Player Matchup

Ne Zha
Ne Zha
Anishi
Ne Zha
Level 45
God Stats
6W - 5L
1,613 SR
Queue Stats
123W - 101L
1,506 Elo+
Solo
Chronos
Chronos
MarcoGaleanaYTB
Chronos
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 93L
1,424 Elo+
Solo
Zeus
Zeus
SirD00m
Zeus
Level 86
God Stats
5W - 9L
1,414 SR
Queue Stats
151W - 143L
1,584 Elo+
Solo
Da Ji
Da Ji
TypicalRIP
Da Ji
Level 102
God Stats
0W - 2L
1,215 SR
Queue Stats
381W - 475L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
WindexMichael
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,446 Elo+
Party 2
Team Averages
Level 61
1,448 SR
1,481 Elo+

VS

Team Averages
Level 93
1,582 SR
1,721 Elo+
Heimdallr
Heimdallr
CentavoMiauw
Heimdallr
Level 160
God Stats
1W - 0L
1,527 SR
Queue Stats
52W - 34L
1,713 Elo+
Party 1
Nox
Nox
KylianMbape
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,775 Elo+
Party 1
Mercury
Mercury
MrAndresito69
Mercury
Level 160
God Stats
1W - 0L
1,581 SR
Queue Stats
101W - 70L
1,668 Elo+
Party 1
Loki
Loki
Ndelik
Loki
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
13W - 7L
1,897 Elo+
Party 1
Ymir
Ymir
uki0211
Ymir
Level 91
God Stats
3W - 1L
1,546 SR
Queue Stats
82W - 73L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anishi
Ne Zha
9
2 / 3 / 1
5,496
550
5,957
8,040
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,244
524
4,422
8,723
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
SirD00m
Zeus
10
1 / 4 / 1
5,912
591
4,385
6,953
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
8
1 / 3 / 0
5,265
527
3,894
8,865
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
9
0 / 2 / 0
5,201
520
3,694
6,708
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CentavoMiauw
Heimdallr
10
2 / 2 / 1
5,931
593
5,399
7,961
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 6
6,717
672
3,603
4,941
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
11
6 / 2 / 5
6,713
671
6,752
10,492
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Ndelik
Loki
13
5 / 0 / 1
7,328
733
6,838
6,154
1,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
uki0211
Ymir
8
0 / 1 / 3
5,375
538
3,268
6,729
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Anishi
Ne Zha
2
3
1
0.83
W
Heimdallr
CentavoMiauw
Heimdallr
2
2
1
1.25
W
3
0
6
6
L
1
4
1
0.38
W
Mercury
6
2
5
4.25
W
Loki
Ndelik
Loki
5
0
1
5.5
L
Zeus
SirD00m
Zeus
1
4
1
0.38
L
Da Ji
1
3
0
0.33
L
Guan Yu
0
2
0
0
W
Ymir
uki0211
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
25,860
39,289
Taken
36,277
19,684
Mitigated
14,078
9,004
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Anishi
Ne Zha
5,957
1,846
0
1,395
8,040
3,320
0
1,581
6,459
0
30,870
W
Heimdallr
CentavoMiauw
Heimdallr
5,399
3,325
0
3,982
7,961
3,044
751
2,046
5,871
0
40,985
W
3,603
698
0
964
4,941
1,790
0
1,425
3,474
35,889
0
L
4,422
1,847
0
1,252
8,723
3,623
0
1,587
7,136
28,807
3,361
W
Mercury
6,752
3,796
0
865
10,492
3,477
0
2,411
7,997
0
38,477
W
Loki
Ndelik
Loki
6,838
2,285
0
1,609
6,154
1,917
0
701
5,211
0
51,567
L
Zeus
SirD00m
Zeus
4,385
1,155
0
1,747
6,953
3,120
0
1,833
5,120
36,021
2,137
L
Da Ji
3,894
926
0
2,388
8,865
3,091
0
1,760
7,105
0
26,989
L
Guan Yu
3,694
1,084
250
1,972
6,708
6,530
0
110
6,598
0
24,816
W
Ymir
uki0211
Ymir
3,268
946
299
1,590
6,729
3,850
130
1,731
4,998
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
32,064
280
Minions Killed
329
0
Camps Cleared
0
992,665
Distance Traveled
1,047,807
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,496
550
38
4
0
204,290
3
W
Heimdallr
5,931
593
66
7
0
177,357
1
W
Nox
6,717
672
67
7
0
205,516
2
L
Chronos
5,244
524
55
6
0
205,467
0
W
Mercury
6,713
671
69
7
0
244,659
3
W
Loki
7,328
733
106
11
0
225,742
3
L
Zeus
5,912
591
74
7
0
182,050
3
L
Da Ji
5,265
527
61
6
0
219,745
3
L
Guan Yu
5,201
520
52
5
0
181,113
1
W
Ymir
5,375
538
21
2
0
194,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role