Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bovyy x
Raijin
Level 148
God Stats
0W - 4L
1,233 SR
Queue Stats
189W - 193L
1,541 Elo+
Solo
Yu Huang
Yu Huang
IRage4NoReason
Yu Huang
Level 142
God Stats
1W - 3L
1,316 SR
Queue Stats
189W - 182L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Illidan1991
Hun Batz
Level 160
God Stats
8W - 12L
1,446 SR
Queue Stats
752W - 801L
1,536 Elo+
Solo
Fafnir
Fafnir
Myrytym
Fafnir
Level 99
God Stats
2W - 3L
1,587 SR
Queue Stats
136W - 144L
1,539 Elo+
Solo
Team Averages
Level 140
1,416 SR
1,531 Elo+

VS

Team Averages
Level 95
1,557 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KanicLupin
Kali
Level 145
God Stats
1W - 0L
1,772 SR
Queue Stats
103W - 119L
1,533 Elo+
Solo
Hou Yi
Hou Yi
c0g1w1990
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,451 Elo+
Solo
Odin
Odin
eroticguz
Odin
Level 126
God Stats
2W - 1L
1,512 SR
Queue Stats
430W - 426L
1,480 Elo+
Solo
Persephone
Persephone
lllCdewBeaned
Persephone
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 56L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 6 / 7
6,228
890
4,841
8,765
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Bovyy x
Raijin
14
5 / 2 / 4
7,462
1,066
5,271
4,747
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
13
2 / 4 / 2
6,668
953
6,241
7,298
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Illidan1991
Hun Batz
10
1 / 0 / 4
5,951
850
4,488
5,767
2,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Myrytym
Fafnir
10
1 / 5 / 6
6,209
887
4,233
11,059
11,645
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 1 / 13
7,622
1,089
7,554
5,889
2,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 9
8,132
1,162
5,632
10,457
7,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
c0g1w1990
Hou Yi
13
5 / 2 / 7
7,364
1,052
9,075
6,827
2,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
12
2 / 4 / 12
6,830
976
3,892
8,369
6,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
lllCdewBeaned
Persephone
12
1 / 2 / 12
7,018
1,003
9,055
4,594
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
17
17
Deaths
10
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
7
0.75
W
Da Ji
 
Da Ji
4
1
13
10.5
L
Raijin
Bovyy x
Raijin
5
2
4
3.5
L
Yu Huang
2
4
2
0.75
L
Hun Batz
Illidan1991
Hun Batz
1
0
4
3
W
5
1
9
9.5
L
Fafnir
Myrytym
Fafnir
1
5
6
0.8
W
Hou Yi
c0g1w1990
Hou Yi
5
2
7
4.25
W
Odin
2
4
12
2
W
Persephone
lllCdewBeaned
Persephone
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
35,208
37,636
Taken
36,136
22,284
Mitigated
21,211
7,778
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,841
2,335
124
484
8,765
3,237
0
2,068
6,697
0
9,545
W
Da Ji
 
Da Ji
7,554
1,477
1,130
705
5,889
2,694
458
1,579
4,310
0
10,608
L
Raijin
Bovyy x
Raijin
5,271
216
154
590
4,747
2,096
0
1,353
3,394
11,465
0
L
Yu Huang
6,241
426
395
1,061
7,298
3,092
0
1,802
5,496
17,459
0
L
Hun Batz
Illidan1991
Hun Batz
4,488
154
414
2,774
5,767
2,214
0
1,382
4,385
28
8,260
W
5,632
1,879
1,379
5,162
10,457
7,811
90
4,277
6,180
0
11,799
L
Fafnir
Myrytym
Fafnir
4,233
1,285
423
1,359
11,059
11,645
0
2,450
8,609
5,014
0
W
Hou Yi
c0g1w1990
Hou Yi
9,075
3,145
1,885
2,209
6,827
2,941
555
4,605
2,222
0
20,106
W
Odin
3,892
508
501
424
8,369
6,169
0
2,920
5,449
0
5,606
W
Persephone
lllCdewBeaned
Persephone
9,055
645
710
1,218
4,594
1,596
1,011
2,390
2,202
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
36,966
70
Minions Killed
80
0
Camps Cleared
0
643,335
Distance Traveled
750,623
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,228
890
5
1
0
137,501
0
W
Da Ji
7,622
1,089
13
2
0
147,376
0
L
Raijin
7,462
1,066
24
3
0
126,967
1
L
Yu Huang
6,668
953
23
3
0
138,405
2
L
Hun Batz
5,951
850
12
2
0
107,867
2
W
Kali
8,132
1,162
12
2
0
164,568
1
L
Fafnir
6,209
887
6
1
0
132,595
4
W
Hou Yi
7,364
1,052
27
4
0
147,048
3
W
Odin
6,830
976
1
0
0
155,637
0
W
Persephone
7,018
1,003
27
4
0
135,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role