Player Matchup

Jing Wei
Jing Wei
DoeTHICC
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,561 Elo+
Party 2
He Bo
He Bo
QuetzPapa
He Bo
Level 123
God Stats
5W - 6L
1,499 SR
Queue Stats
127W - 99L
1,567 Elo+
Party 2
Chang'e
Chang'e
ReetG0D
Chang'e
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
TheOneGamer43
Xing Tian
Level 20
God Stats
25W - 18L
1,607 SR
Queue Stats
32W - 26L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
oldmanshmity
Guan Yu
Level 143
God Stats
2W - 1L
1,604 SR
Queue Stats
97W - 71L
1,643 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,581 Elo+

VS

Team Averages
Level 95
1,531 SR
1,429 Elo+
Artio
Artio
DJWhaleShark
Artio
Level 86
God Stats
5W - 8L
1,313 SR
Queue Stats
24W - 31L
1,502 Elo+
Party 1
Eset
Eset
Elemental HaZz
Eset
Level 126
God Stats
0W - 2L
1,628 SR
Queue Stats
55W - 65L
1,487 Elo+
Party 1
Izanami
Izanami
Gamma Roker
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Kali
Kali
HurleyHZ
Kali
Level 143
God Stats
3W - 4L
1,595 SR
Queue Stats
101W - 102L
1,510 Elo+
Party 1
King Arthur
King Arthur
Lezira Roker
King Arthur
Level 104
God Stats
1W - 4L
1,619 SR
Queue Stats
46W - 58L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoeTHICC
Jing Wei
19
7 / 1 / 2
12,419
540
13,691
12,122
5,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
QuetzPapa
He Bo
19
8 / 1 / 3
12,913
561
16,487
14,584
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
ReetG0D
Chang'e
16
1 / 3 / 9
10,247
446
10,939
16,096
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
TheOneGamer43
Xing Tian
15
0 / 0 / 9
10,678
464
6,184
18,624
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
oldmanshmity
Guan Yu
18
6 / 0 / 8
12,246
532
24,744
22,095
33,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,828
384
8,180
24,382
26,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 5 / 3
9,022
392
11,006
13,394
5,829
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Gamma Roker
Izanami
14
0 / 5 / 0
9,379
408
4,680
16,354
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kali
16
3 / 3 / 1
10,557
459
13,615
24,919
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lezira Roker
King Arthur
16
0 / 5 / 1
10,045
437
6,389
16,567
11,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
5
5
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jing Wei
DoeTHICC
Jing Wei
7
1
2
8
L
1
5
3
0.5
L
Izanami
Gamma Roker
Izanami
0
5
0
0
L
Kali
3
3
1
1.17
L
King Arthur
Lezira Roker
King Arthur
0
5
1
0.1
W
He Bo
QuetzPapa
He Bo
8
1
3
9.5
W
Chang'e
ReetG0D
Chang'e
1
3
9
1.83
W
Xing Tian
TheOneGamer43
Xing Tian
0
0
9
4.5
W
Guan Yu
oldmanshmity
Guan Yu
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,045
Damage
43,870
83,521
Taken
95,616
69,082
Mitigated
60,506
46,485
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,180
545
1,307
8,440
24,382
26,156
0
10,704
13,162
29,691
0
W
Jing Wei
DoeTHICC
Jing Wei
13,691
12,632
0
7,881
12,122
5,972
5,377
2,346
9,776
0
124,742
L
11,006
459
368
2,937
13,394
5,829
0
5,498
7,594
65,245
0
L
Izanami
Gamma Roker
Izanami
4,680
3,184
0
5,395
16,354
5,701
0
2,552
13,802
0
69,029
L
Kali
13,615
4,879
0
9,674
24,919
11,442
0
12,331
12,404
0
86,852
L
King Arthur
Lezira Roker
King Arthur
6,389
932
0
2,751
16,567
11,378
0
2,915
12,815
0
76,181
W
He Bo
QuetzPapa
He Bo
16,487
1,209
271
8,100
14,584
5,356
1,125
2,131
12,453
124,099
0
W
Chang'e
ReetG0D
Chang'e
10,939
1,728
3,140
4,733
16,096
6,577
1,591
7,051
9,045
69,289
0
W
Xing Tian
TheOneGamer43
Xing Tian
6,184
639
1,374
4,272
18,624
17,902
282
4,674
13,950
28,879
0
W
Guan Yu
oldmanshmity
Guan Yu
24,744
3,909
5,356
11,358
22,095
33,275
1,636
3,421
18,674
447
89,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
47,831
608
Minions Killed
551
0
Camps Cleared
0
2,196,811
Distance Traveled
1,972,323
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,828
384
38
2
0
431,102
6
W
Jing Wei
12,419
540
170
7
0
410,797
1
L
Eset
9,022
392
105
5
0
382,226
4
L
Izanami
9,379
408
127
6
0
326,623
3
L
Kali
10,557
459
132
6
0
431,669
4
L
King Arthur
10,045
437
149
6
0
400,703
4
W
He Bo
12,913
561
179
8
0
429,823
5
W
Chang'e
10,247
446
85
4
0
411,460
1
W
Xing Tian
10,678
464
35
2
0
460,944
3
W
Guan Yu
12,246
532
139
6
0
483,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role