Player Matchup

Chaac
Chaac
ARKHAM PRINGLES
Chaac
Level 104
God Stats
8W - 8L
1,512 SR
Queue Stats
117W - 97L
1,499 Elo+
Party 2
Janus
Janus
ChickenNugs0
Janus
Level 107
God Stats
2W - 2L
1,428 SR
Queue Stats
96W - 75L
1,565 Elo+
Party 2
Susano
Susano
FireScaleDragon
Susano
Level 112
God Stats
1W - 1L
1,288 SR
Queue Stats
40W - 38L
1,536 Elo+
Party 2
Ymir
Ymir
Kuraimukage
Ymir
Level 79
God Stats
33W - 33L
1,462 SR
Queue Stats
63W - 79L
1,424 Elo+
Solo
Hou Yi
Hou Yi
f3r123
Hou Yi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,373 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,479 Elo+

VS

Team Averages
Level 102
1,413 SR
1,413 Elo+
Shiva
Shiva
Ant Gets It
Shiva
Level 68
God Stats
0W - 3L
1,106 SR
Queue Stats
402W - 434L
1,414 Elo+
Party 1
Awilix
Awilix
Ballocito
Awilix
Level 101
God Stats
37W - 32L
1,503 SR
Queue Stats
685W - 754L
1,419 Elo+
Party 1
Geb
Geb
ClassicGamer605
Geb
Level 62
God Stats
3W - 2L
1,475 SR
Queue Stats
39W - 48L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 119
God Stats
304W - 308L
1,476 SR
Queue Stats
730W - 744L
1,401 Elo+
Solo
Charybdis
Charybdis
Panguru 2009
Charybdis
Level 160
God Stats
22W - 28L
1,506 SR
Queue Stats
145W - 164L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,144
619
18,174
20,157
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 1 / 6
11,107
617
11,722
8,412
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 8
10,492
583
12,046
16,175
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 3
9,301
517
4,815
11,826
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
f3r123
Hou Yi
15
2 / 0 / 3
8,982
499
7,050
10,752
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,649
369
6,216
17,051
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
Ballocito
Awilix
12
2 / 5 / 1
7,999
444
8,736
15,032
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
7,118
395
5,442
15,581
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
El_Pepito_23_
Baron Samedi
14
1 / 7 / 1
8,285
460
6,808
15,153
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Panguru 2009
Charybdis
12
0 / 2 / 0
6,827
379
5,340
10,097
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
24
Kills
4
4
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
8
0
0.13
L
Awilix
Ballocito
Awilix
2
5
1
0.5
W
9
1
6
12
L
0
2
0
0
L
Baron Samedi
El_Pepito_23_
Baron Samedi
1
7
1
0.21
W
8
1
8
12
W
0
1
3
1.5
L
Charybdis
Panguru 2009
Charybdis
0
2
0
0
W
Hou Yi
f3r123
Hou Yi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,807
Damage
32,542
67,322
Taken
72,914
39,828
Mitigated
42,791
30,940
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,174
3,947
0
15,065
20,157
14,164
437
1,694
16,874
0
92,549
L
6,216
1,463
0
4,043
17,051
9,972
0
3,040
13,297
0
31,373
L
Awilix
Ballocito
Awilix
8,736
3,735
0
768
15,032
5,222
0
2,208
12,648
0
55,783
W
11,722
1,439
0
1,759
8,412
3,557
3,260
3,802
3,945
80,878
0
L
5,442
567
163
3,896
15,581
16,302
180
3,689
11,780
26,306
0
L
Baron Samedi
El_Pepito_23_
Baron Samedi
6,808
105
99
2,423
15,153
7,374
0
6,960
7,998
51,304
0
W
12,046
2,915
0
6,325
16,175
6,445
973
1,718
13,951
0
69,353
W
4,815
357
420
2,861
11,826
10,755
290
2,615
9,162
53,721
0
L
Charybdis
Panguru 2009
Charybdis
5,340
2,874
0
4,402
10,097
3,921
0
640
9,351
0
54,942
W
Hou Yi
f3r123
Hou Yi
7,050
3,122
0
4,510
10,752
4,907
3,970
2,721
8,007
0
63,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,026
Gold Earned
36,878
561
Minions Killed
341
0
Camps Cleared
0
1,735,036
Distance Traveled
1,513,175
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,144
619
157
9
0
384,077
7
L
Shiva
6,649
369
43
2
0
296,905
0
L
Awilix
7,999
444
71
4
0
351,333
0
W
Janus
11,107
617
139
8
0
332,643
1
L
Geb
7,118
395
36
2
0
320,851
1
L
Baron Samedi
8,285
460
107
6
0
279,203
4
W
Susano
10,492
583
94
5
0
395,222
0
W
Ymir
9,301
517
85
5
0
311,478
8
L
Charybdis
6,827
379
84
5
0
264,883
4
W
Hou Yi
8,982
499
86
5
0
311,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role