
1,879 Elo+
Party 1
Cernunnos
Cernunnos
iWilliammm
Cernunnos
Level 125
God Stats
25W - 1L
2,030 SR
Queue Stats
259W - 83L
1,830 Elo+
Party 1
Hun Batz
Hun Batz
koldkiIIer101
Hun Batz
Level 139
God Stats
1W - 1L
1,871 SR
Queue Stats
159W - 28L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
2 / 3 / 1
11,860
565
13,712
21,103
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 1
10,621
506
8,598
14,227
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Somnixx
Sobek
13
1 / 2 / 2
9,185
437
7,158
22,948
27,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 6 / 1
11,541
550
10,627
22,782
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
azizgasmi
Mercury
17
1 / 7 / 2
10,649
507
7,720
20,636
8,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alko707
Yu Huang
19
5 / 2 / 4
11,866
565
17,071
10,568
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Culpan
Bellona
18
4 / 4 / 3
11,529
549
16,934
21,468
16,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MeltedWelly
Bacchus
16
1 / 0 / 13
10,900
519
11,287
15,683
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
iWilliammm
Cernunnos
19
5 / 2 / 5
12,677
604
18,683
20,113
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
koldkiIIer101
Hun Batz
18
7 / 1 / 9
11,770
560
11,692
14,311
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
22
22
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
W
Yu Huang
Alko707
Yu Huang
5
2
4
3.5
W
Bellona
Culpan
Bellona
4
4
3
1.38
W
Bacchus
MeltedWelly
Bacchus
1
0
13
7.5
L
2
4
1
0.63
L
Sobek
Somnixx
Sobek
1
2
2
1
L
3
6
1
0.58
L
Mercury
azizgasmi
Mercury
1
7
2
0.29
W
Cernunnos
iWilliammm
Cernunnos
5
2
5
3.75
W
Hun Batz
koldkiIIer101
Hun Batz
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
75,667
101,696
Taken
82,143
63,244
Mitigated
59,489
33,867
Healing
30,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,712
9,791
0
10,672
21,103
9,027
4,170
4,910
16,193
0
117,606
W
Yu Huang
Alko707
Yu Huang
17,071
1,192
0
1,337
10,568
5,531
77
4,308
6,197
120,055
0
W
Bellona
Culpan
Bellona
16,934
5,208
0
7,004
21,468
16,011
0
2,829
17,643
0
88,939
W
Bacchus
MeltedWelly
Bacchus
11,287
2,223
0
3,412
15,683
22,692
160
4,471
11,212
27,777
1,797
L
8,598
506
0
3,257
14,227
5,981
0
6,776
7,451
98,429
0
L
Sobek
Somnixx
Sobek
7,158
727
0
6,210
22,948
27,137
0
9,233
13,715
25,055
1,965
L
10,627
2,834
0
12,978
22,782
12,451
0
1,895
20,887
0
77,159
L
Mercury
azizgasmi
Mercury
7,720
4,628
0
750
20,636
8,648
0
5,510
15,126
0
104,086
W
Cernunnos
iWilliammm
Cernunnos
18,683
9,769
0
13,471
20,113
9,225
1,052
4,145
15,968
0
130,266
W
Hun Batz
koldkiIIer101
Hun Batz
11,692
2,221
0
5,700
14,311
6,030
0
2,932
11,338
0
79,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
58,742
674
Minions Killed
664
0
Camps Cleared
0
2,049,651
Distance Traveled
2,207,368
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,860
565
196
9
0
398,939
3
W
Yu Huang
11,866
565
206
10
0
411,942
10
W
Bellona
11,529
549
151
7
0
437,998
4
W
Bacchus
10,900
519
20
1
0
473,513
6
L
Thoth
10,621
506
143
7
0
389,988
10
L
Sobek
9,185
437
33
2
0
437,914
8
L
Thanatos
11,541
550
142
7
0
358,285
2
L
Mercury
10,649
507
160
8
0
464,525
3
W
Cernunnos
12,677
604
183
9
0
397,236
9
W
Hun Batz
11,770
560
104
5
0
486,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role