Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
FelipeFK157
Apollo
Level 77
God Stats
7W - 0L
1,605 SR
Queue Stats
99W - 75L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
whatsarname
Ne Zha
Level 160
God Stats
19W - 17L
1,580 SR
Queue Stats
855W - 704L
1,574 Elo+
Party 1
Team Averages
Level 142
1,537 SR
1,534 Elo+

VS

Team Averages
Level 111
1,618 SR
1,536 Elo+
Bastet
Bastet
PLD Kalled
Bastet
Level 141
God Stats
10W - 4L
1,683 SR
Queue Stats
320W - 289L
1,517 Elo+
Party 2
Artio
Artio
SavvyMarrow130
Artio
Level 13
God Stats
1W - 2L
1,534 SR
Queue Stats
12W - 11L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
SpectraLynn
The Morrigan
Level 128
God Stats
2W - 2L
1,839 SR
Queue Stats
74W - 55L
1,625 Elo+
Party 2
Rama
Rama
TopJonjonnboy
Rama
Level 126
God Stats
1W - 2L
1,526 SR
Queue Stats
225W - 199L
1,533 Elo+
Party 2
Bellona
Bellona
eS Raiser
Bellona
Level 146
God Stats
5W - 6L
1,510 SR
Queue Stats
559W - 557L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 0 / 3
8,505
608
7,509
9,592
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
13
1 / 0 / 5
7,991
571
6,064
7,212
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
 
Merlin
13
3 / 0 / 4
7,747
553
5,097
4,854
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
15
2 / 0 / 4
8,993
642
8,050
8,551
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
15
6 / 2 / 3
9,371
669
11,867
10,772
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PLD Kalled
Bastet
11
2 / 2 / 0
6,963
497
5,501
10,589
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,755
411
715
10,214
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SpectraLynn
The Morrigan
10
0 / 5 / 0
6,206
443
3,932
7,579
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,344
453
1,995
8,973
2,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
eS Raiser
Bellona
10
0 / 5 / 0
6,251
447
4,738
14,464
12,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
2
2
Deaths
18
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
3
7.5
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
Merlin
 
Merlin
3
0
4
5
W
Apollo
2
0
4
4
L
Bastet
PLD Kalled
Bastet
2
2
0
1
L
0
3
0
0
L
The Morrigan
SpectraLynn
The Morrigan
0
5
0
0
L
0
3
0
0
L
Bellona
eS Raiser
Bellona
0
5
0
0
W
Ne Zha
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,587
Damage
16,881
40,981
Taken
51,819
24,737
Mitigated
29,321
25,291
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,509
2,606
0
5,396
9,592
3,669
0
914
8,678
0
57,983
W
Baron Samedi
 
Baron Samedi
6,064
914
887
3,992
7,212
7,317
45
1,910
5,302
32,975
0
W
Merlin
 
Merlin
5,097
804
198
2,780
4,854
1,902
171
354
4,500
74,835
0
W
Apollo
8,050
4,836
0
5,967
8,551
3,584
220
1,197
7,354
0
88,496
L
Bastet
PLD Kalled
Bastet
5,501
1,717
0
4,184
10,589
3,640
0
1,146
9,258
0
40,797
L
715
102
60
1,525
10,214
7,638
0
5,943
4,270
7,255
0
L
The Morrigan
SpectraLynn
The Morrigan
3,932
896
0
625
7,579
2,972
0
3,075
4,500
47,424
399
L
1,995
1,820
0
2,968
8,973
2,710
0
344
8,629
0
50,031
L
Bellona
eS Raiser
Bellona
4,738
2,193
0
4,920
14,464
12,361
0
649
12,831
0
41,206
W
Ne Zha
11,867
4,179
0
6,071
10,772
8,265
259
130
10,642
0
72,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,607
Gold Earned
31,519
542
Minions Killed
358
0
Camps Cleared
0
1,416,124
Distance Traveled
1,354,705
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,505
608
100
7
0
317,462
2
W
Baron Samedi
7,991
571
31
2
0
270,851
7
W
Merlin
7,747
553
142
10
0
284,078
6
W
Apollo
8,993
642
153
11
0
264,340
5
L
Bastet
6,963
497
85
6
0
306,931
3
L
Artio
5,755
411
16
1
0
282,136
0
L
The Morrigan
6,206
443
83
6
0
246,031
1
L
Rama
6,344
453
104
7
0
255,059
4
L
Bellona
6,251
447
70
5
0
264,548
1
W
Ne Zha
9,371
669
116
8
0
279,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role