Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MinimumEffort33
Gilgamesh
Level 101
God Stats
3W - 1L
1,633 SR
Queue Stats
79W - 83L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Rogerbronce22
Cabrakan
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 19L
1,550 Elo+
Solo
Kukulkan
Kukulkan
V3NUSx
Kukulkan
Level 158
God Stats
14W - 13L
1,560 SR
Queue Stats
216W - 223L
1,534 Elo+
Solo
Danzaburou
Danzaburou
VBossgamerV
Danzaburou
Level 100
God Stats
11W - 5L
1,744 SR
Queue Stats
95W - 118L
1,422 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,496 Elo+

VS

Team Averages
Level 89
1,546 SR
1,480 Elo+
Olorun
Olorun
Hakson03
Olorun
Level 143
God Stats
4W - 7L
1,549 SR
Queue Stats
366W - 370L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
McRustii
Sun Wukong
Level 104
God Stats
1W - 1L
1,754 SR
Queue Stats
37W - 38L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Sireklausen
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Artemis
Artemis
asscramps--jr
Artemis
Level 36
God Stats
3W - 6L
1,606 SR
Queue Stats
77W - 72L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
poohcastillo
Ao Kuang
Level 121
God Stats
2W - 8L
1,321 SR
Queue Stats
362W - 364L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
10 / 0 / 4
12,477
594
15,952
16,075
8,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
MinimumEffort33
Gilgamesh
18
0 / 3 / 5
11,139
530
7,908
16,620
15,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Rogerbronce22
Cabrakan
16
5 / 1 / 10
11,174
532
12,788
21,225
30,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
V3NUSx
Kukulkan
20
5 / 0 / 6
12,564
598
18,357
6,951
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
VBossgamerV
Danzaburou
19
4 / 0 / 5
12,681
604
12,621
17,056
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hakson03
Olorun
17
0 / 5 / 0
10,110
481
5,367
19,946
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
McRustii
Sun Wukong
16
1 / 4 / 1
9,757
465
10,279
18,770
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Sireklausen
Cabrakan
12
0 / 5 / 0
7,280
347
4,329
17,436
20,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
16
0 / 6 / 0
9,383
447
8,874
13,397
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
poohcastillo
Ao Kuang
18
3 / 4 / 1
11,850
564
11,655
24,749
15,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
24
Kills
4
4
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
4
12
L
Olorun
Hakson03
Olorun
0
5
0
0
L
Sun Wukong
McRustii
Sun Wukong
1
4
1
0.38
W
Gilgamesh
MinimumEffort33
Gilgamesh
0
3
5
0.83
W
Cabrakan
Rogerbronce22
Cabrakan
5
1
10
10
L
Cabrakan
Sireklausen
Cabrakan
0
5
0
0
W
Kukulkan
V3NUSx
Kukulkan
5
0
6
8
W
Danzaburou
VBossgamerV
Danzaburou
4
0
5
6.5
L
Artemis
0
6
0
0
L
Ao Kuang
poohcastillo
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,626
Damage
40,504
77,927
Taken
94,298
65,716
Mitigated
62,562
23,012
Healing
29,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,952
3,912
0
1,488
16,075
8,792
591
3,317
12,758
0
131,298
L
Olorun
Hakson03
Olorun
5,367
1,671
620
5,187
19,946
8,896
1,416
9,484
10,462
112,400
0
L
Sun Wukong
McRustii
Sun Wukong
10,279
2,265
0
7,716
18,770
10,864
0
6,309
12,427
0
93,304
W
Gilgamesh
MinimumEffort33
Gilgamesh
7,908
2,301
0
4,766
16,620
15,133
399
6,868
9,752
43
80,703
W
Cabrakan
Rogerbronce22
Cabrakan
12,788
2,252
0
4,450
21,225
30,236
0
7,329
13,896
34,032
2,377
L
Cabrakan
Sireklausen
Cabrakan
4,329
717
0
511
17,436
20,919
0
6,083
11,244
20,874
0
W
Kukulkan
V3NUSx
Kukulkan
18,357
1,519
0
2,254
6,951
3,849
0
3,269
3,682
124,733
0
W
Danzaburou
VBossgamerV
Danzaburou
12,621
6,019
0
10,054
17,056
7,706
1,614
868
16,188
19
119,866
L
Artemis
8,874
3,204
0
4,187
13,397
6,803
0
1,909
11,441
0
75,241
L
Ao Kuang
poohcastillo
Ao Kuang
11,655
2,452
0
11,032
24,749
15,080
81
6,605
17,858
91,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,035
Gold Earned
48,380
733
Minions Killed
670
0
Camps Cleared
0
2,155,528
Distance Traveled
1,898,502
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,477
594
156
7
0
540,227
3
L
Olorun
10,110
481
199
9
0
352,811
4
L
Sun Wukong
9,757
465
135
6
0
457,246
0
W
Gilgamesh
11,139
530
162
8
0
407,309
1
W
Cabrakan
11,174
532
28
1
0
386,106
4
L
Cabrakan
7,280
347
22
1
0
392,038
2
W
Kukulkan
12,564
598
200
10
0
453,844
10
W
Danzaburou
12,681
604
187
9
0
368,042
0
L
Artemis
9,383
447
125
6
0
341,662
2
L
Ao Kuang
11,850
564
189
9
0
354,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role