Player Matchup

Sobek
Sobek
JABBAintheHOOD
Sobek
Level 144
God Stats
3W - 8L
1,396 SR
Queue Stats
181W - 185L
1,486 Elo+
Solo
Izanami
Izanami
SHADOW_man318
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,114 Elo+
Solo
Ao Kuang
Ao Kuang
zuossxx
Ao Kuang
Level 87
God Stats
5W - 3L
1,455 SR
Queue Stats
6W - 7L
1,414 Elo+
Solo
Team Averages
Level 112
1,450 SR
1,338 Elo+

VS

Team Averages
Level 160
1,713 SR
1,702 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Inv1n6ibl3
Cu Chulainn
Level 160
God Stats
7W - 0L
2,140 SR
Queue Stats
115W - 7L
2,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,854
685
3,490
14,577
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
9
0 / 9 / 1
5,547
555
5,175
14,222
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
zuossxx
Ao Kuang
8
1 / 8 / 1
6,089
609
3,113
11,446
6,038
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 0 / 8
8,724
872
12,598
8,740
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
13
5 / 0 / 13
8,408
841
13,693
4,741
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Inv1n6ibl3
Cu Chulainn
12
6 / 2 / 11
8,033
803
9,259
9,531
6,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
19
19
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
8
12
W
Merlin
 
Merlin
5
0
13
11.5
W
Cu Chulainn
Inv1n6ibl3
Cu Chulainn
6
2
11
5.75
L
1
2
1
0.75
L
Izanami
0
9
1
0.06
L
Ao Kuang
zuossxx
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
35,550
40,245
Taken
23,012
26,154
Mitigated
12,448
5,818
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,598
5,759
0
475
8,740
3,843
0
3,431
5,309
0
36,302
W
Merlin
 
Merlin
13,693
1,073
0
792
4,741
1,960
231
1,122
3,619
39,549
0
W
Cu Chulainn
Inv1n6ibl3
Cu Chulainn
9,259
3,504
0
835
9,531
6,645
30
2,137
7,394
0
28,268
L
3,490
117
0
3,568
14,577
15,431
0
3,710
10,867
18,906
0
L
Izanami
5,175
3,935
88
1,448
14,222
4,685
0
6,385
7,837
0
13,225
L
Ao Kuang
zuossxx
Ao Kuang
3,113
1,133
0
714
11,446
6,038
0
3,619
7,827
9,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
25,165
57
Minions Killed
146
0
Camps Cleared
0
427,169
Distance Traveled
583,181
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,724
872
46
5
0
218,051
1
W
Merlin
8,408
841
65
7
0
179,960
0
W
Cu Chulainn
8,033
803
35
4
0
185,170
0
L
Sobek
6,854
685
30
3
0
163,048
1
L
Izanami
5,547
555
16
2
0
144,132
0
L
Ao Kuang
6,089
609
11
1
0
119,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role