Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LoyalVenus91843
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,469 Elo+
Party 1
Scylla
Scylla
PounDTrash52
Scylla
Level 67
God Stats
21W - 15L
1,598 SR
Queue Stats
291W - 306L
1,412 Elo+
Party 1
Terra
Terra
vSUSPECT52c
Terra
Level 25
God Stats
2W - 2L
1,350 SR
Queue Stats
96W - 97L
1,420 Elo+
Party 1
Pele
Pele
xGiovanna MA
Pele
Level 122
God Stats
5W - 2L
1,604 SR
Queue Stats
622W - 564L
1,537 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,468 Elo+

VS

Team Averages
Level 50
1,403 SR
1,368 Elo+
Kuzenbo
Kuzenbo
Buqxs
Kuzenbo
Level 40
God Stats
2W - 2L
1,516 SR
Queue Stats
77W - 97L
1,288 Elo+
Solo
Izanami
Izanami
DeIIboyy
Izanami
Level 29
God Stats
2W - 5L
1,333 SR
Queue Stats
73W - 69L
1,431 Elo+
Party 2
King Arthur
King Arthur
milkman1697
King Arthur
Level 96
God Stats
7W - 7L
1,513 SR
Queue Stats
256W - 232L
1,443 Elo+
Party 2
Loki
Loki
nekri gata
Loki
Level 38
God Stats
0W - 3L
1,176 SR
Queue Stats
62W - 97L
1,189 Elo+
Solo
Anubis
Anubis
widerking
Anubis
Level 46
God Stats
3W - 3L
1,476 SR
Queue Stats
45W - 56L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 0 / 0
8,532
569
11,741
9,105
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 0
6,804
454
4,886
7,321
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 0 / 0
7,531
502
6,350
4,482
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,667
444
3,464
12,770
8,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 3
7,602
507
8,418
14,049
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buqxs
Kuzenbo
10
1 / 1 / 0
7,018
468
5,586
12,200
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DeIIboyy
Izanami
13
0 / 0 / 1
7,552
503
6,787
7,571
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
milkman1697
King Arthur
13
0 / 1 / 0
7,693
513
6,535
14,089
15,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 1
6,023
402
4,614
10,498
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
widerking
Anubis
14
0 / 0 / 0
7,713
514
4,301
8,384
4,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
L
Kuzenbo
Buqxs
Kuzenbo
1
1
0
1
L
Izanami
DeIIboyy
Izanami
0
0
1
0.5
W
0
0
0
0
W
Scylla
1
0
0
1
L
King Arthur
milkman1697
King Arthur
0
1
0
0
L
0
4
1
0.13
W
0
1
3
1.5
L
Anubis
widerking
Anubis
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
27,823
47,727
Taken
52,742
26,580
Mitigated
38,884
17,650
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,741
4,348
0
6,212
9,105
8,664
0
1,112
7,993
0
72,394
L
Kuzenbo
Buqxs
Kuzenbo
5,586
2,776
0
3,434
12,200
12,304
8
2,892
9,262
27,045
1,956
L
Izanami
DeIIboyy
Izanami
6,787
4,344
0
4,756
7,571
2,552
664
596
6,975
0
71,580
W
4,886
2,279
0
1,751
7,321
2,591
0
212
7,109
0
56,776
W
Scylla
6,350
410
0
696
4,482
1,622
0
1,347
3,135
78,652
0
L
King Arthur
milkman1697
King Arthur
6,535
1,186
0
750
14,089
15,314
0
0
13,119
0
64,209
L
4,614
1,497
0
3,671
10,498
3,854
0
965
9,450
0
38,895
W
3,464
716
2,095
3,509
12,770
8,377
0
5,547
6,513
18,435
792
L
Anubis
widerking
Anubis
4,301
96
0
6,914
8,384
4,860
0
5,234
3,150
74,953
0
W
8,418
2,877
0
3,387
14,049
5,326
0
1,480
12,351
0
72,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
35,999
509
Minions Killed
504
0
Camps Cleared
0
1,500,727
Distance Traveled
1,432,579
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,532
569
138
9
0
285,471
4
L
Kuzenbo
7,018
468
32
2
0
281,301
1
L
Izanami
7,552
503
139
9
0
265,902
2
W
Ullr
6,804
454
90
6
0
278,411
1
W
Scylla
7,531
502
138
9
0
298,868
2
L
King Arthur
7,693
513
127
8
0
301,277
2
L
Loki
6,023
402
64
4
0
321,586
1
W
Terra
6,667
444
28
2
0
290,458
0
L
Anubis
7,713
514
142
9
0
262,513
3
W
Pele
7,602
507
115
8
0
347,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role