Player Matchup

Sol
Sol
Because If
Sol
Level 154
God Stats
0W - 2L
1,492 SR
Queue Stats
167W - 154L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
Level 148
God Stats
15W - 23L
1,510 SR
Queue Stats
516W - 474L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
Mamba Modee
Guan Yu
Level 160
God Stats
49W - 49L
1,659 SR
Queue Stats
415W - 383L
1,697 Elo+
Solo
Fafnir
Fafnir
RAGEnRAMBO
Fafnir
Level 160
God Stats
3W - 3L
1,690 SR
Queue Stats
533W - 484L
1,555 Elo+
Party 1
Chiron
Chiron
Vitalityeq
Chiron
Level 157
God Stats
23W - 19L
1,639 SR
Queue Stats
538W - 525L
1,564 Elo+
Solo
Team Averages
Level 156
1,598 SR
1,606 Elo+

VS

Team Averages
Level 133
1,665 SR
1,642 Elo+
Hera
Hera
AsiA ReKz
Hera
Level 127
God Stats
6W - 2L
1,570 SR
Queue Stats
249W - 234L
1,617 Elo+
Solo
Cerberus
Cerberus
Chanlazer
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 61L
1,657 Elo+
Solo
Jormungandr
Jormungandr
Grango_Smithe
Jormungandr
Level 118
God Stats
170W - 122L
1,602 SR
Queue Stats
299W - 274L
1,617 Elo+
Solo
Ne Zha
Ne Zha
ImInSpaceMan
Ne Zha
Level 126
God Stats
3W - 0L
1,793 SR
Queue Stats
204W - 182L
1,653 Elo+
Solo
Xbalanque
Xbalanque
RunawyNyanDerp
Xbalanque
Level 147
God Stats
6W - 1L
1,859 SR
Queue Stats
164W - 140L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
8,826
490
5,122
13,776
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
17
3 / 3 / 3
9,833
546
9,519
17,947
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Mamba Modee
Guan Yu
16
4 / 4 / 1
9,732
541
10,836
24,081
26,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
RAGEnRAMBO
Fafnir
13
1 / 3 / 2
8,585
477
5,914
18,324
22,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Vitalityeq
Chiron
14
1 / 4 / 0
8,035
446
12,420
15,833
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 4 / 2
9,708
539
9,385
9,405
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Chanlazer
Cerberus
14
1 / 1 / 6
9,448
525
6,482
14,749
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Grango_Smithe
Jormungandr
16
5 / 4 / 3
10,533
585
15,468
15,779
15,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
17
2 / 0 / 9
10,005
556
9,133
15,196
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
RunawyNyanDerp
Xbalanque
16
4 / 0 / 4
10,518
584
13,926
13,647
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
15
15
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
3
4
2
1
L
0
1
0
0
W
Cerberus
Chanlazer
Cerberus
1
1
6
4
L
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
3
3
3
1.5
W
Jormungandr
Grango_Smithe
Jormungandr
5
4
3
1.63
W
Ne Zha
2
0
9
6.5
L
Guan Yu
Mamba Modee
Guan Yu
4
4
1
1.13
L
Fafnir
RAGEnRAMBO
Fafnir
1
3
2
0.67
W
Xbalanque
RunawyNyanDerp
Xbalanque
4
0
4
6
L
Chiron
Vitalityeq
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,811
Damage
54,394
89,961
Taken
68,776
70,725
Mitigated
44,922
38,125
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,385
3,573
0
1,347
9,405
3,358
152
816
8,535
83,837
0
L
5,122
1,490
0
7,925
13,776
5,885
0
1,301
12,475
78,012
12,699
W
Cerberus
Chanlazer
Cerberus
6,482
831
769
6,379
14,749
13,342
0
4,502
10,100
34,126
2,115
L
Cu Chulainn
GZKBLINDSHOT787
Cu Chulainn
9,519
2,415
0
6,333
17,947
8,758
0
6,090
11,857
0
90,174
W
Jormungandr
Grango_Smithe
Jormungandr
15,468
4,752
0
800
15,779
15,312
1,260
973
13,807
82,324
0
W
Ne Zha
9,133
3,161
0
4,887
15,196
6,828
0
1,322
13,826
0
85,948
L
Guan Yu
Mamba Modee
Guan Yu
10,836
2,090
645
11,508
24,081
26,724
0
12,295
11,786
30
76,301
L
Fafnir
RAGEnRAMBO
Fafnir
5,914
1,585
2,786
3,841
18,324
22,754
49
5,166
13,158
31,090
0
W
Xbalanque
RunawyNyanDerp
Xbalanque
13,926
4,811
0
7,423
13,647
6,082
1,201
3,891
9,756
0
92,098
L
Chiron
Vitalityeq
Chiron
12,420
4,331
427
4,660
15,833
6,604
0
6,093
9,740
0
82,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
50,212
591
Minions Killed
591
0
Camps Cleared
0
1,712,103
Distance Traveled
1,833,911
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,708
539
136
8
0
326,984
1
L
Sol
8,826
490
152
8
0
364,609
2
W
Cerberus
9,448
525
47
3
0
383,058
9
L
Cu Chulainn
9,833
546
151
8
0
388,191
1
W
Jormungandr
10,533
585
130
7
0
322,869
2
W
Ne Zha
10,005
556
119
7
0
423,105
6
L
Guan Yu
9,732
541
137
8
0
337,834
2
L
Fafnir
8,585
477
32
2
0
311,651
8
W
Xbalanque
10,518
584
159
9
0
377,895
8
L
Chiron
8,035
446
119
7
0
309,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role