Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DeathKillerBase
Ao Kuang
Level 113
God Stats
1W - 3L
1,380 SR
Queue Stats
139W - 136L
1,512 Elo+
Party 2
Fenrir
Fenrir
MoreMorphine
Fenrir
Level 121
God Stats
13W - 10L
1,577 SR
Queue Stats
375W - 357L
1,583 Elo+
Party 1
Neith
Neith
SwimminglySolo
Neith
Level 104
God Stats
0W - 5L
1,077 SR
Queue Stats
205W - 218L
1,497 Elo+
Party 1
Freya
Freya
mellamotrolazo
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,574 Elo+
Party 2
Team Averages
Level 128
1,407 SR
1,533 Elo+

VS

Team Averages
Level 142
1,656 SR
1,568 Elo+
Cupid
Cupid
EcS DeatH
Cupid
Level 160
God Stats
1W - 0L
1,678 SR
Queue Stats
20W - 14L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
KingShadowXV
Cthulhu
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
68W - 33L
1,685 Elo+
Party 3
Bellona
Bellona
SupaMcNasty0606
Bellona
Level 157
God Stats
5W - 3L
1,515 SR
Queue Stats
169W - 180L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Thelog39
Kukulkan
Level 147
God Stats
1W - 0L
1,651 SR
Queue Stats
29W - 22L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
WarMachine800
Heimdallr
Level 87
God Stats
1W - 0L
1,696 SR
Queue Stats
12W - 9L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 4 / 3
9,996
714
12,296
12,608
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
13
3 / 5 / 3
9,223
659
7,636
15,659
10,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
3 / 6 / 4
9,533
681
10,977
16,614
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 5 / 8
8,955
640
12,589
14,223
7,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 6
10,342
739
12,722
15,749
8,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EcS DeatH
Cupid
16
3 / 2 / 11
10,078
720
15,301
14,134
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KingShadowXV
Cthulhu
19
6 / 2 / 11
11,540
824
17,027
16,089
20,202
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 3 / 11
10,639
760
6,719
15,439
16,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Thelog39
Kukulkan
19
6 / 3 / 13
11,415
815
18,077
14,055
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
WarMachine800
Heimdallr
19
5 / 2 / 12
11,283
806
10,866
12,786
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
12
Kills
22
22
Deaths
12
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
L
Ao Kuang
3
5
3
0.9
W
Cupid
EcS DeatH
Cupid
3
2
11
4.25
W
Cthulhu
KingShadowXV
Cthulhu
6
2
11
5.75
L
Fenrir
3
6
4
0.83
W
2
3
11
2.5
L
0
5
8
0.8
W
Kukulkan
Thelog39
Kukulkan
6
3
13
4.17
W
Heimdallr
WarMachine800
Heimdallr
5
2
12
5.5
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
67,990
74,853
Taken
72,503
46,443
Mitigated
57,270
30,925
Healing
37,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,296
4,249
4,694
3,130
12,608
6,557
451
7,092
5,516
0
35,858
L
Ao Kuang
7,636
3,310
1,953
3,982
15,659
10,968
426
5,460
10,193
8,526
0
W
Cupid
EcS DeatH
Cupid
15,301
7,944
10,364
5,367
14,134
6,489
1,446
4,704
9,243
0
28,051
W
Cthulhu
KingShadowXV
Cthulhu
17,027
965
4,637
3,891
16,089
20,202
384
3,018
12,938
31,213
0
L
Fenrir
10,977
1,430
1,260
3,226
16,614
12,710
290
7,122
9,489
0
16,421
W
6,719
1,845
2,468
2,449
15,439
16,959
798
3,253
12,015
0
11,679
L
12,589
3,286
707
3,218
14,223
7,477
536
8,327
5,896
0
23,686
W
Kukulkan
Thelog39
Kukulkan
18,077
1,687
2,643
2,907
14,055
7,395
1,634
5,327
8,636
49,008
0
W
Heimdallr
WarMachine800
Heimdallr
10,866
3,841
847
1,965
12,786
6,225
2,727
4,056
8,554
0
25,314
L
12,722
3,697
1,906
6,849
15,749
8,731
245
7,103
8,646
28,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
54,955
125
Minions Killed
159
0
Camps Cleared
0
1,324,090
Distance Traveled
1,429,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,996
714
60
4
0
240,285
1
L
Ao Kuang
9,223
659
3
0
0
262,597
0
W
Cupid
10,078
720
22
2
0
286,132
0
W
Cthulhu
11,540
824
23
2
0
287,916
3
L
Fenrir
9,533
681
11
1
0
298,194
2
W
Bellona
10,639
760
8
1
0
272,795
0
L
Neith
8,955
640
23
2
0
239,383
0
W
Kukulkan
11,415
815
70
5
0
289,715
1
W
Heimdallr
11,283
806
36
3
0
292,819
0
L
Freya
10,342
739
28
2
0
283,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role