Player Matchup

Izanami
Izanami
Milky_baAr
Izanami
Level 18
God Stats
10W - 9L
1,719 SR
Queue Stats
13W - 22L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
NzPaiin
Nu Wa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 104L
1,255 Elo+
Party 2
Chaac
Chaac
Nz_TaKKarikZ
Chaac
Level 23
God Stats
7W - 12L
1,426 SR
Queue Stats
18W - 53L
1,154 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SHADOW_MASTER256
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,284 Elo+
Solo
Nemesis
Nemesis
snipr_pro_bro
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,238 Elo+
Party 2
Team Averages
Level 36
1,529 SR
1,246 Elo+

VS

Team Averages
Level 84
1,609 SR
1,411 Elo+
Vulcan
Vulcan
ITrashHadesMainI
Vulcan
Level 44
God Stats
22W - 16L
1,616 SR
Queue Stats
50W - 51L
1,424 Elo+
Party 1
Ymir
Ymir
MaarRoses
Ymir
Level 106
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo
Guan Yu
Guan Yu
RadioTalks
Guan Yu
Level 66
God Stats
8W - 8L
1,476 SR
Queue Stats
64W - 68L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Sikezz
Danzaburou
Level 76
God Stats
24W - 19L
1,500 SR
Queue Stats
183W - 172L
1,479 Elo+
Party 1
Bastet
Bastet
chino_figura10
Bastet
Level 126
God Stats
3W - 0L
1,726 SR
Queue Stats
287W - 361L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Milky_baAr
Izanami
17
0 / 8 / 4
10,797
450
9,987
21,775
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
NzPaiin
Nu Wa
17
3 / 5 / 2
11,708
488
9,103
13,612
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 0
11,491
479
8,391
18,769
15,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SHADOW_MASTER256
Kumbhakarna
13
1 / 8 / 1
9,115
380
5,877
23,629
15,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
16
1 / 5 / 3
10,667
444
7,970
22,047
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
13,421
559
20,520
11,362
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
4 / 3 / 9
11,610
484
8,923
19,038
11,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
RadioTalks
Guan Yu
20
5 / 0 / 5
13,529
564
13,537
20,042
27,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Sikezz
Danzaburou
19
9 / 1 / 7
13,044
544
20,884
12,869
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 1 / 5
12,534
522
8,072
21,323
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
6
Kills
30
30
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Ymir
4
3
9
2.83
L
Izanami
Milky_baAr
Izanami
0
8
4
0.25
L
Nu Wa
NzPaiin
Nu Wa
3
5
2
0.8
L
1
4
0
0.25
W
Guan Yu
RadioTalks
Guan Yu
5
0
5
7.5
L
Kumbhakarna
SHADOW_MASTER256
Kumbhakarna
1
8
1
0.19
W
Danzaburou
Sikezz
Danzaburou
9
1
7
12.5
W
7
1
5
9.5
L
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
71,936
99,832
Taken
84,634
54,469
Mitigated
60,061
11,397
Healing
35,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,520
1,411
0
3,117
11,362
6,120
1,006
3,365
7,997
118,115
0
W
Ymir
8,923
1,406
0
2,589
19,038
11,371
38
3,841
15,197
59,080
0
L
Izanami
Milky_baAr
Izanami
9,987
5,777
0
5,260
21,775
8,709
406
5,457
16,318
0
97,318
L
Nu Wa
NzPaiin
Nu Wa
9,103
548
0
509
13,612
6,029
18
9,041
4,571
79,829
0
L
8,391
943
0
2,136
18,769
15,142
750
5,003
13,766
0
83,074
W
Guan Yu
RadioTalks
Guan Yu
13,537
1,761
862
8,430
20,042
27,392
198
3,281
16,761
0
112,394
L
Kumbhakarna
SHADOW_MASTER256
Kumbhakarna
5,877
658
0
1,502
23,629
15,421
0
4,848
18,551
33,130
0
W
Danzaburou
Sikezz
Danzaburou
20,884
8,867
0
7,622
12,869
5,741
2,216
3,795
9,074
0
97,771
W
8,072
2,557
0
12,733
21,323
9,437
824
2,052
18,881
0
95,240
L
Nemesis
7,970
2,851
0
1,990
22,047
9,168
0
5,094
16,953
0
114,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,778
Gold Earned
64,138
642
Minions Killed
648
0
Camps Cleared
0
2,186,790
Distance Traveled
2,449,415
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,421
559
167
7
0
479,747
6
W
Ymir
11,610
484
65
3
0
522,670
0
L
Izanami
10,797
450
173
7
0
381,455
1
L
Nu Wa
11,708
488
143
6
0
398,608
3
L
Chaac
11,491
479
148
6
0
454,567
4
W
Guan Yu
13,529
564
169
7
0
477,418
9
L
Kumbhakarna
9,115
380
46
2
0
414,477
1
W
Danzaburou
13,044
544
122
5
0
443,636
4
W
Bastet
12,534
522
125
5
0
525,944
3
L
Nemesis
10,667
444
132
6
0
537,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role