Player Matchup

Morgan Le Fay
Morgan Le Fay
DiCotto13
Morgan Le Fay
Level 148
God Stats
1W - 5L
1,338 SR
Queue Stats
84W - 74L
1,496 Elo+
Party 1
Maui
Maui
Fisherr16
Maui
Level 62
God Stats
0W - 1L
1,208 SR
Queue Stats
17W - 23L
1,465 Elo+
Party 1
Skadi
Skadi
Lavish-_-No
Skadi
Level 114
God Stats
239W - 206L
1,570 SR
Queue Stats
350W - 349L
1,458 Elo+
Solo
Pele
Pele
fatality911
Pele
Level 75
God Stats
2W - 2L
1,610 SR
Queue Stats
29W - 24L
1,570 Elo+
Party 1
Horus
Horus
wTomahawkw
Horus
Level 138
God Stats
20W - 19L
1,598 SR
Queue Stats
96W - 80L
1,576 Elo+
Party 1
Team Averages
Level 107
1,465 SR
1,513 Elo+

VS

Team Averages
Level 99
1,532 SR
1,440 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Techy 4 Soul
Cthulhu
Level 125
God Stats
3W - 0L
1,926 SR
Queue Stats
397W - 396L
1,417 Elo+
Solo
Bellona
Bellona
TheZayden
Bellona
Level 54
God Stats
8W - 12L
1,531 SR
Queue Stats
117W - 135L
1,395 Elo+
Party 2
Thanatos
Thanatos
Wonky27
Thanatos
Level 108
God Stats
4W - 10L
1,277 SR
Queue Stats
108W - 129L
1,410 Elo+
Party 2
Charybdis
Charybdis
xslackcityx
Charybdis
Level 101
God Stats
16W - 16L
1,425 SR
Queue Stats
244W - 234L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiCotto13
Morgan Le Fay
11
0 / 5 / 1
6,257
417
4,127
11,269
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
6
0 / 4 / 0
5,403
360
1,246
10,495
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 4 / 0
5,657
377
4,509
8,293
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 0
7,697
513
4,680
11,384
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
15
2 / 2 / 1
8,528
569
12,209
13,279
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 5
8,696
580
9,571
8,089
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cthulhu
Techy 4 Soul
Cthulhu
11
2 / 1 / 9
7,457
497
7,229
12,024
14,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TheZayden
Bellona
13
1 / 0 / 3
8,172
545
5,602
13,004
12,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Wonky27
Thanatos
14
7 / 1 / 4
8,946
596
8,084
9,950
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
xslackcityx
Charybdis
15
3 / 1 / 2
9,226
615
8,345
11,545
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
16
16
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
5
2.75
L
Morgan Le Fay
DiCotto13
Morgan Le Fay
0
5
1
0.1
L
Maui
0
4
0
0
L
0
4
0
0
W
Cthulhu
Techy 4 Soul
Cthulhu
2
1
9
6.5
W
Bellona
TheZayden
Bellona
1
0
3
2.5
W
Thanatos
Wonky27
Thanatos
7
1
4
9
L
3
1
0
3
L
Horus
2
2
1
1.25
W
Charybdis
xslackcityx
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
38,831
54,720
Taken
54,612
29,846
Mitigated
38,783
13,793
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,571
2,695
0
1,961
8,089
3,477
2,596
2,053
5,988
68,257
0
L
Morgan Le Fay
DiCotto13
Morgan Le Fay
4,127
568
0
1,963
11,269
4,854
0
6,089
5,180
48,398
0
L
Maui
1,246
470
0
2,597
10,495
7,229
20
2,780
7,715
7,776
0
L
4,509
1,617
0
1,092
8,293
2,431
0
2,359
5,934
0
29,864
W
Cthulhu
Techy 4 Soul
Cthulhu
7,229
1,404
867
674
12,024
14,077
313
1,707
10,229
21,538
0
W
Bellona
TheZayden
Bellona
5,602
1,735
0
5,573
13,004
12,193
69
861
11,284
0
54,089
W
Thanatos
Wonky27
Thanatos
8,084
2,868
0
10,016
9,950
5,109
0
315
9,460
0
66,931
L
4,680
1,398
0
2,693
11,384
4,501
0
3,889
7,495
0
55,725
L
Horus
12,209
4,949
378
5,070
13,279
10,831
0
1,683
11,596
0
70,770
W
Charybdis
xslackcityx
Charybdis
8,345
5,186
0
5,695
11,545
3,927
3,159
437
11,108
0
88,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
42,497
356
Minions Killed
502
0
Camps Cleared
0
1,295,204
Distance Traveled
1,457,397
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,696
580
111
7
0
274,994
3
L
Morgan Le Fay
6,257
417
73
5
0
272,054
4
L
Maui
5,403
360
6
0
0
211,751
0
L
Skadi
5,657
377
57
4
0
186,559
2
W
Cthulhu
7,457
497
26
2
0
277,466
0
W
Bellona
8,172
545
105
7
0
318,995
2
W
Thanatos
8,946
596
110
7
0
331,960
1
L
Pele
7,697
513
99
7
0
329,300
2
L
Horus
8,528
569
121
8
0
295,540
3
W
Charybdis
9,226
615
150
10
0
253,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role