Player Matchup

Hercules
Hercules
EbiLehShrimp
Hercules
Level 105
God Stats
3W - 1L
1,509 SR
Queue Stats
247W - 93L
1,755 Elo+
Party 1
Hera
Hera
EmptyMelody
Hera
Level 119
God Stats
82W - 28L
1,812 SR
Queue Stats
285W - 119L
1,759 Elo+
Party 1
Danzaburou
Danzaburou
Jomji
Danzaburou
Level 88
God Stats
19W - 4L
1,698 SR
Queue Stats
150W - 66L
1,678 Elo+
Party 1
Thanatos
Thanatos
Tutulips
Thanatos
Level 27
God Stats
18W - 8L
1,752 SR
Queue Stats
235W - 68L
1,745 Elo+
Party 1
Poseidon
Poseidon
ZeuoGod
Poseidon
Level 159
God Stats
5W - 1L
1,799 SR
Queue Stats
318W - 96L
1,792 Elo+
Party 1
Team Averages
Level 100
1,714 SR
1,746 Elo+

VS

Team Averages
Level 75
1,452 SR
1,495 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jamsington
Apollo
Level 27
God Stats
0W - 3L
1,475 SR
Queue Stats
18W - 26L
1,414 Elo+
Party 2
Fenrir
Fenrir
MarntchManateee
Fenrir
Level 101
God Stats
0W - 2L
1,296 SR
Queue Stats
28W - 28L
1,488 Elo+
Solo
Merlin
Merlin
SquidJew
Merlin
Level 62
God Stats
4W - 6L
1,487 SR
Queue Stats
69W - 46L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EbiLehShrimp
Hercules
16
0 / 1 / 10
9,738
974
6,195
13,943
16,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 1 / 11
10,856
1,086
11,808
3,800
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Jomji
Danzaburou
18
4 / 2 / 15
11,562
1,156
16,253
6,225
2,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tutulips
Thanatos
17
4 / 0 / 10
11,857
1,186
7,790
5,462
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
ZeuoGod
Poseidon
18
10 / 1 / 6
13,361
1,336
19,844
7,655
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

287

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 3
10,673
1,067
5,395
11,113
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
 
Nox
15
0 / 3 / 2
9,471
947
4,235
7,281
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Jamsington
Apollo
15
2 / 4 / 2
9,906
991
5,767
18,352
7,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 4
9,703
970
8,574
16,638
8,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SquidJew
Merlin
15
1 / 5 / 2
10,043
1,004
7,290
11,085
4,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
21
Kills
5
5
Deaths
21
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
3
1.25
L
Nox
 
Nox
0
3
2
0.33
W
Hercules
EbiLehShrimp
Hercules
0
1
10
5
W
3
1
11
8.5
L
Apollo
Jamsington
Apollo
2
4
2
0.75
W
Danzaburou
Jomji
Danzaburou
4
2
15
5.75
L
1
7
4
0.43
L
Merlin
SquidJew
Merlin
1
5
2
0.4
W
Thanatos
Tutulips
Thanatos
4
0
10
9
W
Poseidon
ZeuoGod
Poseidon
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,890
Damage
31,261
37,085
Taken
64,469
28,500
Mitigated
36,137
13,792
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,395
180
0
1,203
11,113
12,883
0
4,690
6,261
12,483
0
L
Nox
 
Nox
4,235
551
0
0
7,281
2,654
0
4,811
2,380
21,348
0
W
Hercules
EbiLehShrimp
Hercules
6,195
966
0
3,036
13,943
16,307
0
5,966
7,977
0
7,301
W
11,808
1,811
0
0
3,800
1,786
0
943
2,857
25,151
0
L
Apollo
Jamsington
Apollo
5,767
4,170
0
1,105
18,352
7,218
0
9,524
8,760
0
22,185
W
Danzaburou
Jomji
Danzaburou
16,253
9,024
0
1,702
6,225
2,571
0
1,819
3,152
0
25,598
L
8,574
1,464
0
692
16,638
8,594
0
6,368
10,032
0
15,291
L
Merlin
SquidJew
Merlin
7,290
188
0
523
11,085
4,788
0
5,508
5,384
34,459
0
W
Thanatos
Tutulips
Thanatos
7,790
832
1,774
5,532
5,462
4,190
0
4,105
1,357
0
13,420
W
Poseidon
ZeuoGod
Poseidon
19,844
4,184
0
1,748
7,655
3,646
0
4,087
3,568
74,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
49,796
206
Minions Killed
177
13
Camps Cleared
4
1,111,041
Distance Traveled
930,040
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,673
1,067
9
1
1
167,709
4
L
Nox
9,471
947
42
4
0
202,412
0
W
Hercules
9,738
974
0
0
0
237,685
0
W
Hera
10,856
1,086
40
4
2
222,511
0
L
Apollo
9,906
991
44
4
1
192,414
0
W
Danzaburou
11,562
1,156
16
2
2
204,526
0
L
Fenrir
9,703
970
10
1
2
196,640
0
L
Merlin
10,043
1,004
72
7
0
170,865
0
W
Thanatos
11,857
1,186
10
1
0
221,885
1
W
Poseidon
13,361
1,336
140
14
9
224,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role