Player Matchup

Gilgamesh
Gilgamesh
AlabamaWarpig
Gilgamesh
Level 127
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 6L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Antochaac
Sylvanus
Level 87
God Stats
1W - 0L
1,429 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeoCeag
Tsukuyomi
Level 104
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 1L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
FireLordZeus1
Cthulhu
Level 117
God Stats
5W - 6L
1,445 SR
Queue Stats
772W - 855L
1,467 Elo+
Solo
Hades
Hades
kingdongzilla
Hades
Level 108
God Stats
12W - 17L
1,495 SR
Queue Stats
126W - 163L
1,454 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,505 Elo+

VS

Team Averages
Level 93
1,500 SR
1,484 Elo+
Nox
Nox
Aericuro
Nox
Level 66
God Stats
17W - 21L
1,491 SR
Queue Stats
269W - 283L
1,491 Elo+
Solo
Anhur
Anhur
Jovbe
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,609 Elo+
Solo
Awilix
Awilix
Packheffer
Awilix
Level 125
God Stats
1W - 1L
1,778 SR
Queue Stats
13W - 18L
1,447 Elo+
Solo
Jormungandr
Jormungandr
monolocoip
Jormungandr
Level 73
God Stats
0W - 3L
1,231 SR
Queue Stats
42W - 44L
1,471 Elo+
Party 2
Bellona
Bellona
teosky
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlabamaWarpig
Gilgamesh
20
3 / 1 / 19
16,613
1,108
25,588
20,524
22,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Antochaac
Sylvanus
20
2 / 3 / 14
15,615
1,041
12,073
29,033
42,664
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DeoCeag
Tsukuyomi
20
13 / 2 / 12
16,981
1,132
42,145
21,752
12,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
20
6 / 3 / 13
15,599
1,040
31,937
19,242
10,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 15
14,371
958
21,480
20,738
13,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
14,283
952
25,388
18,606
9,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Jovbe
Anhur
20
3 / 4 / 9
14,832
989
20,963
26,002
34,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Packheffer
Awilix
18
1 / 4 / 3
12,338
823
5,683
10,373
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
monolocoip
Jormungandr
20
3 / 11 / 8
14,825
988
28,111
48,013
74,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bellona
teosky
Bellona
19
3 / 6 / 6
14,138
943
24,200
37,148
40,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
28
Kills
13
13
Deaths
28
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Gilgamesh
AlabamaWarpig
Gilgamesh
3
1
19
12.5
W
Sylvanus
Antochaac
Sylvanus
2
3
14
3
W
Tsukuyomi
DeoCeag
Tsukuyomi
13
2
12
9.5
W
Cthulhu
6
3
13
4.17
L
Anhur
Jovbe
Anhur
3
4
9
1.88
L
Awilix
Packheffer
Awilix
1
4
3
0.63
W
4
4
15
2.88
L
Jormungandr
monolocoip
Jormungandr
3
11
8
0.64
L
Bellona
teosky
Bellona
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,223
Damage
104,345
111,289
Taken
140,142
101,619
Mitigated
163,448
37,824
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,388
2,368
469
1,590
18,606
9,172
0
8,629
9,977
46,130
0
W
Gilgamesh
AlabamaWarpig
Gilgamesh
25,588
8,008
2,722
3,016
20,524
22,209
0
7,740
12,784
5,543
46,035
W
Sylvanus
Antochaac
Sylvanus
12,073
1,889
6,666
8,183
29,033
42,664
0
15,028
14,005
19,974
0
W
Tsukuyomi
DeoCeag
Tsukuyomi
42,145
12,899
0
4,955
21,752
12,356
0
10,100
11,652
0
73,852
W
Cthulhu
31,937
1,774
2,200
4,037
19,242
10,854
0
10,339
8,903
77,146
0
L
Anhur
Jovbe
Anhur
20,963
9,510
0
510
26,002
34,572
0
11,554
14,448
0
43,587
L
Awilix
Packheffer
Awilix
5,683
2,391
0
256
10,373
4,156
0
4,202
6,171
0
9,956
W
21,480
3,755
1,482
4,563
20,738
13,536
0
10,292
10,446
34,852
0
L
Jormungandr
monolocoip
Jormungandr
28,111
7,293
0
9
48,013
74,585
0
21,878
26,135
71,828
0
L
Bellona
teosky
Bellona
24,200
7,761
0
1,757
37,148
40,963
0
22,233
14,915
0
48,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,179
Gold Earned
70,416
300
Minions Killed
282
12
Camps Cleared
4
1,411,038
Distance Traveled
1,196,841
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,283
952
64
4
1
281,496
0
W
Gilgamesh
16,613
1,108
32
2
8
282,943
0
W
Sylvanus
15,615
1,041
15
1
1
267,838
0
W
Tsukuyomi
16,981
1,132
76
5
0
319,841
0
W
Cthulhu
15,599
1,040
124
8
1
319,211
0
L
Anhur
14,832
989
77
5
3
251,854
2
L
Awilix
12,338
823
10
1
0
119,132
0
W
Hades
14,371
958
53
4
2
221,205
0
L
Jormungandr
14,825
988
81
5
0
240,731
2
L
Bellona
14,138
943
50
3
0
303,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role