Player Matchup

Arachne
Arachne
Gold I
ITSsully4859
Arachne
Gold I
Level 118
God Stats
2W - 0L
1,751 SR
Queue Stats
82W - 79L
1,843 MMR
Party 1
Artemis
Artemis
Gold II
LordeSaviour
Artemis
Gold II
Level 159
God Stats
18W - 11L
1,663 SR
Queue Stats
231W - 225L
1,658 MMR
Party 3
Ares
Ares
Gold II
MedasRain
Ares
Gold II
Level 140
God Stats
16W - 13L
1,614 SR
Queue Stats
231W - 225L
1,658 MMR
Party 3
Camazotz
Camazotz
Gold V
lopman2
Camazotz
Gold V
Level 118
God Stats
2W - 1L
1,286 SR
Queue Stats
116W - 113L
1,422 MMR
Party 1
Ra
Ra
Gold I
polarprotege
Ra
Gold I
Level 147
God Stats
20W - 10L
1,641 SR
Queue Stats
167W - 163L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,591 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,553 SR
1,649 MMR
Neith
Neith
Gold II
I SchatzY I
Neith
Gold II
Level 160
God Stats
31W - 31L
1,576 SR
Queue Stats
808W - 813L
1,616 MMR
Solo
Horus
Horus
Platinum II
Im Quantay
Horus
Platinum II
Level 144
God Stats
11W - 15L
1,646 SR
Queue Stats
390W - 398L
1,844 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
ItsBaddest
Kukulkan
Gold IV
Level 146
God Stats
20W - 14L
1,627 SR
Queue Stats
888W - 920L
1,416 MMR
Party 2
Sylvanus
Sylvanus
Gold II
NotoriousBUD82
Sylvanus
Gold II
Level 160
God Stats
0W - 1L
1,392 SR
Queue Stats
134W - 130L
1,683 MMR
Solo
Set
Set
Gold II
Y-u-Soft
Set
Gold II
Level 121
God Stats
2W - 3L
1,523 SR
Queue Stats
76W - 75L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITSsully4859
Arachne
4
0 / 0 / 0
2,999
600
0
2,898
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
LordeSaviour
Artemis
4
0 / 1 / 0
2,967
593
1,305
2,324
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
4
0 / 0 / 0
3,160
632
2,055
3,567
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
lopman2
Camazotz
6
0 / 0 / 0
3,227
645
1,327
3,394
957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,601
720
718
2,918
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoDa JiVulcanCabrakan

VS

Bans
ThorLokiAwilixLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,246
649
1,620
2,410
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
6
0 / 0 / 0
3,464
693
1,824
2,590
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
ItsBaddest
Kukulkan
6
0 / 0 / 1
3,389
678
1,093
1,616
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
5
1 / 0 / 0
3,752
750
1,712
3,473
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
921
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Arachne
ITSsully4859
Arachne
0
0
0
0
L
Horus
0
0
0
0
L
Kukulkan
ItsBaddest
Kukulkan
0
0
1
0.5
W
Artemis
LordeSaviour
Artemis
0
1
0
0
W
Ares
0
0
0
0
L
Sylvanus
1
0
0
1
L
0
0
0
0
W
Camazotz
lopman2
Camazotz
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,405
Damage
6,249
15,101
Taken
10,089
4,615
Mitigated
4,146
6,400
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,620
718
0
905
2,410
841
0
838
1,572
0
16,514
W
Arachne
ITSsully4859
Arachne
0
0
0
185
2,898
750
0
0
2,898
0
12,442
L
Horus
1,824
920
0
1,727
2,590
1,094
0
0
2,353
0
16,332
L
Kukulkan
ItsBaddest
Kukulkan
1,093
241
0
0
1,616
554
0
718
898
19,600
0
W
Artemis
LordeSaviour
Artemis
1,305
643
0
685
2,324
522
0
364
1,960
0
14,485
W
Ares
2,055
118
0
1,650
3,567
1,372
0
1,092
2,475
10,563
0
L
Sylvanus
1,712
881
630
2,278
3,473
1,657
0
1,217
2,256
8,902
2,331
L
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
lopman2
Camazotz
1,327
324
0
2,643
3,394
957
0
0
3,155
0
13,413
W
718
141
0
1,237
2,918
1,014
262
1,093
1,825
21,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,954
Gold Earned
14,772
142
Minions Killed
106
0
Camps Cleared
0
467,401
Distance Traveled
358,201
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,246
649
28
6
0
82,649
0
W
Arachne
2,999
600
32
6
0
88,193
5
L
Horus
3,464
693
24
5
0
94,852
0
L
Kukulkan
3,389
678
33
7
0
90,509
1
W
Artemis
2,967
593
25
5
0
89,826
0
W
Ares
3,160
632
16
3
0
96,206
2
L
Sylvanus
3,752
750
21
4
0
90,191
0
L
Set
921
184
0
0
0
0
0
W
Camazotz
3,227
645
25
5
0
103,235
1
W
Ra
3,601
720
44
9
0
89,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role