Player Matchup

Vamana
Vamana
AresAres1202
Vamana
Level 123
God Stats
3W - 4L
1,453 SR
Queue Stats
79W - 54L
1,559 Elo+
Party 1
Geb
Geb
KazaneHiyori
Geb
Level 146
God Stats
2W - 3L
1,585 SR
Queue Stats
257W - 245L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
OmarRR_sB
Zhong Kui
Level 7
God Stats
3W - 2L
1,653 SR
Queue Stats
11W - 8L
1,554 Elo+
Solo
Thanatos
Thanatos
Yangless
Thanatos
Level 59
God Stats
23W - 17L
1,537 SR
Queue Stats
79W - 63L
1,548 Elo+
Party 1
Hercules
Hercules
kiuli
Hercules
Level 127
God Stats
30W - 23L
1,564 SR
Queue Stats
233W - 200L
1,548 Elo+
Party 1
Team Averages
Level 92
1,558 SR
1,547 Elo+

VS

Team Averages
Level 86
1,563 SR
1,520 Elo+
Fafnir
Fafnir
ImAlreadyMarina
Fafnir
Level 43
God Stats
4W - 4L
1,824 SR
Queue Stats
111W - 125L
1,483 Elo+
Solo
Merlin
Merlin
MLGLlamacorn
Merlin
Level 142
God Stats
5W - 2L
1,589 SR
Queue Stats
113W - 94L
1,600 Elo+
Solo
Guan Yu
Guan Yu
PervasiveFob5
Guan Yu
Level 84
God Stats
2W - 2L
1,504 SR
Queue Stats
68W - 58L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Prymack
Hun Batz
Level 158
God Stats
3W - 1L
1,396 SR
Queue Stats
75W - 103L
1,436 Elo+
Solo
Cupid
Cupid
jjjbhjjg
Cupid
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 0 / 7
7,532
753
7,498
9,500
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 6
7,654
765
9,721
9,644
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
OmarRR_sB
Zhong Kui
16
7 / 1 / 3
8,474
847
12,404
10,458
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Yangless
Thanatos
13
1 / 1 / 7
6,927
693
7,244
6,424
2,659
Hercules
kiuli
Hercules
13
2 / 0 / 5
7,110
711
6,807
10,225
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,064
706
4,551
11,945
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
0 / 1 / 2
7,455
746
13,818
7,985
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
1 / 2 / 1
6,969
697
8,643
11,322
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Prymack
Hun Batz
13
1 / 4 / 0
7,449
745
5,058
9,315
3,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
jjjbhjjg
Cupid
12
0 / 7 / 0
6,343
634
3,135
11,740
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
7
4.5
L
0
0
1
0.5
W
3
0
6
6
L
Merlin
0
1
2
1
W
Zhong Kui
OmarRR_sB
Zhong Kui
7
1
3
8.5
L
Guan Yu
1
2
1
0.75
L
Hun Batz
Prymack
Hun Batz
1
4
0
0.25
W
Thanatos
Yangless
Thanatos
1
1
7
4.5
L
Cupid
jjjbhjjg
Cupid
0
7
0
0
W
Hercules
kiuli
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
35,205
46,251
Taken
52,307
27,849
Mitigated
35,766
19,268
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,498
2,807
1,390
2,646
9,500
5,374
0
3,459
5,878
0
19,875
L
4,551
939
0
3,465
11,945
13,526
0
4,420
7,205
8,749
0
W
9,721
841
0
2,356
9,644
4,999
0
4,604
4,998
26,049
0
L
Merlin
13,818
721
64
1,505
7,985
3,356
0
3,755
4,064
43,227
0
W
Zhong Kui
OmarRR_sB
Zhong Kui
12,404
1,011
96
5,070
10,458
7,347
0
3,314
6,883
36,576
0
L
Guan Yu
8,643
521
1,516
3,581
11,322
10,102
0
3,979
7,008
0
19,921
L
Hun Batz
Prymack
Hun Batz
5,058
1,213
0
237
9,315
3,743
0
4,163
4,876
0
22,027
W
Thanatos
Yangless
Thanatos
7,244
783
0
3,876
6,424
2,659
0
3,352
2,941
0
15,400
L
Cupid
jjjbhjjg
Cupid
3,135
2,567
441
1,489
11,740
5,039
0
5,011
6,185
0
10,356
W
Hercules
kiuli
Hercules
6,807
1,160
0
3,834
10,225
7,470
321
3,640
6,111
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
35,280
196
Minions Killed
162
0
Camps Cleared
0
1,148,996
Distance Traveled
999,658
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,532
753
30
3
0
232,919
3
L
Fafnir
7,064
706
15
2
0
201,829
3
W
Geb
7,654
765
45
5
0
238,541
1
L
Merlin
7,455
746
72
7
0
198,786
0
W
Zhong Kui
8,474
847
77
8
0
197,467
0
L
Guan Yu
6,969
697
26
3
0
234,023
2
L
Hun Batz
7,449
745
32
3
0
208,482
1
W
Thanatos
6,927
693
27
3
0
236,594
0
L
Cupid
6,343
634
17
2
0
156,538
1
W
Hercules
7,110
711
17
2
0
243,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role