Player Matchup

Nike
Nike
AzureVio
Nike
Level 99
God Stats
6W - 0L
1,823 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Sol
Sol
Rekuri
Sol
Level 160
God Stats
2W - 0L
1,760 SR
Queue Stats
25W - 4L
1,829 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StepWiser
Tsukuyomi
Level 27
God Stats
2W - 0L
1,850 SR
Queue Stats
13W - 1L
1,870 Elo+
Party 1
Team Averages
Level 95
1,811 SR
1,733 Elo+

VS

Team Averages
Level 96
1,439 SR
1,466 Elo+
Ares
Ares
Bl00df4rt
Ares
Level 123
God Stats
9W - 9L
1,579 SR
Queue Stats
49W - 76L
1,484 Elo+
Party 2
Neith
Neith
Moshpit2190
Neith
Level 81
God Stats
23W - 34L
1,453 SR
Queue Stats
273W - 419L
1,376 Elo+
Solo
Eset
Eset
Zeusop2873e48
Eset
Level 84
God Stats
0W - 2L
1,286 SR
Queue Stats
183W - 188L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 1 / 6
10,196
680
6,055
13,782
12,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Rekuri
Sol
17
6 / 0 / 4
11,656
777
26,649
18,248
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
StepWiser
Tsukuyomi
15
3 / 1 / 6
10,466
698
9,186
10,989
5,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 5 / 1
9,440
629
7,654
22,209
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 2
8,374
558
11,486
13,528
5,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 1
9,316
621
8,454
12,785
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
1
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
6
4
L
Ares
0
5
1
0.1
L
0
3
2
0.33
W
Sol
Rekuri
Sol
6
0
4
8
W
Tsukuyomi
StepWiser
Tsukuyomi
3
1
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
27,594
43,019
Taken
48,522
27,882
Mitigated
39,761
14,333
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,055
522
0
1,000
13,782
12,907
24
4,848
8,686
0
50,688
L
Ares
7,654
25
0
2,374
22,209
29,087
0
10,850
11,359
17,419
0
L
11,486
3,121
0
980
13,528
5,527
0
6,882
6,646
0
35,268
W
Sol
Rekuri
Sol
26,649
11,861
0
13,182
18,248
9,508
2,518
7,496
10,338
80,969
7,035
W
Tsukuyomi
StepWiser
Tsukuyomi
9,186
2,042
0
151
10,989
5,467
79
3,240
7,523
0
41,945
L
8,454
287
954
2,145
12,785
5,147
0
7,552
5,233
36,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
27,130
231
Minions Killed
130
0
Camps Cleared
0
913,337
Distance Traveled
855,832
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,196
680
65
4
0
304,438
2
L
Ares
9,440
629
8
1
0
266,694
2
L
Neith
8,374
558
44
3
0
276,727
2
W
Sol
11,656
777
119
8
0
273,187
2
W
Tsukuyomi
10,466
698
47
3
0
335,712
0
L
Eset
9,316
621
78
5
0
312,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role