Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BleckRayder
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,414 Elo+
Solo
Merlin
Merlin
ImagineWAGON434
Merlin
Level 106
God Stats
3W - 3L
1,438 SR
Queue Stats
70W - 88L
1,372 Elo+
Solo
Bastet
Bastet
JeyRoo
Bastet
Level 90
God Stats
8W - 5L
1,533 SR
Queue Stats
352W - 392L
1,407 Elo+
Solo
Cthulhu
Cthulhu
RANK1WITHYOUMOM
Cthulhu
Level 126
God Stats
16W - 12L
1,497 SR
Queue Stats
431W - 474L
1,366 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,412 Elo+

VS

Team Averages
Level 44
1,530 SR
1,403 Elo+
Sobek
Sobek
HarryCauvert
Sobek
Level 46
God Stats
1W - 1L
1,708 SR
Queue Stats
46W - 53L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
Hayzooun
Gilgamesh
Level 43
God Stats
16W - 13L
1,830 SR
Queue Stats
50W - 53L
1,435 Elo+
Party 1
Artemis
Artemis
Kerchus
Artemis
Level 48
God Stats
80W - 90L
1,372 SR
Queue Stats
134W - 150L
1,332 Elo+
Solo
Poseidon
Poseidon
Oxysnokuzuky
Poseidon
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 1
Loki
Loki
llAnatharll
Loki
Level 56
God Stats
2W - 2L
1,464 SR
Queue Stats
81W - 82L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 10
9,421
496
5,932
10,168
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
BleckRayder
Artemis
14
2 / 2 / 4
8,272
435
12,173
11,308
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 5 / 5
10,238
539
13,238
9,091
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
JeyRoo
Bastet
17
7 / 7 / 5
10,985
578
13,275
22,011
9,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 8
10,913
574
9,455
9,102
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
8,086
426
3,762
16,823
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Hayzooun
Gilgamesh
14
5 / 6 / 2
9,286
489
9,218
18,579
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kerchus
Artemis
10
0 / 1 / 1
7,060
372
7,411
6,221
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Oxysnokuzuky
Poseidon
14
3 / 6 / 4
9,590
505
7,872
11,860
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 6
9,545
502
9,237
17,790
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
18
Kills
14
14
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
10
5
W
Artemis
BleckRayder
Artemis
2
2
4
2
L
1
1
1
1.5
L
Gilgamesh
Hayzooun
Gilgamesh
5
6
2
1
W
5
5
5
1.5
W
Bastet
JeyRoo
Bastet
7
7
5
1.36
L
Artemis
Kerchus
Artemis
0
1
1
0.5
L
Poseidon
Oxysnokuzuky
Poseidon
3
6
4
0.83
W
4
0
8
8
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,073
Damage
37,500
61,680
Taken
71,273
34,054
Mitigated
37,021
23,280
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,932
788
0
3,799
10,168
9,655
364
2,157
7,920
25,939
0
W
Artemis
BleckRayder
Artemis
12,173
6,770
0
4,422
11,308
4,597
1,542
3,320
7,988
0
46,512
L
3,762
357
0
5,091
16,823
14,458
336
4,866
11,933
28,791
0
L
Gilgamesh
Hayzooun
Gilgamesh
9,218
3,042
0
3,756
18,579
9,194
1,494
9,720
8,292
0
44,170
W
13,238
769
0
976
9,091
3,962
988
2,553
6,404
68,715
0
W
Bastet
JeyRoo
Bastet
13,275
5,206
0
11,411
22,011
9,046
0
2,388
19,442
0
97,714
L
Artemis
Kerchus
Artemis
7,411
2,208
0
2,561
6,221
2,176
178
1,307
4,914
0
31,925
L
Poseidon
Oxysnokuzuky
Poseidon
7,872
1,691
0
1,036
11,860
4,538
630
6,229
5,465
57,745
0
W
9,455
568
0
2,672
9,102
6,794
22
1,216
7,576
55,177
0
L
9,237
2,122
0
3,091
17,790
6,655
0
5,579
12,044
0
58,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
43,567
456
Minions Killed
389
0
Camps Cleared
0
1,815,485
Distance Traveled
1,632,019
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,421
496
12
1
0
376,215
6
W
Artemis
8,272
435
76
4
0
327,392
4
L
Sobek
8,086
426
48
3
0
350,553
1
L
Gilgamesh
9,286
489
70
4
0
346,693
0
W
Merlin
10,238
539
116
6
0
326,718
3
W
Bastet
10,985
578
124
7
0
375,148
0
L
Artemis
7,060
372
50
3
0
220,200
0
L
Poseidon
9,590
505
140
7
0
338,170
2
W
Cthulhu
10,913
574
128
7
0
410,012
2
L
Loki
9,545
502
81
4
0
376,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role