Player Matchup

Ymir
Ymir
SALTYOCean99
Ymir
Level 79
God Stats
0W - 2L
1,291 SR
Queue Stats
129W - 210L
1,284 Elo+
Party 2
Achilles
Achilles
ThePinkGuy17
Achilles
Level 46
God Stats
0W - 2L
1,245 SR
Queue Stats
35W - 75L
1,235 Elo+
Party 2
Serqet
Serqet
coolinsect 777
Serqet
Level 89
God Stats
6W - 14L
1,352 SR
Queue Stats
45W - 53L
1,331 Elo+
Party 2
Team Averages
Level 71
1,296 SR
1,283 Elo+

VS

Team Averages
Level 68
1,675 SR
1,515 Elo+
Nox
Nox
Dizzle85
Nox
Level 112
God Stats
3W - 0L
1,808 SR
Queue Stats
247W - 270L
1,534 Elo+
Party 1
Hercules
Hercules
PoseidonPA
Hercules
Level 83
God Stats
4W - 2L
1,515 SR
Queue Stats
28W - 40L
1,418 Elo+
Party 1
Neith
Neith
Wannabeunit
Neith
Level 9
God Stats
16W - 6L
1,701 SR
Queue Stats
16W - 8L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,822
630
7,933
21,186
26,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
ThePinkGuy17
Achilles
13
0 / 2 / 1
8,192
585
10,741
13,835
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 0
8,891
635
7,986
16,463
9,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,418
744
15,885
8,538
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
PoseidonPA
Hercules
15
3 / 0 / 8
10,488
749
12,113
18,940
22,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 0 / 6
10,006
715
13,864
8,450
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Hercules
PoseidonPA
Hercules
3
0
8
7
L
0
4
2
0.25
L
Achilles
ThePinkGuy17
Achilles
0
2
1
0.25
W
3
0
6
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
41,862
51,484
Taken
35,928
48,339
Mitigated
30,886
5,354
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,885
2,909
0
561
8,538
4,535
602
2,218
6,119
46,637
0
W
Hercules
PoseidonPA
Hercules
12,113
6,651
1,742
9,548
18,940
22,086
372
4,582
13,419
53
16,018
L
7,933
2,045
250
1,428
21,186
26,514
0
5,795
15,028
28,717
0
L
Achilles
ThePinkGuy17
Achilles
10,741
3,086
0
2,775
13,835
12,345
0
3,774
9,798
0
40,217
W
13,864
7,221
0
4,446
8,450
4,265
736
1,152
6,811
0
47,829
L
7,986
968
221
680
16,463
9,480
0
5,554
10,591
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
30,912
105
Minions Killed
146
0
Camps Cleared
0
669,514
Distance Traveled
756,966
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,418
744
76
5
0
236,725
0
W
Hercules
10,488
749
7
1
0
275,729
0
L
Ymir
8,822
630
26
2
0
190,563
0
L
Achilles
8,192
585
49
4
0
244,006
2
W
Neith
10,006
715
63
5
0
244,512
1
L
Serqet
8,891
635
30
2
0
234,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role