Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hiboude
Morgan Le Fay
Level 124
God Stats
5W - 2L
1,724 SR
Queue Stats
32W - 29L
1,602 Elo+
Party 1
Hercules
Hercules
IsocrateGaming
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
MarkevansINZ
Ne Zha
Level 87
God Stats
7W - 1L
1,354 SR
Queue Stats
88W - 49L
1,627 Elo+
Solo
The Morrigan
The Morrigan
Raphifouu
The Morrigan
Level 148
God Stats
2W - 1L
1,507 SR
Queue Stats
32W - 32L
1,575 Elo+
Party 1
Team Averages
Level 128
1,517 SR
1,576 Elo+

VS

Team Averages
Level 151
1,551 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Bantaxi
Mercury
Level 143
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
LYFRANCES
Ao Kuang
Level 160
God Stats
2W - 3L
1,801 SR
Queue Stats
87W - 79L
1,568 Elo+
Party 3
Ullr
Ullr
PeanutPlop
Ullr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,617 Elo+
Party 2
Mulan
Mulan
nicodidi
Mulan
Level 159
God Stats
2W - 7L
1,440 SR
Queue Stats
319W - 338L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
8 / 0 / 3
10,490
617
16,334
17,422
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Hiboude
Morgan Le Fay
14
2 / 2 / 4
8,994
529
10,672
7,875
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
0 / 0 / 7
8,768
516
6,293
11,150
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
17
3 / 1 / 3
10,380
611
11,832
16,377
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Raphifouu
The Morrigan
17
8 / 0 / 7
10,594
623
14,300
11,474
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 0
8,035
473
7,292
15,693
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Bantaxi
Mercury
12
1 / 5 / 0
7,336
432
5,411
16,455
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LYFRANCES
Ao Kuang
15
1 / 5 / 0
8,956
527
7,189
17,096
6,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 5 / 1
8,136
479
6,383
14,784
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
nicodidi
Mulan
12
0 / 3 / 1
7,475
440
8,504
17,354
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
3
3
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
0
3
9.5
L
Sol
 
Sol
0
3
0
0
L
Mercury
Bantaxi
Mercury
1
5
0
0.2
W
Morgan Le Fay
Hiboude
Morgan Le Fay
2
2
4
2
W
Hercules
0
0
7
3.5
L
Ao Kuang
LYFRANCES
Ao Kuang
1
5
0
0.2
W
Ne Zha
3
1
3
4.5
L
1
5
1
0.3
W
The Morrigan
Raphifouu
The Morrigan
8
0
7
11.5
L
Mulan
nicodidi
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,431
Damage
34,779
64,298
Taken
81,382
38,257
Mitigated
41,506
28,530
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,334
10,994
0
10,072
17,422
7,499
3,879
4,149
13,273
0
109,799
L
Sol
 
Sol
7,292
2,804
0
6,511
15,693
6,011
0
1,584
14,109
66,616
8,267
L
Mercury
Bantaxi
Mercury
5,411
2,251
0
1,220
16,455
5,993
0
5,533
10,878
0
73,233
W
Morgan Le Fay
Hiboude
Morgan Le Fay
10,672
767
0
706
7,875
3,794
630
230
7,645
64,836
0
W
Hercules
6,293
814
0
3,402
11,150
10,653
0
2,122
9,028
73
26,227
L
Ao Kuang
LYFRANCES
Ao Kuang
7,189
1,373
0
6,824
17,096
6,706
0
1,914
14,188
64,849
0
W
Ne Zha
11,832
3,001
0
8,022
16,377
10,845
0
7,414
8,963
0
84,541
L
6,383
1,780
0
1,424
14,784
6,688
0
7,803
6,981
0
66,623
W
The Morrigan
Raphifouu
The Morrigan
14,300
3,404
0
6,328
11,474
5,466
75
1,175
10,299
89,337
3,763
L
Mulan
nicodidi
Mulan
8,504
940
468
5,438
17,354
16,108
0
7,048
10,306
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,226
Gold Earned
39,938
588
Minions Killed
496
0
Camps Cleared
0
1,767,135
Distance Traveled
1,643,472
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,490
617
156
9
0
314,059
4
L
Sol
8,035
473
124
7
0
319,884
2
L
Mercury
7,336
432
99
6
0
372,592
1
W
Morgan Le Fay
8,994
529
109
6
0
359,424
11
W
Hercules
8,768
516
39
2
0
369,316
4
L
Ao Kuang
8,956
527
116
7
0
324,314
4
W
Ne Zha
10,380
611
148
9
0
339,573
9
L
Ullr
8,136
479
124
7
0
316,826
4
W
The Morrigan
10,594
623
136
8
0
384,763
2
L
Mulan
7,475
440
33
2
0
309,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role