Player Matchup

Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Haafx
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,607 Elo+
Party 1
Medusa
Medusa
HammerFrmBehind
Medusa
Level 160
God Stats
0W - 1L
1,619 SR
Queue Stats
43W - 35L
1,561 Elo+
Party 1
Fafnir
Fafnir
Josespk2
Fafnir
Level 29
God Stats
0W - 1L
1,234 SR
Queue Stats
27W - 26L
1,546 Elo+
Solo
Poseidon
Poseidon
rayhoe
Poseidon
Level 69
God Stats
1W - 2L
1,547 SR
Queue Stats
97W - 63L
1,578 Elo+
Party 1
Team Averages
Level 82
1,480 SR
1,558 Elo+

VS

Team Averages
Level 40
1,538 SR
1,543 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AlphaKennyBodyFR
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,525 Elo+
Solo
Merlin
Merlin
Arvay6
Merlin
Level 29
God Stats
2W - 2L
1,386 SR
Queue Stats
65W - 81L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Foxdemonking
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 120L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
ƒree
Baron Samedi
Level 16
God Stats
4W - 3L
1,803 SR
Queue Stats
136W - 124L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 1
6,784
678
4,542
7,845
3,577
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Haafx
Ullr
12
0 / 2 / 1
6,708
671
4,334
6,585
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
6,839
684
8,287
5,405
2,847
Fafnir
Josespk2
Fafnir
11
0 / 2 / 1
6,379
638
2,613
6,863
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
rayhoe
Poseidon
15
0 / 0 / 1
7,414
741
9,062
4,804
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 4
7,371
737
6,704
8,664
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 1 / 4
7,835
784
7,384
6,794
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Arvay6
Merlin
13
3 / 1 / 3
7,414
741
6,245
7,656
3,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Foxdemonking
Cthulhu
14
0 / 0 / 8
7,959
796
6,081
10,441
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ƒree
Baron Samedi
12
0 / 0 / 5
6,959
696
3,263
2,771
2,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
1
Kills
8
8
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
Anhur
 
Anhur
2
0
4
4
W
3
1
4
5
W
Merlin
Arvay6
Merlin
3
1
3
4.5
W
Cthulhu
Foxdemonking
Cthulhu
0
0
8
4
L
Ullr
Haafx
Ullr
0
2
1
0.25
L
1
2
0
0.5
L
Fafnir
Josespk2
Fafnir
0
2
1
0.25
L
Poseidon
rayhoe
Poseidon
0
0
1
0.5
W
Baron Samedi
ƒree
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
29,677
31,502
Taken
36,326
21,292
Mitigated
21,387
13,101
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,542
2,237
1,754
2,173
7,845
3,577
0
5,129
2,716
0
13,096
W
Anhur
 
Anhur
6,704
2,101
2,505
2,640
8,664
3,662
290
3,679
4,826
0
15,193
W
7,384
575
1,580
719
6,794
3,100
257
875
5,881
23,630
0
W
Merlin
Arvay6
Merlin
6,245
189
2,081
811
7,656
3,316
0
2,709
4,822
13,302
0
W
Cthulhu
Foxdemonking
Cthulhu
6,081
165
2,321
2,632
10,441
9,158
0
3,650
6,712
14,104
0
L
Ullr
Haafx
Ullr
4,334
989
1,724
836
6,585
3,441
0
5,192
1,393
0
6,793
L
8,287
1,519
2,268
587
5,405
2,847
0
4,306
1,099
0
15,333
L
Fafnir
Josespk2
Fafnir
2,613
513
344
1,347
6,863
9,066
0
5,368
1,495
3,008
0
L
Poseidon
rayhoe
Poseidon
9,062
619
1,116
952
4,804
2,361
0
2,978
1,826
35,115
0
W
Baron Samedi
ƒree
Baron Samedi
3,263
129
3,137
697
2,771
2,151
21
361
2,410
8,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
37,538
112
Minions Killed
106
0
Camps Cleared
0
889,709
Distance Traveled
934,065
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,784
678
29
3
0
186,341
0
W
Anhur
7,371
737
26
3
0
173,599
4
W
Raijin
7,835
784
51
5
0
176,711
1
W
Merlin
7,414
741
14
1
0
188,591
2
W
Cthulhu
7,959
796
6
1
0
220,283
0
L
Ullr
6,708
671
9
1
0
164,019
0
L
Medusa
6,839
684
15
2
0
196,827
0
L
Fafnir
6,379
638
2
0
0
134,617
3
L
Poseidon
7,414
741
57
6
0
207,905
2
W
Baron Samedi
6,959
696
9
1
0
174,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role