Player Matchup

Thanatos
Thanatos
Inurki
Thanatos
Level 157
God Stats
215W - 173L
1,606 SR
Queue Stats
600W - 630L
1,502 Elo+
Solo
Tyr
Tyr
KAorTroll
Tyr
Level 128
God Stats
11W - 3L
1,951 SR
Queue Stats
56W - 29L
1,711 Elo+
Solo
Janus
Janus
Metaxonn
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 218L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Uberrise
Cernunnos
Level 157
God Stats
1W - 0L
1,690 SR
Queue Stats
66W - 53L
1,640 Elo+
Solo
Bellona
Bellona
XtASe34
Bellona
Level 160
God Stats
30W - 26L
1,615 SR
Queue Stats
322W - 332L
1,535 Elo+
Solo
Team Averages
Level 152
1,672 SR
1,580 Elo+

VS

Team Averages
Level 152
1,536 SR
1,567 Elo+
Maui
Maui
 
Maui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Meηtal
Ishtar
Level 160
God Stats
13W - 16L
1,510 SR
Queue Stats
474W - 442L
1,668 Elo+
Solo
Fenrir
Fenrir
OriginOfMorgoth
Fenrir
Level 146
God Stats
6W - 8L
1,475 SR
Queue Stats
350W - 317L
1,599 Elo+
Solo
Skadi
Skadi
Rettenetesoo7
Skadi
Level 141
God Stats
5W - 5L
1,696 SR
Queue Stats
234W - 259L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Inurki
Thanatos
16
5 / 3 / 0
9,976
624
11,273
16,124
11,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 1 / 6
9,916
620
13,973
14,512
10,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Metaxonn
Janus
13
2 / 2 / 9
8,590
537
7,814
8,899
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Uberrise
Cernunnos
17
3 / 0 / 1
10,122
633
8,897
11,804
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
XtASe34
Bellona
12
2 / 2 / 7
8,246
515
5,573
11,019
9,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
3 / 4 / 1
8,480
530
7,554
15,093
10,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
11
0 / 3 / 5
6,824
427
3,869
12,362
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Meηtal
Ishtar
13
0 / 1 / 2
8,007
500
4,900
9,534
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 2
8,230
514
7,062
12,529
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 8 / 2
7,656
479
6,892
15,060
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
8
8
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
1
0.88
L
Tyr
 
Tyr
0
3
5
0.83
W
Thanatos
Inurki
Thanatos
5
3
0
1.67
W
7
1
6
10
W
Janus
Metaxonn
Janus
2
2
9
3.25
L
Ishtar
Meηtal
Ishtar
0
1
2
1
L
4
3
2
1.67
L
1
8
2
0.25
W
Cernunnos
Uberrise
Cernunnos
3
0
1
3.5
W
Bellona
XtASe34
Bellona
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
30,277
62,358
Taken
64,578
38,891
Mitigated
34,814
41,846
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,554
2,830
0
5,160
15,093
10,754
0
967
14,126
56,954
7,037
L
Tyr
 
Tyr
3,869
293
0
4,196
12,362
8,659
0
1,500
10,862
0
16,332
W
Thanatos
Inurki
Thanatos
11,273
3,508
0
16,120
16,124
11,553
0
6,521
9,603
0
75,424
W
13,973
3,141
0
10,016
14,512
10,129
0
0
14,512
0
86,316
W
Janus
Metaxonn
Janus
7,814
434
0
1,763
8,899
3,062
409
0
8,899
56,684
0
L
Ishtar
Meηtal
Ishtar
4,900
3,293
0
4,183
9,534
2,849
0
0
9,534
0
64,673
L
7,062
1,857
0
4,544
12,529
6,681
0
2,289
10,240
0
48,876
L
6,892
2,945
0
907
15,060
5,871
1,056
3,058
12,002
0
59,538
W
Cernunnos
Uberrise
Cernunnos
8,897
4,243
0
8,646
11,804
4,732
4,020
896
10,908
0
104,718
W
Bellona
XtASe34
Bellona
5,573
1,640
1,770
3,531
11,019
9,415
161
362
10,657
0
25,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
39,197
556
Minions Killed
457
0
Camps Cleared
0
1,631,018
Distance Traveled
1,476,304
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,480
530
116
7
0
269,027
9
L
Tyr
6,824
427
16
1
0
334,054
5
W
Thanatos
9,976
624
134
8
0
306,918
3
W
Tyr
9,916
620
131
8
0
368,138
3
W
Janus
8,590
537
93
6
0
332,586
3
L
Ishtar
8,007
500
135
8
0
269,454
5
L
Fenrir
8,230
514
82
5
0
342,264
2
L
Skadi
7,656
479
108
7
0
261,505
2
W
Cernunnos
10,122
633
154
10
0
284,948
4
W
Bellona
8,246
515
44
3
0
338,428
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role