Player Matchup

Cerberus
Cerberus
BlownzoTheClown
Cerberus
Level 142
God Stats
8W - 3L
1,496 SR
Queue Stats
112W - 125L
1,399 Elo+
Solo
Neith
Neith
J_MOTA_
Neith
Level 84
God Stats
5W - 2L
1,467 SR
Queue Stats
17W - 9L
1,413 Elo+
Solo
Vulcan
Vulcan
SanroK13
Vulcan
Level 106
God Stats
10W - 8L
1,524 SR
Queue Stats
30W - 29L
1,408 Elo+
Solo
Hercules
Hercules
demonteizer
Hercules
Level 101
God Stats
5W - 5L
1,404 SR
Queue Stats
252W - 288L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
footlick3R
Tsukuyomi
Level 108
God Stats
5W - 4L
1,530 SR
Queue Stats
50W - 43L
1,437 Elo+
Solo
Team Averages
Level 108
1,484 SR
1,402 Elo+

VS

Team Averages
Level 105
1,343 SR
1,409 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SKTdouglas4728
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo
Agni
Agni
VMMengel
Agni
Level 69
God Stats
0W - 3L
1,104 SR
Queue Stats
4W - 12L
1,019 Elo+
Solo
Cthulhu
Cthulhu
ibanovisu
Cthulhu
Level 124
God Stats
5W - 10L
1,202 SR
Queue Stats
322W - 332L
1,353 Elo+
Solo
Nike
Nike
peridrugs
Nike
Level 119
God Stats
36W - 50L
1,409 SR
Queue Stats
210W - 224L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 0 / 5
9,116
434
9,179
17,989
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
J_MOTA_
Neith
15
3 / 1 / 1
9,476
451
10,005
13,282
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
SanroK13
Vulcan
18
3 / 1 / 2
10,676
508
9,590
9,449
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
demonteizer
Hercules
14
0 / 2 / 5
8,262
393
3,015
17,408
14,728
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
footlick3R
Tsukuyomi
16
5 / 0 / 2
9,762
465
10,899
12,168
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 3 / 0
8,586
409
10,722
16,745
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 1
8,613
410
9,678
18,624
19,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
10
0 / 2 / 0
7,027
335
1,324
3,974
1,565
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ibanovisu
Cthulhu
14
1 / 1 / 0
9,251
441
8,363
20,433
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
15
1 / 3 / 1
9,799
467
9,144
11,562
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
4
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
0
0.67
W
Cerberus
0
0
5
2.5
W
Neith
J_MOTA_
Neith
3
1
1
3.5
L
0
2
1
0.25
W
Vulcan
SanroK13
Vulcan
3
1
2
4
L
Agni
0
2
0
0
W
Hercules
demonteizer
Hercules
0
2
5
1.25
W
Tsukuyomi
footlick3R
Tsukuyomi
5
0
2
6
L
Cthulhu
ibanovisu
Cthulhu
1
1
0
1
L
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
39,231
70,296
Taken
71,338
49,664
Mitigated
60,066
28,217
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,722
2,562
0
4,176
16,745
6,948
0
2,707
14,038
0
60,932
W
Cerberus
9,179
536
0
4,896
17,989
19,651
291
2,838
15,151
46,549
9,674
W
Neith
J_MOTA_
Neith
10,005
4,679
174
6,657
13,282
5,558
695
1,845
11,437
0
79,601
L
9,678
3,389
0
5,140
18,624
19,424
1,386
3,586
15,038
63
52,506
W
Vulcan
SanroK13
Vulcan
9,590
3,269
182
2,236
9,449
4,337
226
961
8,439
89,320
0
L
Agni
1,324
65
0
0
3,974
1,565
476
1,385
2,589
24,304
0
W
Hercules
demonteizer
Hercules
3,015
1,012
260
8,654
17,408
14,728
714
1,761
14,694
0
45,257
W
Tsukuyomi
footlick3R
Tsukuyomi
10,899
3,282
0
5,158
12,168
5,390
92
2,320
9,748
0
68,055
L
Cthulhu
ibanovisu
Cthulhu
8,363
475
0
3,093
20,433
22,099
320
7,415
12,718
55,018
0
L
Nike
9,144
667
0
1,964
11,562
10,030
0
2,121
9,441
0
74,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
43,276
530
Minions Killed
425
0
Camps Cleared
0
1,947,737
Distance Traveled
1,690,598
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,586
409
96
5
0
386,003
5
W
Cerberus
9,116
434
93
4
0
376,764
6
W
Neith
9,476
451
111
5
0
376,679
0
L
Bellona
8,613
410
71
3
0
385,749
5
W
Vulcan
10,676
508
163
8
0
430,537
4
L
Agni
7,027
335
33
2
0
171,097
0
W
Hercules
8,262
393
66
3
0
331,981
6
W
Tsukuyomi
9,762
465
97
5
0
431,776
7
L
Cthulhu
9,251
441
85
4
0
378,770
0
L
Nike
9,799
467
140
7
0
368,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role