Player Matchup

King Arthur
King Arthur
FORCE_15_RECON
King Arthur
Level 114
God Stats
1W - 2L
1,761 SR
Queue Stats
98W - 102L
1,452 Elo+
Party 2
Neith
Neith
NxComp
Neith
Level 86
God Stats
3W - 8L
1,270 SR
Queue Stats
123W - 125L
1,497 Elo+
Party 2
Ra
Ra
pstealth
Ra
Level 121
God Stats
2W - 4L
1,825 SR
Queue Stats
131W - 150L
1,448 Elo+
Solo
Team Averages
Level 107
1,619 SR
1,465 Elo+

VS

Team Averages
Level 69
1,790 SR
1,646 Elo+
Gilgamesh
Gilgamesh
Why_Not_777
Gilgamesh
Level 148
God Stats
12W - 18L
1,515 SR
Queue Stats
131W - 206L
1,372 Elo+
Solo
Loki
Loki
lowkeyhungry
Loki
Level 14
God Stats
13W - 3L
1,879 SR
Queue Stats
13W - 3L
1,774 Elo+
Party 1
Scylla
Scylla
scyllasmurf1
Scylla
Level 45
God Stats
310W - 31L
1,977 SR
Queue Stats
380W - 72L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FORCE_15_RECON
King Arthur
13
0 / 7 / 2
9,266
545
8,692
21,535
17,471
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
NxComp
Neith
15
2 / 6 / 2
10,360
609
8,162
17,808
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 2
11,565
680
8,972
10,457
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Why_Not_777
Gilgamesh
17
4 / 0 / 9
11,878
699
10,118
12,051
10,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 1 / 8
12,680
746
17,348
11,745
6,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
6 / 3 / 10
12,815
754
18,019
12,688
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FORCE_15_RECON
King Arthur
0
7
2
0.14
L
Neith
NxComp
Neith
2
6
2
0.5
W
Gilgamesh
Why_Not_777
Gilgamesh
4
0
9
8.5
W
7
1
8
11
L
2
4
2
0.75
W
Scylla
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
45,485
49,800
Taken
36,484
29,039
Mitigated
23,388
8,564
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FORCE_15_RECON
King Arthur
8,692
736
0
825
21,535
17,471
0
8,066
13,158
0
25,602
L
Neith
NxComp
Neith
8,162
2,557
0
2,518
17,808
7,484
0
5,826
11,600
0
42,429
W
Gilgamesh
Why_Not_777
Gilgamesh
10,118
1,960
0
4,364
12,051
10,683
936
2,313
9,738
2,550
35,716
W
17,348
6,271
0
519
11,745
6,910
1,998
3,637
8,108
0
71,517
L
8,972
181
1,676
3,545
10,457
4,084
0
3,851
6,432
50,875
0
W
Scylla
18,019
2,608
0
2,933
12,688
5,795
266
3,128
9,560
64,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
37,373
191
Minions Killed
230
0
Camps Cleared
0
861,247
Distance Traveled
989,904
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,266
545
31
2
0
278,503
3
L
Neith
10,360
609
65
4
0
251,308
1
W
Gilgamesh
11,878
699
43
3
0
352,700
0
W
Loki
12,680
746
68
4
0
343,469
1
L
Ra
11,565
680
95
6
0
331,436
0
W
Scylla
12,815
754
119
7
0
293,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role