Player Matchup

Scylla
Scylla
Baziele
Scylla
Level 125
God Stats
4W - 3L
1,557 SR
Queue Stats
38W - 30L
1,559 Elo+
Party 1
Kali
Kali
PhatMilkies
Kali
Level 58
God Stats
16W - 7L
1,871 SR
Queue Stats
68W - 41L
1,641 Elo+
Party 1
Anhur
Anhur
ThatZinkgo
Anhur
Level 46
God Stats
5W - 3L
1,648 SR
Queue Stats
21W - 8L
1,711 Elo+
Party 1
Atlas
Atlas
qualityjohnson
Atlas
Level 68
God Stats
3W - 0L
1,768 SR
Queue Stats
50W - 30L
1,642 Elo+
Party 1
Arachne
Arachne
zartag42
Arachne
Level 143
God Stats
2W - 0L
1,799 SR
Queue Stats
76W - 44L
1,649 Elo+
Party 1
Team Averages
Level 88
1,728 SR
1,640 Elo+

VS

Team Averages
Level 67
1,412 SR
1,465 Elo+
Baron Samedi
Baron Samedi
AtharvGrover
Baron Samedi
Level 93
God Stats
20W - 21L
1,467 SR
Queue Stats
280W - 265L
1,429 Elo+
Solo
Nemesis
Nemesis
Dankaxx97
Nemesis
Level 60
God Stats
1W - 4L
1,267 SR
Queue Stats
124W - 113L
1,370 Elo+
Solo
Maui
Maui
Maldades666
Maui
Level 39
God Stats
8W - 17L
1,379 SR
Queue Stats
69W - 117L
1,344 Elo+
Solo
Anhur
Anhur
Martin5
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Solo
Nike
Nike
vivomuerto
Nike
Level 48
God Stats
9W - 11L
1,445 SR
Queue Stats
162W - 173L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baziele
Scylla
16
8 / 1 / 7
10,337
574
14,586
8,089
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 1 / 11
11,243
625
18,261
18,392
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
15
3 / 1 / 2
8,891
494
7,462
13,054
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 7
10,433
580
10,517
16,079
11,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
zartag42
Arachne
15
2 / 2 / 8
8,990
499
5,731
16,893
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtharvGrover
Baron Samedi
12
0 / 6 / 0
7,444
414
5,470
13,315
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Dankaxx97
Nemesis
12
5 / 8 / 2
8,545
475
8,240
18,872
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,742
375
2,155
14,481
11,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Martin5
Anhur
11
0 / 6 / 1
7,276
404
5,549
11,674
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 5 / 3
10,031
557
16,597
24,409
20,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
28
Kills
10
11
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtharvGrover
Baron Samedi
0
6
0
0
W
Scylla
Baziele
Scylla
8
1
7
11.5
L
Nemesis
Dankaxx97
Nemesis
5
8
2
0.75
L
0
3
2
0.33
L
Anhur
Martin5
Anhur
0
6
1
0.08
W
10
1
11
15.5
W
Anhur
3
1
2
4
W
5
6
7
1.42
L
5
5
3
1.3
W
Arachne
zartag42
Arachne
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
38,011
72,507
Taken
82,751
36,575
Mitigated
48,770
28,468
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtharvGrover
Baron Samedi
5,470
399
106
1,396
13,315
6,074
60
5,874
7,132
47,677
0
W
Scylla
Baziele
Scylla
14,586
1,615
0
1,611
8,089
3,417
283
3,312
4,777
73,266
0
L
Nemesis
Dankaxx97
Nemesis
8,240
4,170
0
2,601
18,872
7,868
0
6,661
11,831
0
54,158
L
2,155
114
108
1,586
14,481
11,532
212
3,108
11,237
26,021
0
L
Anhur
Martin5
Anhur
5,549
1,356
0
1,816
11,674
3,268
1,000
718
10,932
0
52,331
W
18,261
7,191
0
9,670
18,392
8,556
0
1,545
16,847
0
74,675
W
Anhur
7,462
2,548
0
5,240
13,054
4,770
1,872
2,789
10,265
0
74,489
W
10,517
2,952
0
4,692
16,079
11,339
456
1,629
14,450
59,727
0
L
16,597
2,169
0
8,736
24,409
20,028
0
7,275
16,516
0
82,976
W
Arachne
zartag42
Arachne
5,731
3,308
0
7,255
16,893
8,493
0
3,474
13,419
0
73,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
40,038
508
Minions Killed
426
0
Camps Cleared
0
1,816,712
Distance Traveled
1,582,606
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,444
414
84
5
0
280,439
3
W
Scylla
10,337
574
122
7
0
355,438
3
L
Nemesis
8,545
475
85
5
0
382,171
0
L
Maui
6,742
375
37
2
0
297,972
3
L
Anhur
7,276
404
86
5
0
295,932
0
W
Kali
11,243
625
97
5
0
408,512
11
W
Anhur
8,891
494
89
5
0
345,450
2
W
Atlas
10,433
580
108
6
0
334,994
4
L
Nike
10,031
557
134
7
0
326,092
4
W
Arachne
8,990
499
92
5
0
372,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role