Player Matchup

Bacchus
Bacchus
Darknarut
Bacchus
Level 159
God Stats
4W - 5L
1,536 SR
Queue Stats
207W - 227L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
JeLLyFishSting1
Baron Samedi
Level 108
God Stats
0W - 3L
1,196 SR
Queue Stats
20W - 24L
1,465 Elo+
Solo
Tyr
Tyr
phillipito210
Tyr
Level 93
God Stats
11W - 13L
1,434 SR
Queue Stats
112W - 122L
1,513 Elo+
Solo
Cthulhu
Cthulhu
seavin
Cthulhu
Level 109
God Stats
2W - 1L
1,854 SR
Queue Stats
124W - 138L
1,496 Elo+
Solo
Vulcan
Vulcan
tdiggidybabes
Vulcan
Level 121
God Stats
9W - 6L
1,709 SR
Queue Stats
207W - 209L
1,562 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,514 Elo+

VS

Team Averages
Level 118
1,545 SR
1,516 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
I Wunjo I
Kukulkan
Level 53
God Stats
12W - 9L
1,485 SR
Queue Stats
84W - 82L
1,458 Elo+
Party 1
Awilix
Awilix
Innovare
Awilix
Level 117
God Stats
2W - 1L
1,755 SR
Queue Stats
90W - 72L
1,640 Elo+
Solo
Vulcan
Vulcan
StarRabb1t
Vulcan
Level 157
God Stats
195W - 204L
1,520 SR
Queue Stats
654W - 635L
1,490 Elo+
Party 1
King Arthur
King Arthur
rustyankles80
King Arthur
Level 106
God Stats
29W - 50L
1,468 SR
Queue Stats
756W - 780L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darknarut
Bacchus
15
2 / 4 / 1
9,720
972
8,494
19,385
14,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JeLLyFishSting1
Baron Samedi
14
1 / 5 / 2
9,314
931
6,845
12,031
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 3
8,789
879
4,466
12,110
14,725
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
seavin
Cthulhu
16
1 / 2 / 4
9,910
991
12,481
16,848
24,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 3
9,199
920
8,090
4,759
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

219

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 1 / 12
9,942
994
10,621
9,461
4,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
I Wunjo I
Kukulkan
16
0 / 0 / 8
9,232
923
8,012
3,052
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Innovare
Awilix
16
5 / 1 / 6
10,876
1,088
15,654
10,768
4,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
StarRabb1t
Vulcan
16
4 / 2 / 7
10,623
1,062
13,333
7,468
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
rustyankles80
King Arthur
16
4 / 1 / 6
10,184
1,018
14,141
13,197
14,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
5
Kills
13
13
Deaths
5
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
12
6
L
Bacchus
Darknarut
Bacchus
2
4
1
0.63
W
Kukulkan
I Wunjo I
Kukulkan
0
0
8
4
W
Awilix
Innovare
Awilix
5
1
6
8
L
Baron Samedi
JeLLyFishSting1
Baron Samedi
1
5
2
0.4
W
Vulcan
StarRabb1t
Vulcan
4
2
7
3.75
L
0
1
3
1.5
W
King Arthur
rustyankles80
King Arthur
4
1
6
7
L
Cthulhu
seavin
Cthulhu
1
2
4
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
61,761
65,133
Taken
43,946
63,569
Mitigated
27,319
11,364
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,621
7,241
0
1,850
9,461
4,208
0
7,255
1,636
0
39,103
L
Bacchus
Darknarut
Bacchus
8,494
415
186
2,091
19,385
14,707
0
3,946
15,439
19,399
0
W
Kukulkan
I Wunjo I
Kukulkan
8,012
343
0
186
3,052
1,273
0
2,628
353
19,288
0
W
Awilix
Innovare
Awilix
15,654
5,484
0
0
10,768
4,378
0
8,926
1,319
0
25,753
L
Baron Samedi
JeLLyFishSting1
Baron Samedi
6,845
324
1,953
642
12,031
7,280
0
3,886
8,145
21,419
0
W
Vulcan
StarRabb1t
Vulcan
13,333
3,061
0
0
7,468
3,334
0
6,066
1,330
37,682
0
L
4,466
527
0
996
12,110
14,725
0
3,710
8,400
0
10,013
W
King Arthur
rustyankles80
King Arthur
14,141
1,179
0
330
13,197
14,126
0
8,969
3,398
0
20,095
L
Cthulhu
seavin
Cthulhu
12,481
376
1,532
2,835
16,848
24,544
0
6,811
10,037
34,857
0
L
8,090
2,306
55
1,074
4,759
2,313
0
2,992
1,767
28,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
50,857
188
Minions Killed
200
6
Camps Cleared
7
883,086
Distance Traveled
1,004,566
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,942
994
71
7
4
185,016
1
L
Bacchus
9,720
972
37
4
2
176,668
1
W
Kukulkan
9,232
923
27
3
0
192,707
0
W
Awilix
10,876
1,088
21
2
2
222,836
1
L
Baron Samedi
9,314
931
36
4
2
175,584
3
W
Vulcan
10,623
1,062
71
7
0
188,159
0
L
Tyr
8,789
879
10
1
0
176,940
0
W
King Arthur
10,184
1,018
10
1
1
215,848
0
L
Cthulhu
9,910
991
44
4
1
216,283
2
L
Vulcan
9,199
920
61
6
1
137,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role