Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RSAssassin01
Kukulkan
Level 155
God Stats
26W - 22L
1,663 SR
Queue Stats
674W - 694L
1,506 Elo+
Solo
Fafnir
Fafnir
WhaddyaMean
Fafnir
Level 5
God Stats
1W - 3L
1,372 SR
Queue Stats
1W - 8L
1,304 Elo+
Party 3
Charybdis
Charybdis
hopefalter
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,516 Elo+
Party 3
Janus
Janus
ricardootero115
Janus
Level 82
God Stats
1W - 4L
1,361 SR
Queue Stats
83W - 85L
1,476 Elo+
Party 3
Team Averages
Level 63
1,479 SR
1,461 Elo+

VS

Team Averages
Level 68
1,622 SR
1,459 Elo+
Hou Yi
Hou Yi
EngineeredHell
Hou Yi
Level 64
God Stats
10W - 4L
1,763 SR
Queue Stats
59W - 55L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
ForgottenAegis
Gilgamesh
Level 48
God Stats
7W - 0L
1,801 SR
Queue Stats
76W - 65L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
Nymiks
Guan Yu
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 41L
1,167 Elo+
Party 1
Medusa
Medusa
claymore 144637
Medusa
Level 104
God Stats
34W - 28L
1,548 SR
Queue Stats
122W - 129L
1,497 Elo+
Solo
Anubis
Anubis
deathofmar
Anubis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
0 / 10 / 0
8,995
900
8,970
19,494
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RSAssassin01
Kukulkan
15
0 / 5 / 1
9,680
968
15,196
16,187
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
0 / 1 / 1
10,181
1,018
2,718
13,740
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
hopefalter
Charybdis
14
0 / 10 / 1
9,147
915
6,918
24,686
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 0
9,994
999
19,084
16,688
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 13
12,154
1,215
30,784
14,241
6,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ForgottenAegis
Gilgamesh
17
3 / 1 / 20
12,370
1,237
15,964
17,070
20,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Nymiks
Guan Yu
17
0 / 0 / 21
10,789
1,079
13,570
15,044
13,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
7 / 0 / 9
11,087
1,109
12,561
8,066
4,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
deathofmar
Anubis
19
10 / 0 / 21
12,947
1,295
15,950
8,709
5,018

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
118
1
Kills
34
34
Deaths
1
3
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
10
0
0
W
14
0
13
20.5
W
Gilgamesh
ForgottenAegis
Gilgamesh
3
1
20
13
W
Guan Yu
Nymiks
Guan Yu
0
0
21
10.5
L
Kukulkan
RSAssassin01
Kukulkan
0
5
1
0.1
L
Fafnir
0
1
1
0.5
W
7
0
9
11.5
W
Anubis
deathofmar
Anubis
10
0
21
20.5
L
Charybdis
hopefalter
Charybdis
0
10
1
0.05
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,886
Damage
88,829
90,795
Taken
63,130
49,304
Mitigated
49,710
2,659
Healing
25,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,970
2,196
0
37
19,494
8,138
0
4,299
15,195
0
11,944
W
30,784
23,638
0
6,772
14,241
6,464
0
9,321
4,920
0
53,872
W
Gilgamesh
ForgottenAegis
Gilgamesh
15,964
5,872
2,271
2,414
17,070
20,708
0
9,010
8,060
0
32,142
W
Guan Yu
Nymiks
Guan Yu
13,570
2,587
2,559
5,140
15,044
13,157
0
10,555
4,489
0
24,339
L
Kukulkan
RSAssassin01
Kukulkan
15,196
668
0
288
16,187
7,072
0
2,059
14,128
36,154
0
L
Fafnir
2,718
729
0
1,142
13,740
18,489
0
1,333
12,407
5,268
0
W
12,561
5,190
0
1,147
8,066
4,363
0
4,453
3,613
0
30,269
W
Anubis
deathofmar
Anubis
15,950
862
0
5,037
8,709
5,018
0
3,659
5,050
39,371
0
L
Charybdis
hopefalter
Charybdis
6,918
3,754
0
653
24,686
9,670
0
3,480
21,206
0
9,370
L
19,084
1,944
98
441
16,688
5,935
0
4,779
11,909
50,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
59,347
141
Minions Killed
224
4
Camps Cleared
10
845,867
Distance Traveled
1,067,777
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,995
900
4
0
1
121,940
0
W
Hou Yi
12,154
1,215
49
5
6
212,608
0
W
Gilgamesh
12,370
1,237
44
4
1
222,609
0
W
Guan Yu
10,789
1,079
25
3
0
226,124
0
L
Kukulkan
9,680
968
50
5
2
186,651
0
L
Fafnir
10,181
1,018
5
1
0
209,075
0
W
Medusa
11,087
1,109
45
5
2
200,856
1
W
Anubis
12,947
1,295
61
6
1
205,580
0
L
Charybdis
9,147
915
6
1
1
160,621
0
L
Janus
9,994
999
76
8
0
167,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role