Player Matchup

Nu Wa
Nu Wa
FrogenNexus
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,460 Elo+
Solo
Ishtar
Ishtar
IcESkull29
Ishtar
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
PicaDourada
Atlas
Level 73
God Stats
5W - 3L
1,542 SR
Queue Stats
203W - 214L
1,493 Elo+
Party 1
Hercules
Hercules
Radianxe
Hercules
Level 29
God Stats
3W - 2L
1,877 SR
Queue Stats
54W - 81L
1,463 Elo+
Solo
Fenrir
Fenrir
ᕼᕮᗰ〇ǤᕮᘉƗᘉ
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,129 Elo+
Solo
Team Averages
Level 77
1,584 SR
1,409 Elo+

VS

Team Averages
Level 155
1,442 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
xResidenT29x
Vulcan
Level 158
God Stats
1W - 2L
1,199 SR
Queue Stats
109W - 127L
1,402 Elo+
Party 2
Scylla
Scylla
zono1
Scylla
Level 155
God Stats
2W - 3L
1,513 SR
Queue Stats
140W - 152L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,643
664
8,577
7,423
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
IcESkull29
Ishtar
14
1 / 5 / 2
7,303
730
8,416
11,500
5,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 5
7,925
793
10,255
14,795
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Radianxe
Hercules
13
4 / 5 / 1
7,811
781
7,825
22,516
16,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
6,931
693
2,923
7,038
6,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 3 / 15
9,698
970
10,606
24,185
16,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
 
Charybdis
17
5 / 1 / 11
9,431
943
14,110
11,163
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
 
Yu Huang
12
1 / 1 / 11
7,743
774
11,899
6,770
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
14
4 / 3 / 8
8,495
850
10,887
6,647
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
zono1
Scylla
17
8 / 0 / 11
9,773
977
9,851
8,497
3,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
7
Kills
21
21
Deaths
8
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
15
3.5
W
Charybdis
 
Charybdis
5
1
11
10.5
W
Yu Huang
 
Yu Huang
1
1
11
6.5
L
0
4
3
0.38
L
Ishtar
IcESkull29
Ishtar
1
5
2
0.4
L
1
5
5
0.7
L
Hercules
Radianxe
Hercules
4
5
1
0.9
W
Vulcan
4
3
8
2.67
W
Scylla
zono1
Scylla
8
0
11
13.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
57,353
63,272
Taken
57,262
49,413
Mitigated
31,758
16,771
Healing
30,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,606
2,165
2,791
12,934
24,185
16,669
431
4,919
19,266
0
19,935
W
Charybdis
 
Charybdis
14,110
6,379
1,310
4,352
11,163
5,168
1,883
3,960
7,203
0
30,841
W
Yu Huang
 
Yu Huang
11,899
387
1,318
2,340
6,770
3,080
577
3,446
3,324
14,411
0
L
8,577
1,688
618
938
7,423
3,314
0
2,828
4,487
15,597
0
L
Ishtar
IcESkull29
Ishtar
8,416
4,226
192
2,247
11,500
5,642
0
5,843
5,425
0
19,716
L
10,255
4,354
431
2,824
14,795
17,702
0
6,435
8,178
21,043
0
L
Hercules
Radianxe
Hercules
7,825
1,928
718
8,427
22,516
16,639
0
13,491
8,623
0
14,172
W
Vulcan
10,887
2,834
1,135
787
6,647
3,094
2,179
2,956
3,691
21,855
0
W
Scylla
zono1
Scylla
9,851
1,161
1,344
2,356
8,497
3,747
1,451
3,551
4,946
31,048
0
L
2,923
343
0
376
7,038
6,116
0
3,056
3,922
0
6,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
45,140
90
Minions Killed
134
0
Camps Cleared
0
889,969
Distance Traveled
1,063,423
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,698
970
19
2
0
206,254
0
W
Charybdis
9,431
943
37
4
0
197,760
1
W
Yu Huang
7,743
774
8
1
0
215,359
1
L
Nu Wa
6,643
664
22
2
0
185,744
1
L
Ishtar
7,303
730
31
3
0
176,366
0
L
Atlas
7,925
793
15
2
0
165,611
0
L
Hercules
7,811
781
12
1
0
193,140
1
W
Vulcan
8,495
850
27
3
0
209,797
0
W
Scylla
9,773
977
43
4
0
234,253
1
L
Fenrir
6,931
693
10
1
0
169,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role