Player Matchup

Ah Puch
Ah Puch
Bawybaw
Ah Puch
Level 123
God Stats
8W - 5L
1,669 SR
Queue Stats
131W - 120L
1,536 Elo+
Party 3
Amaterasu
Amaterasu
Cybernet1cTiger
Amaterasu
Level 160
God Stats
9W - 4L
1,680 SR
Queue Stats
291W - 247L
1,534 Elo+
Party 3
Anhur
Anhur
GoogleMyAz
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,616 Elo+
Party 2
Odin
Odin
Heusy28
Odin
Level 50
God Stats
3W - 2L
1,583 SR
Queue Stats
113W - 92L
1,579 Elo+
Party 3
Hercules
Hercules
ItIsOkImChinese
Hercules
Level 157
God Stats
4W - 5L
1,577 SR
Queue Stats
200W - 210L
1,548 Elo+
Party 2
Team Averages
Level 124
1,602 SR
1,562 Elo+

VS

Team Averages
Level 112
1,463 SR
1,544 Elo+
Ymir
Ymir
Djblaster13
Ymir
Level 83
God Stats
4W - 2L
1,312 SR
Queue Stats
79W - 80L
1,546 Elo+
Party 1
Mercury
Mercury
DoloDTB
Mercury
Level 148
God Stats
2W - 1L
1,650 SR
Queue Stats
192W - 215L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Finavanina
Kukulkan
Level 71
God Stats
4W - 2L
1,544 SR
Queue Stats
55W - 52L
1,551 Elo+
Party 1
Ravana
Ravana
Sqeeedy
Ravana
Level 137
God Stats
1W - 2L
1,266 SR
Queue Stats
77W - 74L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
alonsololxD
Ah Puch
Level 123
God Stats
6W - 4L
1,545 SR
Queue Stats
154W - 147L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bawybaw
Ah Puch
15
2 / 6 / 9
9,079
698
19,780
14,188
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Cybernet1cTiger
Amaterasu
13
1 / 7 / 4
8,771
675
8,956
17,677
12,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
17
3 / 3 / 6
9,596
738
8,643
12,197
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Heusy28
Odin
14
2 / 6 / 6
8,550
658
5,155
13,192
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
17
4 / 3 / 5
9,237
711
9,410
15,147
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
10,247
788
7,250
17,754
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
DoloDTB
Mercury
17
8 / 4 / 14
10,774
829
14,218
14,345
7,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Finavanina
Kukulkan
17
3 / 2 / 16
10,100
777
9,711
10,432
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Sqeeedy
Ravana
17
7 / 3 / 16
10,162
782
16,792
10,274
5,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
alonsololxD
Ah Puch
19
4 / 0 / 17
10,347
796
17,693
11,188
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
12
Kills
25
25
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bawybaw
Ah Puch
2
6
9
1.08
L
Amaterasu
Cybernet1cTiger
Amaterasu
1
7
4
0.43
W
3
4
14
2.5
W
Mercury
DoloDTB
Mercury
8
4
14
3.75
W
Kukulkan
Finavanina
Kukulkan
3
2
16
5.5
L
Anhur
3
3
6
2
L
Odin
Heusy28
Odin
2
6
6
0.83
L
Hercules
4
3
5
2.17
W
Ravana
Sqeeedy
Ravana
7
3
16
5
W
Ah Puch
alonsololxD
Ah Puch
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,944
Damage
65,664
72,401
Taken
63,993
57,436
Mitigated
48,521
22,656
Healing
25,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bawybaw
Ah Puch
19,780
226
744
4,268
14,188
6,075
0
5,827
8,361
29,559
0
L
Amaterasu
Cybernet1cTiger
Amaterasu
8,956
3,352
1,682
2,641
17,677
12,999
0
5,952
11,725
0
14,698
W
7,250
766
1,694
1,760
17,754
23,134
323
4,642
12,333
12,024
0
W
Mercury
DoloDTB
Mercury
14,218
7,721
3,081
4,744
14,345
7,006
1,210
4,902
9,090
0
24,121
W
Kukulkan
Finavanina
Kukulkan
9,711
1,477
1,272
1,110
10,432
6,475
731
2,767
7,414
30,813
0
L
Anhur
8,643
4,576
1,329
3,758
12,197
6,334
0
6,355
5,842
0
37,077
L
Odin
Heusy28
Odin
5,155
1,533
711
1,103
13,192
14,868
0
8,402
4,790
0
9,002
L
Hercules
9,410
1,387
1,032
5,388
15,147
17,160
0
8,118
7,029
0
12,264
W
Ravana
Sqeeedy
Ravana
16,792
5,469
882
2,251
10,274
5,588
1,231
2,680
7,476
0
21,935
W
Ah Puch
alonsololxD
Ah Puch
17,693
838
3,276
5,744
11,188
6,318
630
4,789
6,309
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
51,630
129
Minions Killed
156
0
Camps Cleared
0
1,142,283
Distance Traveled
1,284,615
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,079
698
24
2
0
221,975
1
L
Amaterasu
8,771
675
15
1
0
234,302
0
W
Ymir
10,247
788
12
1
0
262,831
1
W
Mercury
10,774
829
21
2
0
265,618
4
W
Kukulkan
10,100
777
57
4
0
249,409
0
L
Anhur
9,596
738
70
5
0
221,016
0
L
Odin
8,550
658
12
1
0
211,798
0
L
Hercules
9,237
711
8
1
0
253,192
0
W
Ravana
10,162
782
12
1
0
246,285
0
W
Ah Puch
10,347
796
54
4
0
260,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role