Player Matchup

Ymir
Ymir
AzureKani
Ymir
Level 47
God Stats
1W - 4L
1,228 SR
Queue Stats
101W - 126L
1,448 Elo+
Solo
Pele
Pele
Inaturxlz_
Pele
Level 103
God Stats
16W - 12L
1,618 SR
Queue Stats
120W - 123L
1,431 Elo+
Solo
Medusa
Medusa
Ms Mazukine
Medusa
Level 115
God Stats
4W - 8L
1,288 SR
Queue Stats
352W - 444L
1,435 Elo+
Party 1
Tyr
Tyr
Nerotier
Tyr
Level 158
God Stats
2W - 5L
1,429 SR
Queue Stats
350W - 449L
1,431 Elo+
Party 1
Hera
Hera
Rocjr150
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 175L
1,290 Elo+
Solo
Team Averages
Level 106
1,413 SR
1,407 Elo+

VS

Team Averages
Level 72
1,533 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DpressXpress
Izanami
Level 109
God Stats
22W - 24L
1,545 SR
Queue Stats
229W - 235L
1,426 Elo+
Solo
Bastet
Bastet
Exiledsalmon988
Bastet
Level 37
God Stats
5W - 5L
1,646 SR
Queue Stats
57W - 67L
1,415 Elo+
Solo
Merlin
Merlin
KING MIECH
Merlin
Level 65
God Stats
8W - 10L
1,476 SR
Queue Stats
224W - 226L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
ntwc
Cu Chulainn
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
1,455
182
0
0
0
10
3 / 0 / 0
5,677
710
2,667
5,011
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
1 / 0 / 0
4,354
544
2,441
4,749
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,166
646
1,260
5,869
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
1
0 / 0 / 0
1,455
182
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
4,463
558
574
4,806
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DpressXpress
Izanami
7
0 / 1 / 0
4,293
537
958
3,799
1,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 0 / 0
4,247
531
1,327
4,346
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
KING MIECH
Merlin
7
0 / 3 / 0
4,372
547
860
4,385
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ntwc
Cu Chulainn
8
1 / 1 / 0
4,711
589
3,257
4,551
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Ymir
0
0
0
0
W
Izanami
DpressXpress
Izanami
0
1
0
0
W
0
0
0
0
L
3
0
0
3
W
Merlin
KING MIECH
Merlin
0
3
0
0
L
Medusa
1
0
0
1
L
1
1
0
1
L
Hera
0
0
0
0
W
Cu Chulainn
ntwc
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,368
Damage
6,976
15,629
Taken
21,887
5,629
Mitigated
9,253
4,893
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
574
128
0
1,390
4,806
2,398
0
0
4,806
14,648
4,439
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
DpressXpress
Izanami
958
493
0
997
3,799
1,102
250
0
3,799
0
29,575
W
1,327
286
0
3,062
4,346
1,185
0
0
4,346
0
24,917
L
2,667
428
0
806
5,011
1,727
0
860
4,151
0
39,443
W
Merlin
KING MIECH
Merlin
860
124
0
1,014
4,385
1,039
0
0
4,385
23,815
0
L
Medusa
2,441
846
0
1,000
4,749
1,325
0
423
4,326
0
25,560
L
1,260
351
0
3,087
5,869
2,577
0
0
5,434
0
28,688
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
ntwc
Cu Chulainn
3,257
908
0
580
4,551
3,529
0
0
4,551
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
22,086
184
Minions Killed
256
0
Camps Cleared
0
475,502
Distance Traveled
735,393
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,463
558
30
4
0
146,504
2
L
Ymir
1,455
182
0
0
0
0
0
W
Izanami
4,293
537
62
8
0
140,645
0
W
Bastet
4,247
531
59
7
0
175,170
0
L
Pele
5,677
710
81
10
0
179,427
2
W
Merlin
4,372
547
55
7
0
121,363
2
L
Medusa
4,354
544
40
5
0
148,543
0
L
Tyr
5,166
646
63
8
0
147,532
4
L
Hera
1,455
182
0
0
0
0
0
W
Cu Chulainn
4,711
589
50
6
0
151,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role