Player Matchup

Fenrir
Fenrir
Elyosis
Fenrir
Level 104
God Stats
5W - 8L
1,615 SR
Queue Stats
53W - 56L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoyada
Sun Wukong
Level 60
God Stats
172W - 175L
1,457 SR
Queue Stats
210W - 241L
1,378 Elo+
Solo
Persephone
Persephone
Zhelll
Persephone
Level 107
God Stats
13W - 15L
1,464 SR
Queue Stats
59W - 61L
1,470 Elo+
Party 1
Geb
Geb
illlmazera
Geb
Level 97
God Stats
3W - 1L
1,389 SR
Queue Stats
124W - 119L
1,453 Elo+
Solo
Neith
Neith
Грешница1711
Neith
Level 115
God Stats
76W - 93L
1,394 SR
Queue Stats
138W - 160L
1,383 Elo+
Solo
Team Averages
Level 97
1,464 SR
1,428 Elo+

VS

Team Averages
Level 102
1,485 SR
1,399 Elo+
Lancelot
Lancelot
 
Lancelot
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Pla32
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,269 Elo+
Party 3
Ra
Ra
VladJoli
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
752W - 880L
1,397 Elo+
Party 2
Medusa
Medusa
ZzZ MUTE ZzZ
Medusa
Level 145
God Stats
7W - 9L
1,408 SR
Queue Stats
104W - 107L
1,472 Elo+
Solo
Danzaburou
Danzaburou
kawaiiDi
Danzaburou
Level 140
God Stats
24W - 21L
1,518 SR
Queue Stats
574W - 713L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elyosis
Fenrir
11
5 / 0 / 1
6,305
573
5,012
6,544
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Stoyada
Sun Wukong
9
0 / 1 / 2
5,685
517
4,345
7,808
3,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Zhelll
Persephone
10
1 / 0 / 2
5,649
514
4,172
4,811
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 4
5,332
485
3,980
7,269
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 1
4,882
444
4,009
5,835
2,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 1 / 0
4,789
435
4,012
8,421
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pla32
Cthulhu
7
0 / 0 / 0
4,823
438
2,586
3,785
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,503
500
3,766
7,180
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
0 / 1 / 0
4,977
452
2,228
8,910
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
kawaiiDi
Danzaburou
10
1 / 2 / 0
6,620
602
5,313
8,358
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Fenrir
Elyosis
Fenrir
5
0
1
5.5
L
Cthulhu
Pla32
Cthulhu
0
0
0
0
W
Sun Wukong
Stoyada
Sun Wukong
0
1
2
1
L
0
2
0
0
W
Persephone
Zhelll
Persephone
1
0
2
2
L
Medusa
0
1
0
0
W
0
0
4
2
L
Danzaburou
kawaiiDi
Danzaburou
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
17,905
32,267
Taken
36,654
13,697
Mitigated
13,567
9,802
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,012
1,387
0
907
8,421
2,773
0
1,184
7,237
0
25,306
W
Fenrir
Elyosis
Fenrir
5,012
694
0
672
6,544
2,487
0
379
6,165
0
37,889
L
Cthulhu
Pla32
Cthulhu
2,586
218
84
1,270
3,785
1,983
0
1,020
2,765
8,832
0
W
Sun Wukong
Stoyada
Sun Wukong
4,345
1,146
0
2,639
7,808
3,713
155
0
7,808
0
33,254
L
3,766
276
28
3,097
7,180
2,867
0
3,427
3,753
36,790
0
W
Persephone
Zhelll
Persephone
4,172
222
0
1,160
4,811
1,609
572
1,801
3,010
38,344
0
L
Medusa
2,228
535
0
5,252
8,910
2,782
50
770
8,140
0
33,601
W
3,980
506
0
2,843
7,269
3,835
0
2,335
4,934
17,712
2,057
L
Danzaburou
kawaiiDi
Danzaburou
5,313
1,103
0
3,964
8,358
3,162
1,272
1,416
6,942
0
41,776
W
4,009
1,878
0
2,488
5,835
2,053
132
1,837
3,998
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
26,712
258
Minions Killed
246
0
Camps Cleared
0
1,042,133
Distance Traveled
948,675
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,789
435
43
4
0
245,190
3
W
Fenrir
6,305
573
63
6
0
214,839
5
L
Cthulhu
4,823
438
12
1
0
165,908
0
W
Sun Wukong
5,685
517
62
6
0
235,810
2
L
Ra
5,503
500
68
6
0
213,581
2
W
Persephone
5,649
514
61
6
0
203,858
3
L
Medusa
4,977
452
50
5
0
157,055
1
W
Geb
5,332
485
26
2
0
201,177
2
L
Danzaburou
6,620
602
73
7
0
166,941
2
W
Neith
4,882
444
46
4
0
186,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role