Player Matchup

Geb
Geb
Blaze2122
Geb
Level 100
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
TGerard
Chronos
Level 67
God Stats
13W - 10L
1,513 SR
Queue Stats
54W - 65L
1,381 Elo+
Party 2
Pele
Pele
ThornyWitch
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
colekdylan
Nike
Level 63
God Stats
4W - 4L
1,491 SR
Queue Stats
40W - 45L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
imicup
Jing Wei
Level 19
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,528 SR
1,446 Elo+

VS

Team Averages
Level 30
1,383 SR
1,279 Elo+
Ratatoskr
Ratatoskr
FenrirProPlayer
Ratatoskr
Level 7
God Stats
0W - 3L
1,433 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 3
Hou Yi
Hou Yi
bougyman69
Hou Yi
Level 55
God Stats
1W - 3L
1,516 SR
Queue Stats
98W - 123L
1,386 Elo+
Solo
Fenrir
Fenrir
zl GFuel lz
Fenrir
Level 35
God Stats
9W - 11L
1,436 SR
Queue Stats
33W - 42L
1,253 Elo+
Party 3
Kukulkan
Kukulkan
zlPlayboylz
Kukulkan
Level 40
God Stats
15W - 8L
1,515 SR
Queue Stats
36W - 36L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
zlPoisonlz
Cthulhu
Level 15
God Stats
0W - 8L
1,017 SR
Queue Stats
43W - 44L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,593
533
8,255
16,302
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
TGerard
Chronos
18
14 / 2 / 1
11,890
661
17,544
12,906
6,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
7,398
411
1,144
11,837
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 0
10,569
587
9,957
17,371
14,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
imicup
Jing Wei
14
1 / 2 / 8
8,485
471
12,143
12,453
5,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FenrirProPlayer
Ratatoskr
13
3 / 5 / 0
7,909
439
6,651
11,017
4,314
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
bougyman69
Hou Yi
13
2 / 5 / 1
8,184
455
11,373
15,631
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
1 / 2 / 0
8,208
456
6,105
13,713
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
zlPlayboylz
Kukulkan
12
1 / 7 / 0
7,616
423
4,866
12,121
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
zlPoisonlz
Cthulhu
12
0 / 4 / 2
6,908
384
7,539
16,912
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
23
Kills
7
7
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Ratatoskr
FenrirProPlayer
Ratatoskr
3
5
0
0.6
W
Chronos
TGerard
Chronos
14
2
1
7.25
W
0
1
1
0.5
L
Hou Yi
bougyman69
Hou Yi
2
5
1
0.5
W
4
1
0
4
W
Jing Wei
imicup
Jing Wei
1
2
8
2.5
L
Fenrir
1
2
0
0.5
L
Kukulkan
zlPlayboylz
Kukulkan
1
7
0
0.14
L
Cthulhu
zlPoisonlz
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,043
Damage
36,534
70,869
Taken
69,394
46,159
Mitigated
35,559
27,885
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,255
695
0
4,021
16,302
16,275
194
5,171
11,131
40,931
0
L
Ratatoskr
FenrirProPlayer
Ratatoskr
6,651
2,129
0
34
11,017
4,314
0
3,150
7,867
0
49,710
W
Chronos
TGerard
Chronos
17,544
8,904
0
5,089
12,906
6,555
3,078
4,791
8,115
96,651
0
W
1,144
256
0
5,807
11,837
3,771
0
94
11,699
0
53,506
L
Hou Yi
bougyman69
Hou Yi
11,373
5,865
0
5,448
15,631
5,465
112
6,321
9,310
0
56,239
W
9,957
2,487
0
7,476
17,371
14,557
1,022
0
16,706
0
85,193
W
Jing Wei
imicup
Jing Wei
12,143
8,730
0
5,492
12,453
5,001
1,132
2,104
10,349
0
57,826
L
Fenrir
6,105
1,918
0
4,048
13,713
11,681
219
0
13,713
0
49,911
L
Kukulkan
zlPlayboylz
Kukulkan
4,866
1,256
0
308
12,121
5,140
1,014
7,520
4,601
47,042
0
L
Cthulhu
zlPoisonlz
Cthulhu
7,539
1,394
0
3,906
16,912
8,959
156
8,808
8,104
35,550
3,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
38,825
502
Minions Killed
408
0
Camps Cleared
0
1,816,028
Distance Traveled
1,685,969
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,593
533
32
2
0
394,833
2
L
Ratatoskr
7,909
439
84
5
0
379,705
0
W
Chronos
11,890
661
153
9
0
342,954
3
W
Pele
7,398
411
71
4
0
389,441
3
L
Hou Yi
8,184
455
79
4
0
284,168
0
W
Nike
10,569
587
146
8
0
316,433
5
W
Jing Wei
8,485
471
100
6
0
372,367
6
L
Fenrir
8,208
456
93
5
0
357,126
0
L
Kukulkan
7,616
423
87
5
0
300,697
1
L
Cthulhu
6,908
384
65
4
0
364,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role