Player Matchup

Achilles
Achilles
Anonymous120021
Achilles
Level 113
God Stats
5W - 2L
1,597 SR
Queue Stats
82W - 56L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
Cotto0311
Ah Puch
Level 143
God Stats
17W - 9L
1,696 SR
Queue Stats
156W - 100L
1,680 Elo+
Party 2
Hercules
Hercules
prodatype941
Hercules
Level 81
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 2
Team Averages
Level 112
1,529 SR
1,554 Elo+

VS

Team Averages
Level 109
1,519 SR
1,484 Elo+
Danzaburou
Danzaburou
Bosquiat
Danzaburou
Level 69
God Stats
6W - 11L
1,542 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Freya
Freya
solosoldier8219
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 170L
1,368 Elo+
Solo
Khepri
Khepri
xl Tea Cup lx
Khepri
Level 144
God Stats
3W - 4L
1,515 SR
Queue Stats
192W - 159L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 0 / 7
10,396
743
16,561
11,601
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ah Puch
Cotto0311
Ah Puch
15
3 / 0 / 7
10,259
733
14,301
13,710
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
prodatype941
Hercules
15
4 / 2 / 6
10,396
743
10,181
16,154
17,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosquiat
Danzaburou
11
1 / 7 / 1
8,463
605
6,879
15,369
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 1
8,530
609
8,330
16,845
8,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 1
8,171
584
6,297
15,472
16,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
7
7.5
L
Danzaburou
Bosquiat
Danzaburou
1
7
1
0.21
W
Ah Puch
Cotto0311
Ah Puch
3
0
7
6.5
W
Hercules
prodatype941
Hercules
4
2
6
3.5
L
0
3
1
0.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
21,506
41,465
Taken
47,686
36,845
Mitigated
33,171
17,017
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
16,561
2,323
0
3,273
11,601
12,624
797
4,443
7,158
0
44,598
L
Danzaburou
Bosquiat
Danzaburou
6,879
2,463
224
2,937
15,369
7,759
0
4,316
10,668
0
19,089
W
Ah Puch
Cotto0311
Ah Puch
14,301
852
116
9,198
13,710
6,309
1,297
5,117
8,593
57,905
0
W
Hercules
prodatype941
Hercules
10,181
2,849
347
4,083
16,154
17,912
765
5,948
10,206
0
23,520
L
8,330
2,746
328
2,223
16,845
8,727
0
4,971
11,429
41,089
0
L
6,297
979
167
3,291
15,472
16,685
0
5,191
9,899
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
25,164
159
Minions Killed
134
0
Camps Cleared
0
835,873
Distance Traveled
711,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,396
743
53
4
0
297,682
1
L
Danzaburou
8,463
605
35
3
0
206,612
1
W
Ah Puch
10,259
733
85
6
0
265,149
3
W
Hercules
10,396
743
21
2
0
273,042
0
L
Freya
8,530
609
84
6
0
244,497
2
L
Khepri
8,171
584
15
1
0
260,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role