Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Keiter25
Bellona
Level 103
God Stats
10W - 10L
1,135 SR
Queue Stats
112W - 107L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoadedhoneyB
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,174 SR
Queue Stats
150W - 146L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
PY3tti
Ao Kuang
Level 148
God Stats
2W - 4L
1,524 SR
Queue Stats
709W - 690L
1,433 Elo+
Solo
Medusa
Medusa
UnfundedDeer
Medusa
Level 108
God Stats
5W - 7L
1,449 SR
Queue Stats
113W - 123L
1,404 Elo+
Solo
Team Averages
Level 116
1,356 SR
1,415 Elo+

VS

Team Averages
Level 73
1,628 SR
1,381 Elo+
Vamana
Vamana
EYESNAGFORFUN-_-
Vamana
Level 65
God Stats
5W - 6L
1,749 SR
Queue Stats
68W - 71L
1,453 Elo+
Solo
Ra
Ra
Kjakazion
Ra
Level 106
God Stats
28W - 16L
1,657 SR
Queue Stats
287W - 288L
1,342 Elo+
Solo
Xbalanque
Xbalanque
TheHobbitsSidePc
Xbalanque
Level 47
God Stats
2W - 2L
1,308 SR
Queue Stats
124W - 142L
1,363 Elo+
Solo
Ymir
Ymir
TrophocSquire20
Ymir
Level 107
God Stats
4W - 1L
1,774 SR
Queue Stats
40W - 59L
1,322 Elo+
Party 1
Mercury
Mercury
beef5934
Mercury
Level 38
God Stats
3W - 0L
1,655 SR
Queue Stats
17W - 18L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 3 / 3
7,816
489
5,831
15,224
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Keiter25
Bellona
14
0 / 2 / 1
8,346
522
5,604
13,617
15,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LoadedhoneyB
Morgan Le Fay
11
5 / 10 / 1
8,035
502
9,393
13,936
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
PY3tti
Ao Kuang
13
3 / 3 / 0
8,006
500
5,429
13,105
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
12
0 / 4 / 1
7,165
448
7,160
12,303
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
9,299
581
8,809
11,179
7,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 9
9,570
598
11,869
10,652
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
15
2 / 1 / 4
9,316
582
9,190
10,757
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 7
8,771
548
7,712
15,487
14,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
beef5934
Mercury
14
5 / 4 / 10
9,102
569
8,508
12,884
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
22
22
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
W
5
1
2
6
L
Bellona
Keiter25
Bellona
0
2
1
0.25
W
5
2
9
4.75
L
Morgan Le Fay
LoadedhoneyB
Morgan Le Fay
5
10
1
0.55
L
Ao Kuang
PY3tti
Ao Kuang
3
3
0
1
W
Xbalanque
2
1
4
4
W
5
3
7
2.83
L
Medusa
0
4
1
0.13
W
Mercury
beef5934
Mercury
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
46,088
68,185
Taken
60,959
48,598
Mitigated
37,113
17,480
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,831
878
520
2,737
15,224
16,695
0
5,822
9,402
34,430
0
W
8,809
3,496
0
3,212
11,179
7,873
622
2,219
8,960
0
50,845
L
Bellona
Keiter25
Bellona
5,604
2,993
0
5,829
13,617
15,583
1,000
2,557
11,060
0
63,726
W
11,869
1,843
1,261
5,539
10,652
4,888
512
6,452
3,639
78,593
0
L
Morgan Le Fay
LoadedhoneyB
Morgan Le Fay
9,393
1,055
0
630
13,936
6,431
0
7,287
6,649
42,293
0
L
Ao Kuang
PY3tti
Ao Kuang
5,429
1,967
0
4,549
13,105
5,283
0
2,037
11,068
57,729
0
W
Xbalanque
9,190
3,313
0
5,935
10,757
4,473
2,118
1,047
9,710
0
84,484
W
7,712
1,908
0
4,056
15,487
14,206
279
5,660
9,827
31,774
3,496
L
Medusa
7,160
3,039
0
3,215
12,303
4,606
0
1,549
10,754
0
60,254
W
Mercury
beef5934
Mercury
8,508
4,110
0
1,690
12,884
5,673
567
5,823
7,061
0
54,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
46,058
427
Minions Killed
483
0
Camps Cleared
0
1,447,089
Distance Traveled
1,611,086
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,816
489
57
4
0
292,928
4
W
Vamana
9,299
581
106
7
0
355,712
3
L
Bellona
8,346
522
130
8
0
277,094
2
W
Ra
9,570
598
123
8
0
320,558
1
L
Morgan Le Fay
8,035
502
58
4
0
266,814
0
L
Ao Kuang
8,006
500
93
6
0
311,123
0
W
Xbalanque
9,316
582
124
8
0
273,442
3
W
Ymir
8,771
548
56
4
0
285,136
3
L
Medusa
7,165
448
89
6
0
299,130
0
W
Mercury
9,102
569
74
5
0
376,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role