Player Matchup

Ne Zha
Ne Zha
BigOppaiWaifu
Ne Zha
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 34L
1,644 Elo+
Party 1
Chiron
Chiron
EricJ231
Chiron
Level 109
God Stats
1W - 2L
1,511 SR
Queue Stats
70W - 49L
1,593 Elo+
Party 1
Mulan
Mulan
GasAlot
Mulan
Level 87
God Stats
12W - 3L
1,703 SR
Queue Stats
163W - 135L
1,629 Elo+
Party 1
Bacchus
Bacchus
MakeYaSouR
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Nollige
Thoth
Level 118
God Stats
3W - 6L
1,692 SR
Queue Stats
59W - 57L
1,466 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,566 Elo+

VS

Team Averages
Level 83
1,610 SR
1,495 Elo+
Achilles
Achilles
ChaelStone
Achilles
Level 45
God Stats
2W - 2L
1,735 SR
Queue Stats
36W - 35L
1,489 Elo+
Party 2
Kali
Kali
ChaelStorm
Kali
Level 103
God Stats
6W - 7L
1,494 SR
Queue Stats
362W - 342L
1,448 Elo+
Party 2
Skadi
Skadi
Epsilonwolff
Skadi
Level 45
God Stats
4W - 4L
1,596 SR
Queue Stats
49W - 49L
1,521 Elo+
Party 3
Ymir
Ymir
TacoMexicano980
Ymir
Level 117
God Stats
13W - 8L
1,687 SR
Queue Stats
128W - 115L
1,523 Elo+
Party 3
Ra
Ra
leafyfood02
Ra
Level 107
God Stats
1W - 1L
1,538 SR
Queue Stats
50W - 53L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,480
530
3,005
9,648
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
EricJ231
Chiron
14
0 / 0 / 3
8,226
514
5,648
8,179
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GasAlot
Mulan
17
6 / 0 / 5
10,801
675
11,953
11,989
10,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
MakeYaSouR
Bacchus
12
0 / 0 / 2
7,669
479
2,821
5,053
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
Nollige
Thoth
18
9 / 0 / 2
11,146
697
12,535
6,038
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaelStone
Achilles
9
0 / 6 / 0
6,017
376
3,702
11,846
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 4 / 0
7,447
465
4,199
14,896
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,163
448
5,621
6,983
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 0
7,435
465
1,219
5,321
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 0
7,726
483
1,817
13,410
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
17
Kills
1
1
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Achilles
ChaelStone
Achilles
0
6
0
0
L
0
4
0
0
L
0
1
0
0
W
Chiron
EricJ231
Chiron
0
0
3
1.5
W
Mulan
GasAlot
Mulan
6
0
5
8.5
W
Bacchus
MakeYaSouR
Bacchus
0
0
2
1
W
Thoth
Nollige
Thoth
9
0
2
10
L
0
0
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
16,558
40,907
Taken
52,456
24,385
Mitigated
25,846
16,909
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,005
470
0
1,298
9,648
3,883
0
529
9,119
0
65,373
L
Achilles
ChaelStone
Achilles
3,702
1,299
0
1,057
11,846
6,605
0
1,483
10,363
0
25,998
L
4,199
1,666
0
2,239
14,896
6,612
0
3,010
11,886
0
64,642
L
5,621
3,197
0
1,872
6,983
2,727
478
715
6,268
0
75,392
W
Chiron
EricJ231
Chiron
5,648
1,687
485
3,352
8,179
2,960
0
248
7,931
0
83,743
W
Mulan
GasAlot
Mulan
11,953
1,998
0
8,269
11,989
10,014
0
913
10,624
0
86,705
W
Bacchus
MakeYaSouR
Bacchus
2,821
381
0
1,797
5,053
5,087
0
971
4,082
18,418
0
W
Thoth
Nollige
Thoth
12,535
244
0
1,708
6,038
2,441
1,017
758
5,280
107,862
0
L
1,219
239
0
1,288
5,321
5,194
0
1,981
3,340
16,750
0
L
1,817
170
166
2,629
13,410
4,708
0
8,167
5,243
53,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
35,788
613
Minions Killed
419
0
Camps Cleared
0
1,619,852
Distance Traveled
1,447,006
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,480
530
95
6
0
371,205
8
L
Achilles
6,017
376
46
3
0
228,619
3
L
Kali
7,447
465
116
7
0
355,835
4
L
Skadi
7,163
448
135
8
0
304,343
4
W
Chiron
8,226
514
141
9
0
288,532
6
W
Mulan
10,801
675
153
10
0
331,485
2
W
Bacchus
7,669
479
35
2
0
301,282
0
W
Thoth
11,146
697
189
12
0
327,348
8
L
Ymir
7,435
465
17
1
0
286,426
8
L
Ra
7,726
483
105
7
0
271,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role