Player Matchup

Sylvanus
Sylvanus
FadedPhoenix892
Sylvanus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 160L
1,421 Elo+
Party 2
Thanatos
Thanatos
UnfundedDeer
Thanatos
Level 108
God Stats
7W - 10L
1,413 SR
Queue Stats
113W - 123L
1,392 Elo+
Solo
Eset
Eset
Vendeada101
Eset
Level 134
God Stats
0W - 3L
1,421 SR
Queue Stats
322W - 367L
1,391 Elo+
Solo
Heimdallr
Heimdallr
ZakamboWambo
Heimdallr
Level 69
God Stats
7W - 10L
1,378 SR
Queue Stats
117W - 123L
1,373 Elo+
Solo
Thor
Thor
i lkea i
Thor
Level 99
God Stats
0W - 2L
1,581 SR
Queue Stats
91W - 97L
1,429 Elo+
Party 2
Team Averages
Level 109
1,459 SR
1,401 Elo+

VS

Team Averages
Level 93
1,517 SR
1,365 Elo+
Thanatos
Thanatos
Baby_Yudo
Thanatos
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
DANTExGLEZx1503
Hou Yi
Level 101
God Stats
27W - 15L
1,654 SR
Queue Stats
522W - 542L
1,412 Elo+
Solo
Bellona
Bellona
Loler_Skater
Bellona
Level 98
God Stats
217W - 202L
1,486 SR
Queue Stats
337W - 365L
1,347 Elo+
Solo
Ares
Ares
TRex Arms FTW
Ares
Level 124
God Stats
2W - 1L
1,480 SR
Queue Stats
189W - 180L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yudo__
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,465 SR
Queue Stats
16W - 16L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 9
10,179
443
10,692
24,562
26,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
UnfundedDeer
Thanatos
17
6 / 7 / 7
11,713
509
17,755
26,141
13,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

18
5 / 4 / 8
11,555
502
17,349
16,557
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ZakamboWambo
Heimdallr
15
1 / 7 / 2
9,585
417
16,101
17,349
7,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
6 / 3 / 3
11,408
496
18,371
23,666
16,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baby_Yudo
Thanatos
20
11 / 5 / 2
12,793
556
19,259
22,529
13,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 0 / 2
11,982
521
19,290
27,476
12,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Loler_Skater
Bellona
17
2 / 3 / 4
11,083
482
16,440
21,311
19,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 4
10,540
458
9,358
25,026
25,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Yudo__
Morgan Le Fay
14
1 / 8 / 4
9,867
429
12,496
19,389
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
20
Kills
23
23
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Baby_Yudo
Thanatos
11
5
2
2.4
W
6
0
2
7
L
Sylvanus
2
2
9
3.25
W
Bellona
Loler_Skater
Bellona
2
3
4
1.33
W
3
4
4
1.25
L
Thanatos
UnfundedDeer
Thanatos
6
7
7
1.36
L
5
4
8
2.25
W
Morgan Le Fay
Yudo__
Morgan Le Fay
1
8
4
0.38
L
Heimdallr
ZakamboWambo
Heimdallr
1
7
2
0.29
L
Thor
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,268
Damage
76,843
108,275
Taken
115,731
71,591
Mitigated
80,313
47,682
Healing
56,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Baby_Yudo
Thanatos
19,259
5,713
0
19,297
22,529
13,071
0
4,404
17,764
0
108,338
W
19,290
9,720
0
15,635
27,476
12,738
390
3,424
23,995
0
128,944
L
Sylvanus
10,692
3,264
5,666
7,959
24,562
26,608
91
6,510
18,052
27,273
0
W
Bellona
Loler_Skater
Bellona
16,440
7,529
0
8,829
21,311
19,708
666
3,319
16,220
0
85,499
W
9,358
605
805
7,920
25,026
25,726
0
9,638
14,920
36,096
85
L
Thanatos
UnfundedDeer
Thanatos
17,755
5,232
0
18,513
26,141
13,948
115
5,930
20,211
0
101,787
L
17,349
617
880
6,068
16,557
7,131
40
7,102
8,480
74,306
0
W
Morgan Le Fay
Yudo__
Morgan Le Fay
12,496
129
0
3,963
19,389
9,070
588
7,256
11,949
67,688
0
L
Heimdallr
ZakamboWambo
Heimdallr
16,101
8,859
0
3,399
17,349
7,416
1,177
1,751
15,598
0
69,554
L
Thor
18,371
3,277
0
5,197
23,666
16,488
0
1,198
22,468
0
85,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,440
Gold Earned
56,265
450
Minions Killed
579
0
Camps Cleared
0
2,037,011
Distance Traveled
2,318,790
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,793
556
144
6
0
469,517
0
W
Hou Yi
11,982
521
162
7
0
547,234
1
L
Sylvanus
10,179
443
23
1
0
387,324
3
W
Bellona
11,083
482
136
6
0
468,901
7
W
Ares
10,540
458
33
1
0
442,019
0
L
Thanatos
11,713
509
111
5
0
443,102
0
L
Eset
11,555
502
96
4
0
436,479
1
W
Morgan Le Fay
9,867
429
104
5
0
391,119
3
L
Heimdallr
9,585
417
104
5
0
380,660
4
L
Thor
11,408
496
116
5
0
389,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role