Player Matchup

Ah Puch
Ah Puch
ARugg265
Ah Puch
Level 108
God Stats
4W - 1L
1,766 SR
Queue Stats
143W - 100L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
ClaudStrife2123
Ao Kuang
Level 160
God Stats
4W - 2L
1,506 SR
Queue Stats
447W - 471L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
DamCruz
Kumbhakarna
Level 158
God Stats
9W - 4L
1,698 SR
Queue Stats
317W - 314L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dàft
Cu Chulainn
Level 156
God Stats
1W - 0L
1,580 SR
Queue Stats
125W - 111L
1,637 Elo+
Party 1
Chang'e
Chang'e
Zreiser
Chang'e
Level 160
God Stats
2W - 0L
1,365 SR
Queue Stats
26W - 21L
1,581 Elo+
Party 1
Team Averages
Level 148
1,583 SR
1,594 Elo+

VS

Team Averages
Level 147
1,527 SR
1,573 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Crayolita
Achilles
Level 158
God Stats
2W - 3L
1,396 SR
Queue Stats
170W - 159L
1,603 Elo+
Solo
Xing Tian
Xing Tian
LilxTylenol
Xing Tian
Level 133
God Stats
1W - 5L
1,692 SR
Queue Stats
323W - 321L
1,590 Elo+
Solo
Rama
Rama
OllantaHumala
Rama
Level 136
God Stats
1W - 4L
1,335 SR
Queue Stats
337W - 343L
1,605 Elo+
Solo
Atlas
Atlas
pwningU4life
Atlas
Level 160
God Stats
1W - 1L
1,712 SR
Queue Stats
189W - 184L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARugg265
Ah Puch
14
3 / 2 / 3
8,114
811
10,984
6,250
3,369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
15
4 / 3 / 5
8,141
814
10,128
12,443
9,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
DamCruz
Kumbhakarna
14
2 / 2 / 5
8,140
814
5,739
13,883
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dàft
Cu Chulainn
15
4 / 2 / 5
8,401
840
13,958
12,435
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Zreiser
Chang'e
11
0 / 2 / 6
6,893
689
7,701
11,348
9,306
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 5
7,147
715
6,036
12,225
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Crayolita
Achilles
14
3 / 1 / 7
7,786
779
8,778
12,089
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
LilxTylenol
Xing Tian
13
3 / 4 / 8
7,607
761
9,453
13,443
15,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 4 / 8
8,096
810
11,371
8,101
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 6
8,107
811
7,299
14,215
17,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
13
Kills
11
11
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
5
2.5
W
Ah Puch
ARugg265
Ah Puch
3
2
3
2.25
W
Ao Kuang
4
3
5
2.17
L
Achilles
Crayolita
Achilles
3
1
7
6.5
W
Kumbhakarna
DamCruz
Kumbhakarna
2
2
5
2.25
W
Cu Chulainn
Dàft
Cu Chulainn
4
2
5
3.25
L
Xing Tian
LilxTylenol
Xing Tian
3
4
8
1.75
L
3
4
8
1.75
W
Chang'e
Zreiser
Chang'e
0
2
6
1.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
42,937
56,359
Taken
60,073
50,223
Mitigated
54,734
25,778
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,036
442
2,176
6,141
12,225
7,635
138
7,602
4,489
12,403
0
W
Ah Puch
ARugg265
Ah Puch
10,984
1,517
1,483
489
6,250
3,369
472
2,906
3,219
24,546
0
W
Ao Kuang
10,128
1,903
1,571
3,864
12,443
9,774
1,932
4,506
7,702
21,138
0
L
Achilles
Crayolita
Achilles
8,778
1,761
1,778
5,676
12,089
10,442
201
7,121
4,740
0
12,682
W
Kumbhakarna
DamCruz
Kumbhakarna
5,739
922
2,986
3,376
13,883
14,726
28
4,639
8,967
9,001
0
W
Cu Chulainn
Dàft
Cu Chulainn
13,958
1,881
224
1,340
12,435
13,048
112
5,085
6,993
118
23,759
L
Xing Tian
LilxTylenol
Xing Tian
9,453
380
1,119
2,257
13,443
15,738
288
7,259
5,877
17,677
0
L
11,371
4,981
1,334
948
8,101
3,531
1,170
4,238
3,643
0
21,398
W
Chang'e
Zreiser
Chang'e
7,701
1,111
6,261
4,184
11,348
9,306
162
5,652
5,651
12,919
0
L
7,299
2,261
1,031
2,796
14,215
17,388
0
8,450
5,591
16,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
38,743
102
Minions Killed
83
0
Camps Cleared
0
948,119
Distance Traveled
859,779
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,147
715
14
1
0
154,894
0
W
Ah Puch
8,114
811
32
3
0
208,390
1
W
Ao Kuang
8,141
814
30
3
0
185,105
4
L
Achilles
7,786
779
15
2
0
199,184
0
W
Kumbhakarna
8,140
814
6
1
0
201,927
4
W
Cu Chulainn
8,401
840
22
2
0
184,384
1
L
Xing Tian
7,607
761
12
1
0
182,048
1
L
Rama
8,096
810
28
3
0
146,053
0
W
Chang'e
6,893
689
12
1
0
168,313
7
L
Atlas
8,107
811
14
1
0
177,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role