Player Matchup

Guan Yu
Guan Yu
KoggaNW
Guan Yu
Level 94
God Stats
0W - 1L
1,427 SR
Queue Stats
80W - 63L
1,631 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pandos636
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,472 SR
Queue Stats
102W - 92L
1,582 Elo+
Party 2
Bacchus
Bacchus
Peztilent
Bacchus
Level 75
God Stats
25W - 18L
1,603 SR
Queue Stats
44W - 36L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
TyChiTheGod
Cliodhna
Level 40
God Stats
34W - 19L
1,691 SR
Queue Stats
92W - 55L
1,654 Elo+
Party 2
Skadi
Skadi
odysseuses
Skadi
Level 119
God Stats
224W - 156L
1,648 SR
Queue Stats
241W - 202L
1,580 Elo+
Party 2
Team Averages
Level 87
1,568 SR
1,598 Elo+

VS

Team Averages
Level 99
1,573 SR
1,654 Elo+
Bellona
Bellona
ITSUGGGE
Bellona
Level 29
God Stats
1W - 2L
1,378 SR
Queue Stats
75W - 46L
1,664 Elo+
Party 1
Maui
Maui
PhenomD
Maui
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 73L
1,716 Elo+
Party 1
Zeus
Zeus
RibbedForHer
Zeus
Level 128
God Stats
6W - 1L
1,720 SR
Queue Stats
452W - 322L
1,728 Elo+
Party 1
Tyr
Tyr
iChefZay
Tyr
Level 123
God Stats
3W - 0L
1,734 SR
Queue Stats
210W - 118L
1,740 Elo+
Party 1
Apollo
Apollo
raspeyfirefly
Apollo
Level 108
God Stats
48W - 48L
1,534 SR
Queue Stats
251W - 278L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KoggaNW
Guan Yu
11
3 / 2 / 0
6,921
461
5,606
13,743
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Pandos636
Morgan Le Fay
9
0 / 6 / 2
6,140
409
8,108
10,633
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Peztilent
Bacchus
8
0 / 4 / 2
6,284
419
4,763
12,150
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
TyChiTheGod
Cliodhna
10
0 / 7 / 3
6,398
427
4,432
16,699
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
13
3 / 2 / 1
8,062
537
10,555
9,740
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ITSUGGGE
Bellona
14
1 / 2 / 10
8,489
566
11,018
13,774
11,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
PhenomD
Maui
12
5 / 0 / 11
8,584
572
4,161
12,329
10,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 10
8,858
591
15,367
10,715
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 7
8,976
598
13,067
12,984
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 3
7,549
503
3,191
10,375
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
21
21
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
ITSUGGGE
Bellona
1
2
10
3
L
Guan Yu
KoggaNW
Guan Yu
3
2
0
1.5
L
Morgan Le Fay
Pandos636
Morgan Le Fay
0
6
2
0.17
L
Bacchus
Peztilent
Bacchus
0
4
2
0.25
W
Maui
PhenomD
Maui
5
0
11
10.5
W
5
2
10
5
L
Cliodhna
TyChiTheGod
Cliodhna
0
7
3
0.21
W
8
1
7
11.5
L
Skadi
3
2
1
1.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
46,804
62,965
Taken
60,177
37,458
Mitigated
38,576
15,958
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ITSUGGGE
Bellona
11,018
3,549
0
4,513
13,774
11,846
0
1,559
11,433
29
62,915
L
Guan Yu
KoggaNW
Guan Yu
5,606
763
604
5,607
13,743
11,446
0
1,541
12,202
0
37,431
L
Morgan Le Fay
Pandos636
Morgan Le Fay
8,108
1,248
0
1,126
10,633
4,014
0
2,737
7,896
37,669
0
L
Bacchus
Peztilent
Bacchus
4,763
567
222
1,857
12,150
12,063
0
7,752
4,398
16,097
0
W
Maui
PhenomD
Maui
4,161
1,139
2,313
4,359
12,329
10,580
0
4,131
8,198
15,946
2,197
W
15,367
3,513
0
2,570
10,715
4,776
0
4,324
6,350
79,255
0
L
Cliodhna
TyChiTheGod
Cliodhna
4,432
1,109
0
4,802
16,699
5,971
0
3,470
13,229
0
41,923
W
13,067
2,239
0
6,434
12,984
7,444
0
2,548
10,436
0
58,220
L
Skadi
10,555
5,209
0
1,740
9,740
3,964
0
3,694
6,046
0
58,427
W
3,191
2,222
0
5,789
10,375
3,930
3,816
1,896
8,435
0
51,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
42,456
313
Minions Killed
440
0
Camps Cleared
0
1,519,280
Distance Traveled
1,565,318
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,489
566
116
8
0
323,148
0
L
Guan Yu
6,921
461
69
5
0
332,497
2
L
Morgan Le Fay
6,140
409
64
4
0
290,124
7
L
Bacchus
6,284
419
12
1
0
299,516
0
W
Maui
8,584
572
27
2
0
317,093
5
W
Zeus
8,858
591
118
8
0
286,906
1
L
Cliodhna
6,398
427
63
4
0
310,130
0
W
Tyr
8,976
598
90
6
0
373,553
1
L
Skadi
8,062
537
105
7
0
287,013
4
W
Apollo
7,549
503
89
6
0
264,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role