Player Matchup

Pele
Pele
Blaze459
Pele
Level 121
God Stats
0W - 1L
1,697 SR
Queue Stats
73W - 51L
1,447 Elo+
Party 1
Mulan
Mulan
MizastaPlusUltra
Mulan
Level 88
God Stats
8W - 11L
1,463 SR
Queue Stats
72W - 97L
1,317 Elo+
Party 2
Sol
Sol
Rocjr150
Sol
Level 106
God Stats
2W - 4L
1,319 SR
Queue Stats
158W - 175L
1,324 Elo+
Solo
Guan Yu
Guan Yu
dark1knight
Guan Yu
Level 127
God Stats
0W - 1L
1,350 SR
Queue Stats
82W - 92L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
laughatepain
Kukulkan
Level 65
God Stats
0W - 1L
1,684 SR
Queue Stats
8W - 8L
1,353 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,350 Elo+

VS

Team Averages
Level 84
1,418 SR
1,349 Elo+
Geb
Geb
Bc-1504
Geb
Level 76
God Stats
2W - 2L
1,370 SR
Queue Stats
134W - 136L
1,377 Elo+
Solo
Heimdallr
Heimdallr
CristinaVespucci
Heimdallr
Level 96
God Stats
1W - 1L
1,230 SR
Queue Stats
82W - 94L
1,353 Elo+
Solo
Mercury
Mercury
ITriggered
Mercury
Level 63
God Stats
13W - 8L
1,617 SR
Queue Stats
182W - 210L
1,348 Elo+
Solo
Chaac
Chaac
RoyDMercer
Chaac
Level 124
God Stats
6W - 9L
1,496 SR
Queue Stats
49W - 59L
1,357 Elo+
Solo
Scylla
Scylla
freeza451
Scylla
Level 62
God Stats
17W - 13L
1,377 SR
Queue Stats
177W - 190L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 9 / 0
8,072
505
8,493
18,960
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
6,945
434
9,014
15,062
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 3 / 1
7,954
497
13,496
13,220
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
dark1knight
Guan Yu
11
1 / 4 / 3
7,336
459
3,923
16,245
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
laughatepain
Kukulkan
12
0 / 5 / 1
7,568
473
3,984
9,351
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
5 / 1 / 5
8,815
551
6,526
14,389
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
13
3 / 3 / 6
8,185
512
9,896
13,900
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ITriggered
Mercury
15
6 / 1 / 9
9,533
596
8,928
10,459
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
15
5 / 1 / 1
9,650
603
11,054
14,450
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
freeza451
Scylla
14
6 / 2 / 4
8,801
550
10,123
11,467
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
25
26
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
5
1
5
7.5
L
Pele
3
9
0
0.33
W
Heimdallr
3
3
6
2
W
Mercury
ITriggered
Mercury
6
1
9
10.5
L
0
5
0
0
L
4
3
1
1.5
W
Chaac
5
1
1
5.5
L
Guan Yu
dark1knight
Guan Yu
1
4
3
0.63
W
Scylla
freeza451
Scylla
6
2
4
4
L
Kukulkan
laughatepain
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,910
Damage
46,527
72,838
Taken
64,665
45,222
Mitigated
42,141
16,176
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,526
1,065
0
2,124
14,389
13,082
14
4,771
9,284
30,739
3,852
L
Pele
8,493
4,607
0
2,951
18,960
7,399
0
4,604
14,203
0
52,255
W
Heimdallr
9,896
5,385
479
5,999
13,900
5,213
648
6,144
7,221
0
56,268
W
Mercury
ITriggered
Mercury
8,928
4,066
0
1,268
10,459
4,535
0
2,572
7,804
0
74,645
L
9,014
2,143
0
1,824
15,062
13,479
0
0
13,966
0
47,671
L
13,496
4,996
0
5,815
13,220
5,343
0
2,918
9,944
50,420
6,927
W
Chaac
11,054
3,129
0
7,830
14,450
14,554
0
0
13,556
0
70,019
L
Guan Yu
dark1knight
Guan Yu
3,923
917
1,152
4,434
16,245
14,871
0
3,759
12,486
0
24,412
W
Scylla
freeza451
Scylla
10,123
968
269
3,434
11,467
4,757
897
2,867
8,378
58,641
0
L
Kukulkan
laughatepain
Kukulkan
3,984
426
0
0
9,351
4,130
402
4,928
4,372
43,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
44,984
394
Minions Killed
409
0
Camps Cleared
0
1,613,529
Distance Traveled
1,623,021
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,815
551
36
2
0
318,805
1
L
Pele
8,072
505
76
5
0
318,041
1
W
Heimdallr
8,185
512
83
5
0
301,814
1
W
Mercury
9,533
596
114
7
0
411,451
4
L
Mulan
6,945
434
91
6
0
303,258
0
L
Sol
7,954
497
101
6
0
317,926
3
W
Chaac
9,650
603
115
7
0
305,561
5
L
Guan Yu
7,336
459
35
2
0
411,245
3
W
Scylla
8,801
550
61
4
0
285,390
3
L
Kukulkan
7,568
473
91
6
0
263,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role